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README.md |
Welcome
... to somewhere?
My life
I initially wrote in C++ (and later C), but I've come to mostly replace those with Rust. I still sometimes write code in C, but I usually avoid C++.
I really like programming embedded or "ancient" systems such as the Game Boy Advance (of which I've long wanted to make an emulator for). I have limited experience in assembly (mostly Arm but also x86).
Projets
My pinned repositories denote the projects that I am most fond of. These include:
- agbsum; a CLI tool for patching GBA image header checksums
- Benoit; a multithreaded Mandelbrot Set renderer
- bzipper; a Rust crate for encoding and decoding binary streams
- eAS; a Rust-written assembler for Arm
- Luma; an emulator for the GBA line of systems
- Pollex; a Rust crate for handling Arm instructions
I additionally host my repositories on GitLab mandelbrot.dk
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