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Trevor Gross a44a20ee4a Windows x86: Change i128 to return via the vector ABI
Clang and GCC both return `i128` in xmm0 on windows-msvc and
windows-gnu. Currently, Rust returns the type on the stack. Add a
calling convention adjustment so we also return scalar `i128`s using the
vector ABI, which makes our `i128` compatible with C.

In the future, Clang may change to return `i128` on the stack for its
`-msvc` targets (more at [1]). If this happens, the change here will
need to be adjusted to only affect MinGW.

Link: https://github.com/rust-lang/rust/issues/134288
2025-01-27 12:12:59 +00:00
.github Use mini_core in the tests 2025-01-13 08:10:53 -05:00
compiler Windows x86: Change i128 to return via the vector ABI 2025-01-27 12:12:59 +00:00
library Auto merge of #135525 - jhpratt:rollup-4gu2wpm, r=jhpratt 2025-01-15 09:20:25 +00:00
LICENSES Synchronize Unicode license text from unicode.org 2024-11-20 00:54:12 -08:00
src Auto merge of #133461 - ferrocene:add-copyright-files-to-dist, r=Kobzol 2025-01-15 15:30:53 +00:00
tests Windows x86: Change i128 to return via the vector ABI 2025-01-27 12:12:59 +00:00
.clang-format
.editorconfig
.git-blame-ignore-revs
.gitattributes Revert "Stop git from merging generated files" 2024-12-12 07:20:11 +01:00
.gitignore only ignore {flake,default}.nix and {.envrc,.direnv/} in the root 2024-12-10 00:08:26 +01:00
.gitmodules Removed rustc-dev-guide as a submodule 2025-01-01 17:05:53 +01:00
.ignore
.mailmap Rollup merge of #134965 - Noratrieb:slightly-late-for-boxing-day-sadly-but-still-almost, r=BoxyUwU 2025-01-03 22:12:42 +01:00
Cargo.lock cargo update 2025-01-12 00:23:37 +00:00
Cargo.toml Bump Clippy version -> 0.1.86 2025-01-09 18:01:44 +01:00
CODE_OF_CONDUCT.md
config.example.toml add optimized-compiler-builtins to target specific section 2025-01-10 11:47:06 +03:00
configure
CONTRIBUTING.md
COPYRIGHT dist: Re-work how we describe the licence of Rust in our distributions 2024-12-09 10:18:55 +00:00
INSTALL.md
LICENSE-APACHE
license-metadata.json collect-license-metadata: move JSON to root, and add a 'check' mode 2024-11-25 14:14:57 +00:00
LICENSE-MIT dist: Re-work how we describe the licence of Rust in our distributions 2024-12-09 10:18:55 +00:00
README.md Grammar fixes 2024-12-09 17:17:27 -05:00
RELEASES.md Rollup merge of #135266 - kadiwa4:no_emsdk_update, r=Mark-Simulacrum 2025-01-12 09:14:11 +01:00
REUSE.toml collect-license-metadata: move JSON to root, and add a 'check' mode 2024-11-25 14:14:57 +00:00
rust-bors.toml
rustfmt.toml Use field init shorthand where possible 2024-12-17 14:33:10 -08:00
triagebot.toml auto label A-bootstrap-stamp 2025-01-12 08:43:34 +03:00
x
x.ps1
x.py Reformat Python code with ruff 2024-12-04 23:03:44 +01:00

This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.

Why Rust?

  • Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.

  • Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.

  • Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).

Quick Start

Read "Installation" from The Book.

Installing from Source

If you really want to install from source (though this is not recommended), see INSTALL.md.

Getting Help

See https://www.rust-lang.org/community for a list of chat platforms and forums.

Contributing

See CONTRIBUTING.md.

License

Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.

See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.

Trademark

The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").

If you want to use these names or brands, please read the media guide.

Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.