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bors aa05f99001 Auto merge of #102701 - flba-eb:add_qnx_nostd_support, r=cjgillot
Add tier 3 no_std AArch64/x86_64 support for the QNX Neutrino RTOS

This change allows to compile `no_std` applications for the QNX Neutrino Real-time operating system for ARM 64 bit CPUs.
Tested with QNX Neutrino 7.1.

Partially discussed in [zulip](https://rust-lang.zulipchat.com/#narrow/stream/131828-t-compiler/topic/Adding.20QNX.20as.20target).

---

> ## Tier 3 target policy
>
> At this tier, the Rust project provides no official support for a target, so we
place minimal requirements on the introduction of targets.
>
>A proposed new tier 3 target must be reviewed and approved by a member of the
compiler team based on these requirements. The reviewer may choose to gauge
broader compiler team consensus via a [Major Change Proposal (MCP)][MCP].
>
>A proposed target or target-specific patch that substantially changes code
shared with other targets (not just target-specific code) must be reviewed and
approved by the appropriate team for that shared code before acceptance.
>
>- A tier 3 target must have a designated developer or developers (the "target
  maintainers") on record to be CCed when issues arise regarding the target.
  (The mechanism to track and CC such developers may evolve over time.)

See also nto-qnx.md; designated developers are:

- Florian Bartels, `Florian.Bartels@elektrobit.com`, https://github.com/flba-eb
- Tristan Roach, `TRoach@blackberry.com`, https://github.com/gh-tr

> - Targets must use naming consistent with any existing targets; for instance, a
  target for the same CPU or OS as an existing Rust target should use the same
  name for that CPU or OS. Targets should normally use the same names and
  naming conventions as used elsewhere in the broader ecosystem beyond Rust
  (such as in other toolchains), unless they have a very good reason to
  diverge. Changing the name of a target can be highly disruptive, especially
  once the target reaches a higher tier, so getting the name right is important
  even for a tier 3 target.
>  - Target names should not introduce undue confusion or ambiguity unless
    absolutely necessary to maintain ecosystem compatibility. For example, if
    the name of the target makes people extremely likely to form incorrect
    beliefs about what it targets, the name should be changed or augmented to
    disambiguate it.

`aarch64-unknown-nto-qnx7.1.0` and `x86_64-pc-nto-qnx7.1.0` have been chosen as these
strings are used in the official QNX Neutrino toolchain (for `C`/`C++`). It should also
harmonize with the other Rust targets.

The version (`7.1.0 `) is needed because libc needs to distinguish between different
versions (`target_env` is set to `710` for QNX Neutrino 7.1): For example, functions are removed from 7.0
to 7.1, sometimes the signature of functions is slightly changed or size/alignment of structs.
I'm expecting the same for future versions.
This works very well in e.g. `libc` (tested with 7.0 which I'm not going to support).

> - Tier 3 targets may have unusual requirements to build or use, but must not
  create legal issues or impose onerous legal terms for the Rust project or for
  Rust developers or users.
>  - The target must not introduce license incompatibilities.

No issue as far as I can see.

>  - Anything added to the Rust repository must be under the standard Rust
    license (`MIT OR Apache-2.0`).

Ok

>  - The target must not cause the Rust tools or libraries built for any other
    host (even when supporting cross-compilation to the target) to depend
    on any new dependency less permissive than the Rust licensing policy. This
    applies whether the dependency is a Rust crate that would require adding
    new license exceptions (as specified by the `tidy` tool in the
    rust-lang/rust repository), or whether the dependency is a native library
    or binary. In other words, the introduction of the target must not cause a
    user installing or running a version of Rust or the Rust tools to be
    subject to any new license requirements.

No change for host tools. When cross-compiling for QNX Neutrino, the compiler/linker
driver "qcc" is called. It should be possible (but not tested) to use other
(OSS) compilers/linkers to produce working binaries.

>  - Compiling, linking, and emitting functional binaries, libraries, or other
    code for the target (whether hosted on the target itself or cross-compiling
    from another target) must not depend on proprietary (non-FOSS) libraries.
    Host tools built for the target itself may depend on the ordinary runtime
    libraries supplied by the platform and commonly used by other applications
    built for the target, but those libraries must not be required for code
    generation for the target; cross-compilation to the target must not require
    such libraries at all. For instance, `rustc` built for the target may
    depend on a common proprietary C runtime library or console output library,
    but must not depend on a proprietary code generation library or code
    optimization library. Rust's license permits such combinations, but the
    Rust project has no interest in maintaining such combinations within the
    scope of Rust itself, even at tier 3.

Only rustc is required for code generation (i.e. no additional libraries to
generate code). Linking of executables requires the ordinary runtime libraries
`crt` and `libc`.

>  - "onerous" here is an intentionally subjective term. At a minimum, "onerous"
    legal/licensing terms include but are *not* limited to: non-disclosure
    requirements, non-compete requirements, contributor license agreements
    (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms,
    requirements conditional on the employer or employment of any particular
    Rust developers, revocable terms, any requirements that create liability
    for the Rust project or its developers or users, or any requirements that
    adversely affect the livelihood or prospects of the Rust project or its
    developers or users.
>- Neither this policy nor any decisions made regarding targets shall create any
  binding agreement or estoppel by any party. If any member of an approving
  Rust team serves as one of the maintainers of a target, or has any legal or
  employment requirement (explicit or implicit) that might affect their
  decisions regarding a target, they must recuse themselves from any approval
  decisions regarding the target's tier status, though they may otherwise
  participate in discussions.
>  - This requirement does not prevent part or all of this policy from being
    cited in an explicit contract or work agreement (e.g. to implement or
    maintain support for a target). This requirement exists to ensure that a
    developer or team responsible for reviewing and approving a target does not
    face any legal threats or obligations that would prevent them from freely
    exercising their judgment in such approval, even if such judgment involves
    subjective matters or goes beyond the letter of these requirements.

I see no issues with any of the above.

>- Tier 3 targets should attempt to implement as much of the standard libraries
  as possible and appropriate (`core` for most targets, `alloc` for targets
  that can support dynamic memory allocation, `std` for targets with an
  operating system or equivalent layer of system-provided functionality), but
  may leave some code unimplemented (either unavailable or stubbed out as
  appropriate), whether because the target makes it impossible to implement or
  challenging to implement. The authors of pull requests are not obligated to
  avoid calling any portions of the standard library on the basis of a tier 3
  target not implementing those portions.

`core` and `alloc` should be working (no change required). `std` implementation
is ongoing and will be provided separately.

>- The target must provide documentation for the Rust community explaining how
  to build for the target, using cross-compilation if possible. If the target
  supports running binaries, or running tests (even if they do not pass), the
  documentation must explain how to run such binaries or tests for the target,
  using emulation if possible or dedicated hardware if necessary.

see nto-qnx.md

>- Tier 3 targets must not impose burden on the authors of pull requests, or
  other developers in the community, to maintain the target. In particular,
  do not post comments (automated or manual) on a PR that derail or suggest a
  block on the PR based on a tier 3 target. Do not send automated messages or
  notifications (via any medium, including via ``@`)` to a PR author or others
  involved with a PR regarding a tier 3 target, unless they have opted into
  such messages.
>  - Backlinks such as those generated by the issue/PR tracker when linking to
    an issue or PR are not considered a violation of this policy, within
    reason. However, such messages (even on a separate repository) must not
    generate notifications to anyone involved with a PR who has not requested
    such notifications.

Ok

>- Patches adding or updating tier 3 targets must not break any existing tier 2
  or tier 1 target, and must not knowingly break another tier 3 target without
  approval of either the compiler team or the maintainers of the other tier 3
  target.
>  - In particular, this may come up when working on closely related targets,
    such as variations of the same architecture with different features. Avoid
    introducing unconditional uses of features that another variation of the
    target may not have; use conditional compilation or runtime detection, as
    appropriate, to let each target run code supported by that target.

Ok
2022-11-12 11:03:33 +00:00
.github Auto merge of #98483 - dvtkrlbs:bootstrap-dist, r=jyn514 2022-09-24 20:00:51 +00:00
.reuse cleanup .reuse/dep5 2022-08-18 16:07:02 +02:00
compiler Auto merge of #102701 - flba-eb:add_qnx_nostd_support, r=cjgillot 2022-11-12 11:03:33 +00:00
library Rollup merge of #102049 - fee1-dead-contrib:derive_const, r=oli-obk 2022-11-12 12:02:50 +05:30
LICENSES import license changes 2022-08-18 16:07:04 +02:00
src Auto merge of #102701 - flba-eb:add_qnx_nostd_support, r=cjgillot 2022-11-12 11:03:33 +00:00
.editorconfig Add .editorconfig 2021-02-02 18:13:18 +01:00
.git-blame-ignore-revs Ignore "Change InferCtxtBuilder from enter to build" in git blame 2022-11-09 12:48:38 +01:00
.gitattributes Remove rustfmt tests from top-level .gitattributes 2021-06-04 09:04:54 -04:00
.gitignore Rollup merge of #101072 - tmandry:llvm-is-vanilla, r=Mark-Simulacrum 2022-09-01 21:37:09 +02:00
.gitmodules Remove miri submodule 2022-09-21 15:35:53 +00:00
.mailmap update mailmap 2022-11-09 23:40:06 -05:00
Cargo.lock Update cargo 2022-11-11 22:07:34 +00:00
Cargo.toml Detect unused files in src/test/mir-opt and error on them in tidy. 2022-10-31 21:45:41 -07:00
CODE_OF_CONDUCT.md
config.toml.example Avoid runtime dependency on static libstdc++ 2022-11-10 19:37:09 -05:00
configure
CONTRIBUTING.md Give people a single link they can click in the contributing guide 2021-11-22 13:10:22 -06:00
COPYRIGHT Update COPYRIGHT file 2022-10-30 10:23:14 -04:00
LICENSE-APACHE
LICENSE-MIT
README.md very minor readme.md changes 2022-09-12 09:01:54 +05:30
RELEASES.md Rollup merge of #103931 - pnkfelix:note-eh-personality-limit-atop-lld, r=Mark-Simulacrum 2022-11-04 06:40:33 +01:00
rustfmt.toml Enforce formatting for rustc_codegen_cranelift 2022-01-01 16:52:30 +01:00
triagebot.toml UI tests can be assigned to T-compiler 2022-11-11 22:16:25 +00:00
x Add better python discovery 2022-10-31 08:33:24 +01:00
x.ps1 Add better python discovery 2022-10-31 08:33:24 +01:00
x.py Use an extensionless x script for non-Windows 2022-08-12 15:39:26 -07:00

The Rust Programming Language

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Note: this README is for users rather than contributors. If you wish to contribute to the compiler, you should read the Getting Started section of the rustc-dev-guide instead. You can ask for help in the #new members Zulip stream.

Quick Start

Read "Installation" from The Book.

Installing from Source

The Rust build system uses a Python script called x.py to build the compiler, which manages the bootstrapping process. It lives at the root of the project.

The x.py command can be run directly on most systems in the following format:

./x.py <subcommand> [flags]

This is how the documentation and examples assume you are running x.py.

Systems such as Ubuntu 20.04 LTS do not create the necessary python command by default when Python is installed that allows x.py to be run directly. In that case, you can either create a symlink for python (Ubuntu provides the python-is-python3 package for this), or run x.py using Python itself:

# Python 3
python3 x.py <subcommand> [flags]

# Python 2.7
python2.7 x.py <subcommand> [flags]

More information about x.py can be found by running it with the --help flag or reading the rustc dev guide.

Building on a Unix-like system

  1. Make sure you have installed the dependencies:

    • g++ 5.1 or later or clang++ 3.5 or later
    • python 3 or 2.7
    • GNU make 3.81 or later
    • cmake 3.13.4 or later
    • ninja
    • curl
    • git
    • ssl which comes in libssl-dev or openssl-devel
    • pkg-config if you are compiling on Linux and targeting Linux
  2. Clone the source with git:

    git clone https://github.com/rust-lang/rust.git
    cd rust
    
  1. Configure the build settings:

    The Rust build system uses a file named config.toml in the root of the source tree to determine various configuration settings for the build. Copy the default config.toml.example to config.toml to get started.

    cp config.toml.example config.toml
    

    If you plan to use x.py install to create an installation, it is recommended that you set the prefix value in the [install] section to a directory.

    Create an install directory if you are not installing in the default directory.

  2. Build and install:

    ./x.py build && ./x.py install
    

    When complete, ./x.py install will place several programs into $PREFIX/bin: rustc, the Rust compiler, and rustdoc, the API-documentation tool. This install does not include Cargo, Rust's package manager. To build and install Cargo, you may run ./x.py install cargo or set the build.extended key in config.toml to true to build and install all tools.

Building on Windows

There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by Visual Studio and the GNU ABI used by the GCC toolchain. Which version of Rust you need depends largely on what C/C++ libraries you want to interoperate with. Use the MSVC build of Rust to interop with software produced by Visual Studio and the GNU build to interop with GNU software built using the MinGW/MSYS2 toolchain.

MinGW

MSYS2 can be used to easily build Rust on Windows:

  1. Download the latest MSYS2 installer and go through the installer.

  2. Run mingw32_shell.bat or mingw64_shell.bat from the MSYS2 installation directory (e.g. C:\msys64), depending on whether you want 32-bit or 64-bit Rust. (As of the latest version of MSYS2 you have to run msys2_shell.cmd -mingw32 or msys2_shell.cmd -mingw64 from the command line instead)

  3. From this terminal, install the required tools:

    # Update package mirrors (may be needed if you have a fresh install of MSYS2)
    pacman -Sy pacman-mirrors
    
    # Install build tools needed for Rust. If you're building a 32-bit compiler,
    # then replace "x86_64" below with "i686". If you've already got git, python,
    # or CMake installed and in PATH you can remove them from this list. Note
    # that it is important that you do **not** use the 'python2', 'cmake' and 'ninja'
    # packages from the 'msys2' subsystem. The build has historically been known
    # to fail with these packages.
    pacman -S git \
                make \
                diffutils \
                tar \
                mingw-w64-x86_64-python \
                mingw-w64-x86_64-cmake \
                mingw-w64-x86_64-gcc \
                mingw-w64-x86_64-ninja
    
  4. Navigate to Rust's source code (or clone it), then build it:

    ./x.py build && ./x.py install
    

MSVC

MSVC builds of Rust additionally require an installation of Visual Studio 2017 (or later) so rustc can use its linker. The simplest way is to get Visual Studio, check the “C++ build tools” and “Windows 10 SDK” workload.

(If you're installing cmake yourself, be careful that “C++ CMake tools for Windows” doesn't get included under “Individual components”.)

With these dependencies installed, you can build the compiler in a cmd.exe shell with:

python x.py build

Right now, building Rust only works with some known versions of Visual Studio. If you have a more recent version installed and the build system doesn't understand, you may need to force rustbuild to use an older version. This can be done by manually calling the appropriate vcvars file before running the bootstrap.

CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
python x.py build

Specifying an ABI

Each specific ABI can also be used from either environment (for example, using the GNU ABI in PowerShell) by using an explicit build triple. The available Windows build triples are:

  • GNU ABI (using GCC)
    • i686-pc-windows-gnu
    • x86_64-pc-windows-gnu
  • The MSVC ABI
    • i686-pc-windows-msvc
    • x86_64-pc-windows-msvc

The build triple can be specified by either specifying --build=<triple> when invoking x.py commands, or by copying the config.toml file (as described in Installing From Source), and modifying the build option under the [build] section.

Configure and Make

While it's not the recommended build system, this project also provides a configure script and makefile (the latter of which just invokes x.py).

./configure
make && sudo make install

When using the configure script, the generated config.mk file may override the config.toml file. To go back to the config.toml file, delete the generated config.mk file.

Building Documentation

If youd like to build the documentation, its almost the same:

./x.py doc

The generated documentation will appear under doc in the build directory for the ABI used. I.e., if the ABI was x86_64-pc-windows-msvc, the directory will be build\x86_64-pc-windows-msvc\doc.

Notes

Since the Rust compiler is written in Rust, it must be built by a precompiled "snapshot" version of itself (made in an earlier stage of development). As such, source builds require an Internet connection to fetch snapshots, and an OS that can execute the available snapshot binaries.

Snapshot binaries are currently built and tested on several platforms:

Platform / Architecture x86 x86_64
Windows (7, 8, 10, ...)
Linux (kernel 3.2, glibc 2.17 or later)
macOS (10.7 Lion or later) (*)

(*): Apple dropped support for running 32-bit binaries starting from macOS 10.15 and iOS 11. Due to this decision from Apple, the targets are no longer useful to our users. Please read our blog post for more info.

You may find that other platforms work, but these are our officially supported build environments that are most likely to work.

Getting Help

The Rust community congregates in a few places:

Contributing

If you are interested in contributing to the Rust project, please take a look at the Getting Started guide in the rustc-dev-guide.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the “Rust Trademarks”).

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.