// check-pass #![feature(const_trait_impl)] #![feature(const_fn_trait_bound)] struct S; impl const PartialEq for S { fn eq(&self, _: &S) -> bool { true } fn ne(&self, other: &S) -> bool { !self.eq(other) } } // This duplicate bound should not result in ambiguities. It should be equivalent to a single ~const // bound. // const fn equals_self(t: &T) -> bool { // FIXME(fee1-dead)^ why should the order matter here? const fn equals_self(t: &T) -> bool { *t == *t } pub const EQ: bool = equals_self(&S); fn main() {}