blob: 502b2ec91fc9457e06b63982b30c0472d60543ae (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
|
# 4
* Add simple save routine;
* Add logo;
* Add clean and purge targets to makefile;
# 3
* Fix incorrect symbol names;
* Add basic graphics instancing;
# 2
* Rename project to Bowshock (from Procyon);
* Rewrite project;
* Add gravity engine;
# 1
* Move save handlers into their own module 'sav';
* Add new module 'evt';
* Move shipnm into new module 'info';
* Update save format;
* Add jump function;
* Rename ship to shipid;
* Add ship structure;
* Store ship information in player data;
* Add function for getting the length to a system;
* Add function for determining the jump range of a ship;
* Add desktop entry;
# 0
* Initial;
|