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-rw-r--r--src/app/draw_video.rs71
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diff --git a/src/app/draw_video.rs b/src/app/draw_video.rs
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+/*
+ Copyright 2021-2023 Gabriel Jensen.
+
+ This file is part of Luma.
+
+ Luma is free software: you can redistribute it
+ and/or modify it under the terms of the GNU
+ Affero General Public License as published by
+ the Free Software Foundation, either version 3
+ of the License, or (at your option) any later
+ version.
+
+ Luma is distributed in the hope that it will be
+ useful, but WITHOUT ANY WARRANTY; without even
+ the implied warranty of MERCHANTABILITY or
+ FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Affero General Public License for more details.
+
+ You should have received a copy of the GNU
+ Affero General Public License along with Luma.
+ If not, see <https://www.gnu.org/licenses/>.
+*/
+
+use crate::SCREEN_SIZE;
+use crate::app::App;
+
+use sdl2::pixels::Color;
+use sdl2::rect::Rect;
+
+impl App {
+ pub fn draw_video(&mut self, video: &[u8], agb_palette: &[u16]) {
+ // TO-DO: Honour video mode.
+
+ let mut palette: [Color; 0x100] = [Color::RGB(0x00, 0x00, 0x00); 0x100];
+
+ for (index, element) in palette.iter_mut().enumerate() {
+ let value = unsafe { *agb_palette.get_unchecked(index) };
+
+ let colour = decode_colour(value);
+ *element = colour;
+ }
+
+ for pixel_y in 0x0..SCREEN_SIZE.1 {
+ for pixel_x in 0x0..SCREEN_SIZE.0 {
+ let pixel = pixel_y as usize * SCREEN_SIZE.0 as usize + pixel_x as usize;
+
+ let value = video[pixel];
+ let colour = palette[value as usize];
+ self.canvas.set_draw_color(colour);
+
+ let square = Rect::new(
+ (pixel_x as u32 * self.scale) as i32,
+ (pixel_y as u32 * self.scale) as i32,
+ self.scale,
+ self.scale,
+ );
+ self.canvas.fill_rect(square).unwrap();
+ }
+ }
+
+ self.canvas.present();
+ }
+}
+
+fn decode_colour(colour: u16) -> Color {
+ let red = ((colour & 0b0000000000011111) as f32 / 31.0 * 255.0) as u8;
+ let green = ((colour & 0b0000001111100000) as f32 / 992.0 * 255.0) as u8;
+ let blue = ((colour & 0b0111110000000000) as f32 / 31744.0 * 255.0) as u8;
+
+ return Color::RGB(red, green, blue);
+}