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path: root/source/dw/app/shader/main.frag.glsl
blob: b3da28de9d4215855da4ae0a4a09da6d52708131 (plain) (blame)
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#version 150 core

out vec4 col;

void main() {
	col = vec4(0.409f, 0.805f, 0.210f, 1.0f);
}