`ast::Item` has an `ident` field.
- It's always non-empty for these item kinds: `ExternCrate`, `Static`,
`Const`, `Fn`, `Mod`, `TyAlias`, `Enum`, `Struct`, `Union`,
`Trait`, `TraitAlias`, `MacroDef`, `Delegation`.
- It's always empty for these item kinds: `Use`, `ForeignMod`,
`GlobalAsm`, `Impl`, `MacCall`, `DelegationMac`.
There is a similar story for `AssocItemKind` and `ForeignItemKind`.
Some sites that handle items check for an empty ident, some don't. This
is a very C-like way of doing things, but this is Rust, we have sum
types, we can do this properly and never forget to check for the
exceptional case and never YOLO possibly empty identifiers (or possibly
dummy spans) around and hope that things will work out.
The commit is large but it's mostly obvious plumbing work. Some notable
things.
- `ast::Item` got 8 bytes bigger. This could be avoided by boxing the
fields within some of the `ast::ItemKind` variants (specifically:
`Struct`, `Union`, `Enum`). I might do that in a follow-up; this
commit is big enough already.
- For the visitors: `FnKind` no longer needs an `ident` field because
the `Fn` within how has one.
- In the parser, the `ItemInfo` typedef is no longer needed. It was used
in various places to return an `Ident` alongside an `ItemKind`, but
now the `Ident` (if present) is within the `ItemKind`.
- In a few places I renamed identifier variables called `name` (or
`foo_name`) as `ident` (or `foo_ident`), to better match the type, and
because `name` is normally used for `Symbol`s. It's confusing to see
something like `foo_name.name`.