
In the implementation of `force_mut`, I chose performance over safety. For `LazyLock` this isn't really a choice; the code has to be unsafe. But for `LazyCell`, we can have a full-safe implementation, but it will be a bit less performant, so I went with the unsafe approach.
390 lines
12 KiB
Rust
390 lines
12 KiB
Rust
//! A "once initialization" primitive
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//!
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//! This primitive is meant to be used to run one-time initialization. An
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//! example use case would be for initializing an FFI library.
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#[cfg(all(test, not(target_os = "emscripten")))]
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mod tests;
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use crate::fmt;
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use crate::panic::{RefUnwindSafe, UnwindSafe};
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use crate::sys::sync as sys;
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/// A low-level synchronization primitive for one-time global execution.
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///
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/// Previously this was the only "execute once" synchronization in `std`.
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/// Other libraries implemented novel synchronizing types with `Once`, like
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/// [`OnceLock<T>`] or [`LazyLock<T, F>`], before those were added to `std`.
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/// `OnceLock<T>` in particular supersedes `Once` in functionality and should
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/// be preferred for the common case where the `Once` is associated with data.
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///
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/// This type can only be constructed with [`Once::new()`].
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::Once;
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///
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/// static START: Once = Once::new();
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///
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/// START.call_once(|| {
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/// // run initialization here
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/// });
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/// ```
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///
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/// [`OnceLock<T>`]: crate::sync::OnceLock
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/// [`LazyLock<T, F>`]: crate::sync::LazyLock
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#[stable(feature = "rust1", since = "1.0.0")]
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pub struct Once {
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inner: sys::Once,
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}
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#[stable(feature = "sync_once_unwind_safe", since = "1.59.0")]
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impl UnwindSafe for Once {}
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#[stable(feature = "sync_once_unwind_safe", since = "1.59.0")]
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impl RefUnwindSafe for Once {}
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/// State yielded to [`Once::call_once_force()`]’s closure parameter. The state
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/// can be used to query the poison status of the [`Once`].
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#[stable(feature = "once_poison", since = "1.51.0")]
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pub struct OnceState {
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pub(crate) inner: sys::OnceState,
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}
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pub(crate) enum ExclusiveState {
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Incomplete,
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Poisoned,
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Complete,
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}
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/// Initialization value for static [`Once`] values.
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::{Once, ONCE_INIT};
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///
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/// static START: Once = ONCE_INIT;
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/// ```
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#[stable(feature = "rust1", since = "1.0.0")]
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#[deprecated(
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since = "1.38.0",
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note = "the `Once::new()` function is now preferred",
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suggestion = "Once::new()"
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)]
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pub const ONCE_INIT: Once = Once::new();
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impl Once {
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/// Creates a new `Once` value.
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#[inline]
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#[stable(feature = "once_new", since = "1.2.0")]
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#[rustc_const_stable(feature = "const_once_new", since = "1.32.0")]
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#[must_use]
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pub const fn new() -> Once {
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Once { inner: sys::Once::new() }
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}
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/// Performs an initialization routine once and only once. The given closure
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/// will be executed if this is the first time `call_once` has been called,
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/// and otherwise the routine will *not* be invoked.
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///
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/// This method will block the calling thread if another initialization
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/// routine is currently running.
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///
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/// When this function returns, it is guaranteed that some initialization
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/// has run and completed (it might not be the closure specified). It is also
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/// guaranteed that any memory writes performed by the executed closure can
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/// be reliably observed by other threads at this point (there is a
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/// happens-before relation between the closure and code executing after the
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/// return).
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///
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/// If the given closure recursively invokes `call_once` on the same [`Once`]
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/// instance, the exact behavior is not specified: allowed outcomes are
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/// a panic or a deadlock.
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::Once;
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///
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/// static mut VAL: usize = 0;
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/// static INIT: Once = Once::new();
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///
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/// // Accessing a `static mut` is unsafe much of the time, but if we do so
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/// // in a synchronized fashion (e.g., write once or read all) then we're
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/// // good to go!
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/// //
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/// // This function will only call `expensive_computation` once, and will
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/// // otherwise always return the value returned from the first invocation.
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/// fn get_cached_val() -> usize {
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/// unsafe {
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/// INIT.call_once(|| {
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/// VAL = expensive_computation();
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/// });
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/// VAL
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/// }
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/// }
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///
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/// fn expensive_computation() -> usize {
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/// // ...
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/// # 2
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/// }
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/// ```
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///
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/// # Panics
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///
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/// The closure `f` will only be executed once even if this is called
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/// concurrently amongst many threads. If that closure panics, however, then
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/// it will *poison* this [`Once`] instance, causing all future invocations of
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/// `call_once` to also panic.
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///
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/// This is similar to [poisoning with mutexes][poison].
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///
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/// [poison]: struct.Mutex.html#poisoning
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#[inline]
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#[stable(feature = "rust1", since = "1.0.0")]
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#[track_caller]
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pub fn call_once<F>(&self, f: F)
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where
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F: FnOnce(),
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{
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// Fast path check
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if self.inner.is_completed() {
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return;
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}
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let mut f = Some(f);
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self.inner.call(false, &mut |_| f.take().unwrap()());
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}
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/// Performs the same function as [`call_once()`] except ignores poisoning.
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///
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/// Unlike [`call_once()`], if this [`Once`] has been poisoned (i.e., a previous
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/// call to [`call_once()`] or [`call_once_force()`] caused a panic), calling
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/// [`call_once_force()`] will still invoke the closure `f` and will _not_
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/// result in an immediate panic. If `f` panics, the [`Once`] will remain
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/// in a poison state. If `f` does _not_ panic, the [`Once`] will no
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/// longer be in a poison state and all future calls to [`call_once()`] or
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/// [`call_once_force()`] will be no-ops.
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///
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/// The closure `f` is yielded a [`OnceState`] structure which can be used
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/// to query the poison status of the [`Once`].
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///
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/// [`call_once()`]: Once::call_once
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/// [`call_once_force()`]: Once::call_once_force
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::Once;
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/// use std::thread;
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///
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/// static INIT: Once = Once::new();
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///
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/// // poison the once
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/// let handle = thread::spawn(|| {
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/// INIT.call_once(|| panic!());
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/// });
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/// assert!(handle.join().is_err());
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///
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/// // poisoning propagates
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/// let handle = thread::spawn(|| {
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/// INIT.call_once(|| {});
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/// });
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/// assert!(handle.join().is_err());
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///
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/// // call_once_force will still run and reset the poisoned state
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/// INIT.call_once_force(|state| {
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/// assert!(state.is_poisoned());
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/// });
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///
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/// // once any success happens, we stop propagating the poison
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/// INIT.call_once(|| {});
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/// ```
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#[inline]
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#[stable(feature = "once_poison", since = "1.51.0")]
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pub fn call_once_force<F>(&self, f: F)
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where
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F: FnOnce(&OnceState),
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{
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// Fast path check
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if self.inner.is_completed() {
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return;
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}
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let mut f = Some(f);
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self.inner.call(true, &mut |p| f.take().unwrap()(p));
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}
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/// Returns `true` if some [`call_once()`] call has completed
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/// successfully. Specifically, `is_completed` will return false in
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/// the following situations:
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/// * [`call_once()`] was not called at all,
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/// * [`call_once()`] was called, but has not yet completed,
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/// * the [`Once`] instance is poisoned
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///
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/// This function returning `false` does not mean that [`Once`] has not been
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/// executed. For example, it may have been executed in the time between
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/// when `is_completed` starts executing and when it returns, in which case
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/// the `false` return value would be stale (but still permissible).
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///
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/// [`call_once()`]: Once::call_once
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///
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/// # Examples
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///
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/// ```
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/// use std::sync::Once;
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///
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/// static INIT: Once = Once::new();
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///
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/// assert_eq!(INIT.is_completed(), false);
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/// INIT.call_once(|| {
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/// assert_eq!(INIT.is_completed(), false);
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/// });
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/// assert_eq!(INIT.is_completed(), true);
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/// ```
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///
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/// ```
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/// use std::sync::Once;
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/// use std::thread;
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///
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/// static INIT: Once = Once::new();
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///
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/// assert_eq!(INIT.is_completed(), false);
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/// let handle = thread::spawn(|| {
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/// INIT.call_once(|| panic!());
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/// });
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/// assert!(handle.join().is_err());
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/// assert_eq!(INIT.is_completed(), false);
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/// ```
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#[stable(feature = "once_is_completed", since = "1.43.0")]
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#[inline]
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pub fn is_completed(&self) -> bool {
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self.inner.is_completed()
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}
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/// Blocks the current thread until initialization has completed.
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///
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/// # Example
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///
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/// ```rust
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/// #![feature(once_wait)]
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///
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/// use std::sync::Once;
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/// use std::thread;
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///
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/// static READY: Once = Once::new();
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///
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/// let thread = thread::spawn(|| {
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/// READY.wait();
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/// println!("everything is ready");
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/// });
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///
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/// READY.call_once(|| println!("performing setup"));
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/// ```
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///
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/// # Panics
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///
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/// If this [`Once`] has been poisoned because an initialization closure has
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/// panicked, this method will also panic. Use [`wait_force`](Self::wait_force)
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/// if this behaviour is not desired.
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#[unstable(feature = "once_wait", issue = "127527")]
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pub fn wait(&self) {
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if !self.inner.is_completed() {
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self.inner.wait(false);
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}
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}
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/// Blocks the current thread until initialization has completed, ignoring
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/// poisoning.
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#[unstable(feature = "once_wait", issue = "127527")]
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pub fn wait_force(&self) {
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if !self.inner.is_completed() {
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self.inner.wait(true);
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}
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}
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/// Returns the current state of the `Once` instance.
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///
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/// Since this takes a mutable reference, no initialization can currently
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/// be running, so the state must be either "incomplete", "poisoned" or
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/// "complete".
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#[inline]
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pub(crate) fn state(&mut self) -> ExclusiveState {
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self.inner.state()
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}
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/// Sets current state of the `Once` instance.
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///
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/// Since this takes a mutable reference, no initialization can currently
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/// be running, so the state must be either "incomplete", "poisoned" or
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/// "complete".
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#[inline]
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pub(crate) fn set_state(&mut self, new_state: ExclusiveState) {
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self.inner.set_state(new_state);
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}
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}
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#[stable(feature = "std_debug", since = "1.16.0")]
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impl fmt::Debug for Once {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("Once").finish_non_exhaustive()
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}
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}
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impl OnceState {
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/// Returns `true` if the associated [`Once`] was poisoned prior to the
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/// invocation of the closure passed to [`Once::call_once_force()`].
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///
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/// # Examples
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///
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/// A poisoned [`Once`]:
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///
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/// ```
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/// use std::sync::Once;
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/// use std::thread;
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///
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/// static INIT: Once = Once::new();
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///
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/// // poison the once
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/// let handle = thread::spawn(|| {
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/// INIT.call_once(|| panic!());
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/// });
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/// assert!(handle.join().is_err());
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///
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/// INIT.call_once_force(|state| {
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/// assert!(state.is_poisoned());
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/// });
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/// ```
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///
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/// An unpoisoned [`Once`]:
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///
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/// ```
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/// use std::sync::Once;
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///
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/// static INIT: Once = Once::new();
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///
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/// INIT.call_once_force(|state| {
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/// assert!(!state.is_poisoned());
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/// });
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#[stable(feature = "once_poison", since = "1.51.0")]
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#[inline]
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pub fn is_poisoned(&self) -> bool {
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self.inner.is_poisoned()
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}
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/// Poison the associated [`Once`] without explicitly panicking.
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// NOTE: This is currently only exposed for `OnceLock`.
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#[inline]
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pub(crate) fn poison(&self) {
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self.inner.poison();
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}
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}
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#[stable(feature = "std_debug", since = "1.16.0")]
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impl fmt::Debug for OnceState {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("OnceState").field("poisoned", &self.is_poisoned()).finish()
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}
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}
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