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// Copyright 2023 Gabriel Jensen.
extern crate glfw;
use gl::types::GLuint;
use glfw::{Glfw,Window,WindowEvent};
use std::sync::atomic::AtomicBool;
use std::sync::mpsc::Receiver;
pub struct Gfx {
evt: Receiver<(f64,WindowEvent)>,
glfw: Glfw,
shdprg: GLuint,
win: Window,
}
pub struct App {
}
static mut GOTINT: AtomicBool = AtomicBool::new(false);
pub mod getshdprg;
pub mod ini;
pub mod inigfx;
pub mod inisig;
pub mod lop;
pub mod new;
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