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// Copyright 2022-2023 Gabriel Bjørnager Jensen.
#include <bow/runtime.hxx>
#include <cstdio>
#include <fmt/core.h>
auto ::bow::delete_objects(::bow::ObjectRoot const& root) noexcept -> void {
::fmt::print(stderr, "freeing objects\n");
::bow::Object* object;
::bow::Object* next;
for (object = root.objects; object != nullptr; object = next) {
::fmt::print(stderr, "freeing object of type {}", ::bow::object_type_string(object->type));
next = object->next;
delete object;
}
}
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