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benoit
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Multithreaded Mandelbrot renderer.
Gabriel Bjørnager Jensen
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Author
2023-08-22
Clean up code; Support rendering to files; Depend on webp; Modulise code;
18
Gabriel Bjørnager Jensen
2023-08-22
Render using multiple threads;
17
Gabriel Bjørnager Jensen
2023-08-22
Update colouring; Rename changelog file: changelog.md => CHANGELOG.md;
16
Gabriel Jensen
2023-08-21
Update render message; Add scaling setting;
15
Gabriel Bjørnager Jensen
2023-08-20
Render and draw in different passes; Update colouring; Actually remove old ma...
14
Gabriel Bjørnager Jensen
2023-08-20
Remove old makefile; Optimise renderer; Modulise code; Check keyboard input (...
13
Gabriel Bjørnager Jensen
2023-08-20
Rewrite in Rust again; Update gitignore; Update readme; Update changelog form...
12
Gabriel Bjørnager Jensen
2021-03-01
Drop boost::multiprecision::mpfr_float in favour of the standard type ::__flo...
Gabriel Jensen
2021-02-27
Fix #3. Implement a working, multithreaded renderer forked from MandelbrotSDL...
Gabriel Jensen
2021-02-27
Remove *.ppm from .gitignore. Reformat changelog from HTML to Markdown. Add a...
Gabriel Jensen
2021-02-26
Fix #2.
Gabriel Jensen
2021-02-26
Fix #1. Fix some language mistakes. Add a Copyright & License page in README....
Gabriel Jensen
2021-02-26
Actually switch compiler from Clang++ to G++. Add more command-line arguments...
Gabriel Jensen
2021-02-21
Automatically detect number of threads. Improve debugging. Enable POSIX C. Cr...
Gabriel Jensen
2021-02-17
Remove build artifacts. Update .gitignore to ignore more build artifacts.
Gabriel Jensen
2021-02-17
Remove unused variables from Makefile. Require the LLP64 data model when comp...
Gabriel Jensen
2021-02-16
Cleanup code. Create argument handler. Create better support for different im...
Gabriel Jensen
2021-02-15
Add changelog. Add README. Move codebase to C++. Copy renderer from Mandelbro...
Gabriel Jensen
2021-02-13
First.
Gabriel Jensen