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rust/src/librustc_query_system/dep_graph/query.rs

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use rustc_data_structures::fx::FxHashMap;
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use rustc_data_structures::graph::implementation::{
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Direction, Graph, NodeIndex, INCOMING, OUTGOING,
};
use super::DepNode;
pub struct DepGraphQuery {
pub graph: Graph<DepNode, ()>,
pub indices: FxHashMap<DepNode, NodeIndex>,
}
impl DepGraphQuery {
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pub fn new(nodes: &[DepNode], edges: &[(DepNode, DepNode)]) -> DepGraphQuery {
let mut graph = Graph::with_capacity(nodes.len(), edges.len());
let mut indices = FxHashMap::default();
for node in nodes {
indices.insert(node.clone(), graph.add_node(node.clone()));
}
for &(ref source, ref target) in edges {
let source = indices[source];
let target = indices[target];
graph.add_edge(source, target, ());
}
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DepGraphQuery { graph, indices }
}
pub fn contains_node(&self, node: &DepNode) -> bool {
self.indices.contains_key(&node)
}
pub fn nodes(&self) -> Vec<&DepNode> {
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self.graph.all_nodes().iter().map(|n| &n.data).collect()
}
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pub fn edges(&self) -> Vec<(&DepNode, &DepNode)> {
self.graph
.all_edges()
.iter()
.map(|edge| (edge.source(), edge.target()))
.map(|(s, t)| (self.graph.node_data(s), self.graph.node_data(t)))
.collect()
}
fn reachable_nodes(&self, node: &DepNode, direction: Direction) -> Vec<&DepNode> {
if let Some(&index) = self.indices.get(node) {
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self.graph.depth_traverse(index, direction).map(|s| self.graph.node_data(s)).collect()
} else {
vec![]
}
}
/// All nodes reachable from `node`. In other words, things that
/// will have to be recomputed if `node` changes.
pub fn transitive_successors(&self, node: &DepNode) -> Vec<&DepNode> {
self.reachable_nodes(node, OUTGOING)
}
/// All nodes that can reach `node`.
pub fn transitive_predecessors(&self, node: &DepNode) -> Vec<&DepNode> {
self.reachable_nodes(node, INCOMING)
}
/// Just the outgoing edges from `node`.
pub fn immediate_successors(&self, node: &DepNode) -> Vec<&DepNode> {
if let Some(&index) = self.indices.get(&node) {
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self.graph.successor_nodes(index).map(|s| self.graph.node_data(s)).collect()
} else {
vec![]
}
}
}