rust/compiler/rustc_monomorphize/src/partitioning/mod.rs
Nicholas Nethercote 97d4a38de9 Remove -Zcgu-partitioning-strategy.
This option was introduced three years ago, but it's never been
meaningfully used, and `default` is the only acceptable value.

Also, I think the `Partition` trait presents an interface that is too
closely tied to the existing strategy and would probably be wrong for
other strategies. (My rule of thumb is to not make something generic
until there are at least two instances of it, to avoid this kind of
problem.)

Also, I don't think providing multiple partitioning strategies to the
user is a good idea, because the compiler already has enough obscure
knobs.

This commit removes the option, along with the `Partition` trait, and
the `Partitioner` and `DefaultPartitioning` types. I left the existing
code in `compiler/rustc_monomorphize/src/partitioning/default.rs`,
though I could be persuaded that moving it into
`compiler/rustc_monomorphize/src/partitioning/mod.rs` is better.
2023-05-30 17:48:49 +10:00

562 lines
22 KiB
Rust

//! Partitioning Codegen Units for Incremental Compilation
//! ======================================================
//!
//! The task of this module is to take the complete set of monomorphizations of
//! a crate and produce a set of codegen units from it, where a codegen unit
//! is a named set of (mono-item, linkage) pairs. That is, this module
//! decides which monomorphization appears in which codegen units with which
//! linkage. The following paragraphs describe some of the background on the
//! partitioning scheme.
//!
//! The most important opportunity for saving on compilation time with
//! incremental compilation is to avoid re-codegenning and re-optimizing code.
//! Since the unit of codegen and optimization for LLVM is "modules" or, how
//! we call them "codegen units", the particulars of how much time can be saved
//! by incremental compilation are tightly linked to how the output program is
//! partitioned into these codegen units prior to passing it to LLVM --
//! especially because we have to treat codegen units as opaque entities once
//! they are created: There is no way for us to incrementally update an existing
//! LLVM module and so we have to build any such module from scratch if it was
//! affected by some change in the source code.
//!
//! From that point of view it would make sense to maximize the number of
//! codegen units by, for example, putting each function into its own module.
//! That way only those modules would have to be re-compiled that were actually
//! affected by some change, minimizing the number of functions that could have
//! been re-used but just happened to be located in a module that is
//! re-compiled.
//!
//! However, since LLVM optimization does not work across module boundaries,
//! using such a highly granular partitioning would lead to very slow runtime
//! code since it would effectively prohibit inlining and other inter-procedure
//! optimizations. We want to avoid that as much as possible.
//!
//! Thus we end up with a trade-off: The bigger the codegen units, the better
//! LLVM's optimizer can do its work, but also the smaller the compilation time
//! reduction we get from incremental compilation.
//!
//! Ideally, we would create a partitioning such that there are few big codegen
//! units with few interdependencies between them. For now though, we use the
//! following heuristic to determine the partitioning:
//!
//! - There are two codegen units for every source-level module:
//! - One for "stable", that is non-generic, code
//! - One for more "volatile" code, i.e., monomorphized instances of functions
//! defined in that module
//!
//! In order to see why this heuristic makes sense, let's take a look at when a
//! codegen unit can get invalidated:
//!
//! 1. The most straightforward case is when the BODY of a function or global
//! changes. Then any codegen unit containing the code for that item has to be
//! re-compiled. Note that this includes all codegen units where the function
//! has been inlined.
//!
//! 2. The next case is when the SIGNATURE of a function or global changes. In
//! this case, all codegen units containing a REFERENCE to that item have to be
//! re-compiled. This is a superset of case 1.
//!
//! 3. The final and most subtle case is when a REFERENCE to a generic function
//! is added or removed somewhere. Even though the definition of the function
//! might be unchanged, a new REFERENCE might introduce a new monomorphized
//! instance of this function which has to be placed and compiled somewhere.
//! Conversely, when removing a REFERENCE, it might have been the last one with
//! that particular set of generic arguments and thus we have to remove it.
//!
//! From the above we see that just using one codegen unit per source-level
//! module is not such a good idea, since just adding a REFERENCE to some
//! generic item somewhere else would invalidate everything within the module
//! containing the generic item. The heuristic above reduces this detrimental
//! side-effect of references a little by at least not touching the non-generic
//! code of the module.
//!
//! A Note on Inlining
//! ------------------
//! As briefly mentioned above, in order for LLVM to be able to inline a
//! function call, the body of the function has to be available in the LLVM
//! module where the call is made. This has a few consequences for partitioning:
//!
//! - The partitioning algorithm has to take care of placing functions into all
//! codegen units where they should be available for inlining. It also has to
//! decide on the correct linkage for these functions.
//!
//! - The partitioning algorithm has to know which functions are likely to get
//! inlined, so it can distribute function instantiations accordingly. Since
//! there is no way of knowing for sure which functions LLVM will decide to
//! inline in the end, we apply a heuristic here: Only functions marked with
//! `#[inline]` are considered for inlining by the partitioner. The current
//! implementation will not try to determine if a function is likely to be
//! inlined by looking at the functions definition.
//!
//! Note though that as a side-effect of creating a codegen units per
//! source-level module, functions from the same module will be available for
//! inlining, even when they are not marked `#[inline]`.
mod default;
use std::cmp;
use std::fs::{self, File};
use std::io::{BufWriter, Write};
use std::path::{Path, PathBuf};
use rustc_data_structures::fx::{FxHashMap, FxHashSet};
use rustc_data_structures::sync;
use rustc_hir::def_id::{DefIdSet, LOCAL_CRATE};
use rustc_middle::mir;
use rustc_middle::mir::mono::MonoItem;
use rustc_middle::mir::mono::{CodegenUnit, Linkage};
use rustc_middle::query::Providers;
use rustc_middle::ty::print::with_no_trimmed_paths;
use rustc_middle::ty::TyCtxt;
use rustc_session::config::{DumpMonoStatsFormat, SwitchWithOptPath};
use rustc_span::symbol::Symbol;
use crate::collector::InliningMap;
use crate::collector::{self, MonoItemCollectionMode};
use crate::errors::{CouldntDumpMonoStats, SymbolAlreadyDefined, UnknownCguCollectionMode};
struct PartitioningCx<'a, 'tcx> {
tcx: TyCtxt<'tcx>,
target_cgu_count: usize,
inlining_map: &'a InliningMap<'tcx>,
}
pub struct PlacedRootMonoItems<'tcx> {
codegen_units: Vec<CodegenUnit<'tcx>>,
roots: FxHashSet<MonoItem<'tcx>>,
internalization_candidates: FxHashSet<MonoItem<'tcx>>,
}
fn partition<'tcx, I>(
tcx: TyCtxt<'tcx>,
mono_items: &mut I,
max_cgu_count: usize,
inlining_map: &InliningMap<'tcx>,
) -> Vec<CodegenUnit<'tcx>>
where
I: Iterator<Item = MonoItem<'tcx>>,
{
let _prof_timer = tcx.prof.generic_activity("cgu_partitioning");
let cx = &PartitioningCx { tcx, target_cgu_count: max_cgu_count, inlining_map };
// In the first step, we place all regular monomorphizations into their
// respective 'home' codegen unit. Regular monomorphizations are all
// functions and statics defined in the local crate.
let PlacedRootMonoItems { mut codegen_units, roots, internalization_candidates } = {
let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_place_roots");
default::place_root_mono_items(cx, mono_items)
};
for cgu in &mut codegen_units {
cgu.create_size_estimate(tcx);
}
debug_dump(tcx, "INITIAL PARTITIONING", &codegen_units);
// Merge until we have at most `max_cgu_count` codegen units.
// `merge_codegen_units` is responsible for updating the CGU size
// estimates.
{
let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_merge_cgus");
default::merge_codegen_units(cx, &mut codegen_units);
debug_dump(tcx, "POST MERGING", &codegen_units);
}
// In the next step, we use the inlining map to determine which additional
// monomorphizations have to go into each codegen unit. These additional
// monomorphizations can be drop-glue, functions from external crates, and
// local functions the definition of which is marked with `#[inline]`.
let mono_item_placements = {
let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_place_inline_items");
default::place_inlined_mono_items(cx, &mut codegen_units, roots)
};
for cgu in &mut codegen_units {
cgu.create_size_estimate(tcx);
}
debug_dump(tcx, "POST INLINING", &codegen_units);
// Next we try to make as many symbols "internal" as possible, so LLVM has
// more freedom to optimize.
if !tcx.sess.link_dead_code() {
let _prof_timer = tcx.prof.generic_activity("cgu_partitioning_internalize_symbols");
default::internalize_symbols(
cx,
&mut codegen_units,
mono_item_placements,
internalization_candidates,
);
}
let instrument_dead_code =
tcx.sess.instrument_coverage() && !tcx.sess.instrument_coverage_except_unused_functions();
if instrument_dead_code {
assert!(
codegen_units.len() > 0,
"There must be at least one CGU that code coverage data can be generated in."
);
// Find the smallest CGU that has exported symbols and put the dead
// function stubs in that CGU. We look for exported symbols to increase
// the likelihood the linker won't throw away the dead functions.
// FIXME(#92165): In order to truly resolve this, we need to make sure
// the object file (CGU) containing the dead function stubs is included
// in the final binary. This will probably require forcing these
// function symbols to be included via `-u` or `/include` linker args.
let mut cgus: Vec<_> = codegen_units.iter_mut().collect();
cgus.sort_by_key(|cgu| cgu.size_estimate());
let dead_code_cgu =
if let Some(cgu) = cgus.into_iter().rev().find(|cgu| {
cgu.items().iter().any(|(_, (linkage, _))| *linkage == Linkage::External)
}) {
cgu
} else {
// If there are no CGUs that have externally linked items,
// then we just pick the first CGU as a fallback.
&mut codegen_units[0]
};
dead_code_cgu.make_code_coverage_dead_code_cgu();
}
// Finally, sort by codegen unit name, so that we get deterministic results.
codegen_units.sort_by(|a, b| a.name().as_str().cmp(b.name().as_str()));
debug_dump(tcx, "FINAL", &codegen_units);
codegen_units
}
/// For symbol internalization, we need to know whether a symbol/mono-item is
/// accessed from outside the codegen unit it is defined in. This type is used
/// to keep track of that.
#[derive(Clone, PartialEq, Eq, Debug)]
enum MonoItemPlacement {
SingleCgu { cgu_name: Symbol },
MultipleCgus,
}
fn debug_dump<'a, 'tcx: 'a>(tcx: TyCtxt<'tcx>, label: &str, cgus: &[CodegenUnit<'tcx>]) {
let dump = move || {
use std::fmt::Write;
let num_cgus = cgus.len();
let max = cgus.iter().map(|cgu| cgu.size_estimate()).max().unwrap();
let min = cgus.iter().map(|cgu| cgu.size_estimate()).min().unwrap();
let ratio = max as f64 / min as f64;
let s = &mut String::new();
let _ = writeln!(
s,
"{label} ({num_cgus} CodegenUnits, max={max}, min={min}, max/min={ratio:.1}):"
);
for cgu in cgus {
let _ =
writeln!(s, "CodegenUnit {} estimated size {}:", cgu.name(), cgu.size_estimate());
for (mono_item, linkage) in cgu.items() {
let symbol_name = mono_item.symbol_name(tcx).name;
let symbol_hash_start = symbol_name.rfind('h');
let symbol_hash = symbol_hash_start.map_or("<no hash>", |i| &symbol_name[i..]);
let _ = with_no_trimmed_paths!(writeln!(
s,
" - {} [{:?}] [{}] estimated size {}",
mono_item,
linkage,
symbol_hash,
mono_item.size_estimate(tcx)
));
}
let _ = writeln!(s);
}
std::mem::take(s)
};
debug!("{}", dump());
}
#[inline(never)] // give this a place in the profiler
fn assert_symbols_are_distinct<'a, 'tcx, I>(tcx: TyCtxt<'tcx>, mono_items: I)
where
I: Iterator<Item = &'a MonoItem<'tcx>>,
'tcx: 'a,
{
let _prof_timer = tcx.prof.generic_activity("assert_symbols_are_distinct");
let mut symbols: Vec<_> =
mono_items.map(|mono_item| (mono_item, mono_item.symbol_name(tcx))).collect();
symbols.sort_by_key(|sym| sym.1);
for &[(mono_item1, ref sym1), (mono_item2, ref sym2)] in symbols.array_windows() {
if sym1 == sym2 {
let span1 = mono_item1.local_span(tcx);
let span2 = mono_item2.local_span(tcx);
// Deterministically select one of the spans for error reporting
let span = match (span1, span2) {
(Some(span1), Some(span2)) => {
Some(if span1.lo().0 > span2.lo().0 { span1 } else { span2 })
}
(span1, span2) => span1.or(span2),
};
tcx.sess.emit_fatal(SymbolAlreadyDefined { span, symbol: sym1.to_string() });
}
}
}
fn collect_and_partition_mono_items(tcx: TyCtxt<'_>, (): ()) -> (&DefIdSet, &[CodegenUnit<'_>]) {
let collection_mode = match tcx.sess.opts.unstable_opts.print_mono_items {
Some(ref s) => {
let mode = s.to_lowercase();
let mode = mode.trim();
if mode == "eager" {
MonoItemCollectionMode::Eager
} else {
if mode != "lazy" {
tcx.sess.emit_warning(UnknownCguCollectionMode { mode });
}
MonoItemCollectionMode::Lazy
}
}
None => {
if tcx.sess.link_dead_code() {
MonoItemCollectionMode::Eager
} else {
MonoItemCollectionMode::Lazy
}
}
};
let (items, inlining_map) = collector::collect_crate_mono_items(tcx, collection_mode);
tcx.sess.abort_if_errors();
let (codegen_units, _) = tcx.sess.time("partition_and_assert_distinct_symbols", || {
sync::join(
|| {
let mut codegen_units = partition(
tcx,
&mut items.iter().copied(),
tcx.sess.codegen_units(),
&inlining_map,
);
codegen_units[0].make_primary();
&*tcx.arena.alloc_from_iter(codegen_units)
},
|| assert_symbols_are_distinct(tcx, items.iter()),
)
});
if tcx.prof.enabled() {
// Record CGU size estimates for self-profiling.
for cgu in codegen_units {
tcx.prof.artifact_size(
"codegen_unit_size_estimate",
cgu.name().as_str(),
cgu.size_estimate() as u64,
);
}
}
let mono_items: DefIdSet = items
.iter()
.filter_map(|mono_item| match *mono_item {
MonoItem::Fn(ref instance) => Some(instance.def_id()),
MonoItem::Static(def_id) => Some(def_id),
_ => None,
})
.collect();
// Output monomorphization stats per def_id
if let SwitchWithOptPath::Enabled(ref path) = tcx.sess.opts.unstable_opts.dump_mono_stats {
if let Err(err) =
dump_mono_items_stats(tcx, &codegen_units, path, tcx.crate_name(LOCAL_CRATE))
{
tcx.sess.emit_fatal(CouldntDumpMonoStats { error: err.to_string() });
}
}
if tcx.sess.opts.unstable_opts.print_mono_items.is_some() {
let mut item_to_cgus: FxHashMap<_, Vec<_>> = Default::default();
for cgu in codegen_units {
for (&mono_item, &linkage) in cgu.items() {
item_to_cgus.entry(mono_item).or_default().push((cgu.name(), linkage));
}
}
let mut item_keys: Vec<_> = items
.iter()
.map(|i| {
let mut output = with_no_trimmed_paths!(i.to_string());
output.push_str(" @@");
let mut empty = Vec::new();
let cgus = item_to_cgus.get_mut(i).unwrap_or(&mut empty);
cgus.sort_by_key(|(name, _)| *name);
cgus.dedup();
for &(ref cgu_name, (linkage, _)) in cgus.iter() {
output.push(' ');
output.push_str(cgu_name.as_str());
let linkage_abbrev = match linkage {
Linkage::External => "External",
Linkage::AvailableExternally => "Available",
Linkage::LinkOnceAny => "OnceAny",
Linkage::LinkOnceODR => "OnceODR",
Linkage::WeakAny => "WeakAny",
Linkage::WeakODR => "WeakODR",
Linkage::Appending => "Appending",
Linkage::Internal => "Internal",
Linkage::Private => "Private",
Linkage::ExternalWeak => "ExternalWeak",
Linkage::Common => "Common",
};
output.push('[');
output.push_str(linkage_abbrev);
output.push(']');
}
output
})
.collect();
item_keys.sort();
for item in item_keys {
println!("MONO_ITEM {item}");
}
}
(tcx.arena.alloc(mono_items), codegen_units)
}
/// Outputs stats about instantiation counts and estimated size, per `MonoItem`'s
/// def, to a file in the given output directory.
fn dump_mono_items_stats<'tcx>(
tcx: TyCtxt<'tcx>,
codegen_units: &[CodegenUnit<'tcx>],
output_directory: &Option<PathBuf>,
crate_name: Symbol,
) -> Result<(), Box<dyn std::error::Error>> {
let output_directory = if let Some(ref directory) = output_directory {
fs::create_dir_all(directory)?;
directory
} else {
Path::new(".")
};
let format = tcx.sess.opts.unstable_opts.dump_mono_stats_format;
let ext = format.extension();
let filename = format!("{crate_name}.mono_items.{ext}");
let output_path = output_directory.join(&filename);
let file = File::create(&output_path)?;
let mut file = BufWriter::new(file);
// Gather instantiated mono items grouped by def_id
let mut items_per_def_id: FxHashMap<_, Vec<_>> = Default::default();
for cgu in codegen_units {
for (&mono_item, _) in cgu.items() {
// Avoid variable-sized compiler-generated shims
if mono_item.is_user_defined() {
items_per_def_id.entry(mono_item.def_id()).or_default().push(mono_item);
}
}
}
#[derive(serde::Serialize)]
struct MonoItem {
name: String,
instantiation_count: usize,
size_estimate: usize,
total_estimate: usize,
}
// Output stats sorted by total instantiated size, from heaviest to lightest
let mut stats: Vec<_> = items_per_def_id
.into_iter()
.map(|(def_id, items)| {
let name = with_no_trimmed_paths!(tcx.def_path_str(def_id));
let instantiation_count = items.len();
let size_estimate = items[0].size_estimate(tcx);
let total_estimate = instantiation_count * size_estimate;
MonoItem { name, instantiation_count, size_estimate, total_estimate }
})
.collect();
stats.sort_unstable_by_key(|item| cmp::Reverse(item.total_estimate));
if !stats.is_empty() {
match format {
DumpMonoStatsFormat::Json => serde_json::to_writer(file, &stats)?,
DumpMonoStatsFormat::Markdown => {
writeln!(
file,
"| Item | Instantiation count | Estimated Cost Per Instantiation | Total Estimated Cost |"
)?;
writeln!(file, "| --- | ---: | ---: | ---: |")?;
for MonoItem { name, instantiation_count, size_estimate, total_estimate } in stats {
writeln!(
file,
"| `{name}` | {instantiation_count} | {size_estimate} | {total_estimate} |"
)?;
}
}
}
}
Ok(())
}
fn codegened_and_inlined_items(tcx: TyCtxt<'_>, (): ()) -> &DefIdSet {
let (items, cgus) = tcx.collect_and_partition_mono_items(());
let mut visited = DefIdSet::default();
let mut result = items.clone();
for cgu in cgus {
for (item, _) in cgu.items() {
if let MonoItem::Fn(ref instance) = item {
let did = instance.def_id();
if !visited.insert(did) {
continue;
}
let body = tcx.instance_mir(instance.def);
for block in body.basic_blocks.iter() {
for statement in &block.statements {
let mir::StatementKind::Coverage(_) = statement.kind else { continue };
let scope = statement.source_info.scope;
if let Some(inlined) = scope.inlined_instance(&body.source_scopes) {
result.insert(inlined.def_id());
}
}
}
}
}
}
tcx.arena.alloc(result)
}
pub fn provide(providers: &mut Providers) {
providers.collect_and_partition_mono_items = collect_and_partition_mono_items;
providers.codegened_and_inlined_items = codegened_and_inlined_items;
providers.is_codegened_item = |tcx, def_id| {
let (all_mono_items, _) = tcx.collect_and_partition_mono_items(());
all_mono_items.contains(&def_id)
};
providers.codegen_unit = |tcx, name| {
let (_, all) = tcx.collect_and_partition_mono_items(());
all.iter()
.find(|cgu| cgu.name() == name)
.unwrap_or_else(|| panic!("failed to find cgu with name {name:?}"))
};
}