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-rw-r--r--shader/main.vert.glsl7
1 files changed, 7 insertions, 0 deletions
diff --git a/shader/main.vert.glsl b/shader/main.vert.glsl
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+#version 150 core
+
+in vec3 pos;
+
+void main() {
+ gl_Position = vec4(pos.x,pos.y,pos.z,1.0f);
+}