
We now build archives through strictly additive means rather than taking an existing archive and potentially substracting parts.
61 lines
1.6 KiB
Rust
61 lines
1.6 KiB
Rust
use rustc_data_structures::temp_dir::MaybeTempDir;
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use rustc_session::cstore::DllImport;
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use rustc_session::Session;
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use rustc_span::symbol::Symbol;
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use std::io;
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use std::path::{Path, PathBuf};
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pub(super) fn find_library(
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name: Symbol,
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verbatim: bool,
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search_paths: &[PathBuf],
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sess: &Session,
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) -> PathBuf {
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// On Windows, static libraries sometimes show up as libfoo.a and other
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// times show up as foo.lib
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let oslibname = if verbatim {
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name.to_string()
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} else {
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format!("{}{}{}", sess.target.staticlib_prefix, name, sess.target.staticlib_suffix)
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};
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let unixlibname = format!("lib{}.a", name);
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for path in search_paths {
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debug!("looking for {} inside {:?}", name, path);
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let test = path.join(&oslibname);
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if test.exists() {
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return test;
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}
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if oslibname != unixlibname {
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let test = path.join(&unixlibname);
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if test.exists() {
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return test;
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}
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}
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}
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sess.fatal(&format!(
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"could not find native static library `{}`, \
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perhaps an -L flag is missing?",
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name
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));
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}
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pub trait ArchiveBuilder<'a> {
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fn new(sess: &'a Session, output: &Path) -> Self;
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fn add_file(&mut self, path: &Path);
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fn add_archive<F>(&mut self, archive: &Path, skip: F) -> io::Result<()>
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where
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F: FnMut(&str) -> bool + 'static;
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fn build(self) -> bool;
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fn inject_dll_import_lib(
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&mut self,
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lib_name: &str,
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dll_imports: &[DllImport],
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tmpdir: &MaybeTempDir,
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);
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}
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