![]() Update cargo 6 commits in 652623b779c88fe44afede28bf7f1c9c07812511..c86f4b3a1b153218e6e50861214b0b4b4e695f23 2024-12-20 15:44:42 +0000 to 2024-12-24 17:49:48 +0000 - fix(package): check dirtiness of path fields in manifest (rust-lang/cargo#14966) - test: make path arguments more generic and flexible (rust-lang/cargo#14979) - Moved manifest metadata tracking from fingerprint to dep info (rust-lang/cargo#14973) - fix: assure possibly blocking non-files (like FIFOs) won't be picked up for publishing. (rust-lang/cargo#14977) - simplify SourceID Hash (rust-lang/cargo#14800) - upgrade `gix` to the latest release 0.69. (rust-lang/cargo#14975) |
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LICENSE-MIT | ||
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rust-bors.toml | ||
rustfmt.toml | ||
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This is the main source code repository for Rust. It contains the compiler, standard library, and documentation.
Why Rust?
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Performance: Fast and memory-efficient, suitable for critical services, embedded devices, and easily integrated with other languages.
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Reliability: Our rich type system and ownership model ensure memory and thread safety, reducing bugs at compile-time.
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Productivity: Comprehensive documentation, a compiler committed to providing great diagnostics, and advanced tooling including package manager and build tool (Cargo), auto-formatter (rustfmt), linter (Clippy) and editor support (rust-analyzer).
Quick Start
Read "Installation" from The Book.
Installing from Source
If you really want to install from source (though this is not recommended), see INSTALL.md.
Getting Help
See https://www.rust-lang.org/community for a list of chat platforms and forums.
Contributing
See CONTRIBUTING.md.
License
Rust is primarily distributed under the terms of both the MIT license and the Apache License (Version 2.0), with portions covered by various BSD-like licenses.
See LICENSE-APACHE, LICENSE-MIT, and COPYRIGHT for details.
Trademark
The Rust Foundation owns and protects the Rust and Cargo trademarks and logos (the "Rust Trademarks").
If you want to use these names or brands, please read the media guide.
Third-party logos may be subject to third-party copyrights and trademarks. See Licenses for details.