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-rw-r--r--bowshock/source/bs/objTypStr.c28
1 files changed, 28 insertions, 0 deletions
diff --git a/bowshock/source/bs/objTypStr.c b/bowshock/source/bs/objTypStr.c
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+++ b/bowshock/source/bs/objTypStr.c
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+// Copyright 2022-2023 Gabriel Jensen.
+
+#include <bow/lgc.h>
+
+char const * bow_objTypStr(bow_objTyp const typ) {
+ char const * str;
+ switch (typ) {
+ case bow_objTyp_can:
+ str = "canister";
+ break;
+ case bow_objTyp_pl:
+ str = "player";
+ break;
+ case bow_objTyp_ship:
+ str = "ship";
+ break;
+ case bow_objTyp_star:
+ str = "star";
+ break;
+ case bow_objTyp_station:
+ str = "station";
+ break;
+ case bow_objTyp_wrld:
+ str = "world";
+ break;
+ }
+ return str;
+}