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2023-03-13Rename project to Bowshock (from Procyon); Rewrite project; Add gravity engine;2Gabriel Jensen
2022-11-16Move save handlers into their own module 'sav'; Add new module 'evt'; Move ↵1Gabriel Jensen
shipnm into new module 'info'; Update save format; Add jump function; Rename ship to shipid; Add ship structure; Store ship information in player data; Add function for getting the length to a system; Add function for determining the jump range of a ship; Add desktop entry;
2022-11-15Initial;0Gabriel Jensen