blob: 64d91bf5fa8ab477b12c823dd008ece6ff10b7f5 (
plain) (
tree)
|
|
#!/usr/bin/env python
from subprocess import PIPE,run
def validate(path:str):
print("validating \"",path,"\"... ",end='',sep='')
path = "shader/" + path + ".glsl"
prog = "glslangValidator"
status = run([prog,path],stdout=PIPE)
result = status.returncode
if result != 0x0:
print("\x1B[38;5;161merror\x1B[0m")
print()
print(status.stdout.decode("utf-8"))
quit(0x1)
print("\x1B[38;5;77mokay\x1B[0m")
if __name__ == "__main__":
print("validating shaders...")
shaders = [
"main.frag",
"main.vert",
]
for shader in shaders:
validate(shader)
print("success")
|