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2023-07-08Drop zp in favour of the standard library; Drop ly in favour of the standard ↵Gabriel Jensen
library; Update code style; Update naming convention; Use libfmt; Remove abort function; Add background to main logo; Update readme; Print shader errors at run-time; Update help screen; Fix objects not being deleted
2023-05-12Enforce new naming convention; Use fixed-width floating-point types; Update ↵Gabriel Jensen
shader validation script; Rename bs module to bas; Register SIGTERM handler; Make cmpshd static; Rename crd to prcrd;
2023-05-10Update naming convention; Use trailing return types; Use C++20; Don't use ↵Gabriel Jensen
minimum-width types; Update some typings; Rename intro to start sequence;
2023-04-07Remove satellite object type; Fix viewport size being too small on some ↵0.10.0Gabriel Jensen
devices; Update mass unit; Add macros for branch prediction; Add new modules 'init' and 'run'; Remove module 'gfx'; Add more ship types; Use OpenGL 4.0; Use GLAD; Specify OpenGL profile; Update code style; Update gitignore; Update naming convention; Add more station types; Create script for validating shaders; Add install script; Add script for extracting glad; Add launch option 'credits'; Make code more modular; Add readme; Update credits; Switch back to CMake; Add minimal MSVC support; Specify underlying type for enumerations; Add more quotes; Rename launch option 'restart' to 'new'; Add assumption macro; Improve precision of gravitational constant;
2023-03-31Fix compilation warning; Optimise mechanical functions; Add system ↵0.9.0Gabriel Jensen
generation routine; Remove 'info' module; Add intro; Add terminal parameters; Update units; Make window fullscreen; Resume time; Update gitignore; Make code more modular;
2023-03-22Update versioning: Use major.minor; Update save format; Fix invalid symbol; ↵0.6Gabriel Jensen
Add quotes; Save simulation result to image;
2023-03-13Rename project to Bowshock (from Procyon); Rewrite project; Add gravity engine;2Gabriel Jensen
2022-11-15Initial;0Gabriel Jensen