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path: root/source/dw/app/shader/main.vert.glsl
blob: 16df6f0d50f525db2c99e022e2098b5e9d69dfce (plain) (blame)
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#version 150 core

in vec3 pos;

void main(void) {
	gl_Position = vec4(pos.x, pos.y, pos.z, 1.0f);
}