This adds four pieces of metadata to every target:
- description
- tier
- host tools
- std
This information is currently scattered across target docs and both
- not machine readable, making validation harder
- sometimes subtly encoding by the table it's in, causing mistakes and
making it harder to review changes to the properties
By putting it in the compiler, we improve this. Later, we will use this
canonical information to generate target documentation from it.
Add the new description field to Target::to_json, and add descriptions for some MSVC targets
The original PR to add a `description` field to `Target` (<https://github.com/rust-lang/rust/pull/121905>) didn't add the field to `Target::to_json`, which meant that the `check_consistency` testwould fail if you tried to set a description as it wouldn't survive round-tripping via JSON: 2237005253 (step):27:4967
This change adds the field to `Target::to_json`, and sets some descriptions to verify that it works correctly.
Introduces the `arm64ec-pc-windows-msvc` target for building Arm64EC ("Emulation Compatible") binaries for Windows.
For more information about Arm64EC see <https://learn.microsoft.com/en-us/windows/arm/arm64ec>.
Tier 3 policy:
> A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
I will be the maintainer for this target.
> Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
Target uses the `arm64ec` architecture to match LLVM and MSVC, and the `-pc-windows-msvc` suffix to indicate that it targets Windows via the MSVC environment.
> Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
Target name exactly specifies the type of code that will be produced.
> If possible, use only letters, numbers, dashes and underscores for the name. Periods (.) are known to cause issues in Cargo.
Done.
> Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
> The target must not introduce license incompatibilities.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Anything added to the Rust repository must be under the standard Rust license (MIT OR Apache-2.0).
Understood.
> The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the tidy tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, rustc built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are not limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
Uses the same dependencies, requirements and licensing as the other `*-pc-windows-msvc` targets.
> Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Understood, I am not a member of the Rust team.
> Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
Both `core` and `alloc` are supported.
Support for `std` dependends on making changes to the standard library, `stdarch` and `backtrace` which cannot be done yet as the bootstrapping compiler raises a warning ("unexpected `cfg` condition value") for `target_arch = "arm64ec"`.
> The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary.
Documentation is provided in src/doc/rustc/src/platform-support/arm64ec-pc-windows-msvc.md
> Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via @) to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
> Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
Understood.
This is the short description (`64-bit MinGW (Windows 7+)`) including
the platform requirements.
The reason for doing it like this is that this PR will be quite prone to
conflicts whenever targets get added, so it should be as simple as
possible to get it merged. Future PRs which migrate targets are scoped
to groups of targets, so they will not conflict as they can just touch
these.
This moves some of the information from the rustc book into the
compiler.
It cannot be queried yet, that is future work. It is also future work to
fill out all the descriptions, which will coincide with the work of
moving over existing target docs to the new format.
Add a new `wasm32-wasip1` target to rustc
This commit adds a new target called `wasm32-wasip1` to rustc. This new target is explained in these two MCPs:
* https://github.com/rust-lang/compiler-team/issues/607
* https://github.com/rust-lang/compiler-team/issues/695
In short, the previous `wasm32-wasi` target is going to be renamed to `wasm32-wasip1` to better live alongside the [new `wasm32-wasip2` target](https://github.com/rust-lang/rust/pull/119616). This new target is added alongside the `wasm32-wasi` target and has the exact same definition as the previous target. This PR is effectively a rename of `wasm32-wasi` to `wasm32-wasip1`. Note, however, that as explained in rust-lang/compiler-team#695 the previous `wasm32-wasi` target is not being removed at this time. This change will reach stable Rust before even a warning about the rename will be printed. At this time this change is just the start where a new target is introduced and users can start migrating if they support only Nightly for example.
This commit adds a new target called `wasm32-wasip1` to rustc.
This new target is explained in these two MCPs:
* https://github.com/rust-lang/compiler-team/issues/607
* https://github.com/rust-lang/compiler-team/issues/695
In short, the previous `wasm32-wasi` target is going to be renamed to
`wasm32-wasip1` to better live alongside the [new
`wasm32-wasip2` target](https://github.com/rust-lang/rust/pull/119616).
This new target is added alongside the `wasm32-wasi` target and has the
exact same definition as the previous target. This PR is effectively a
rename of `wasm32-wasi` to `wasm32-wasip1`. Note, however, that
as explained in rust-lang/compiler-team#695 the previous `wasm32-wasi`
target is not being removed at this time. This change will reach stable
Rust before even a warning about the rename will be printed. At this
time this change is just the start where a new target is introduced and
users can start migrating if they support only Nightly for example.
Adds initial support for DataFlowSanitizer to the Rust compiler. It
currently supports `-Zsanitizer-dataflow-abilist`. Additional options
for it can be passed to LLVM command line argument processor via LLVM
arguments using `llvm-args` codegen option (e.g.,
`-Cllvm-args=-dfsan-combine-pointer-labels-on-load=false`).
This also adds changes in the rust test suite in order to get a few of them to
pass.
Co-authored-by: Frank Laub <flaub@risc0.com>
Co-authored-by: Urgau <3616612+Urgau@users.noreply.github.com>
Varargs support for system ABI
This PR allows functions with the `system` ABI to be variadic (under the `extended_varargs_abi_support` feature tracked in #100189). On x86 windows, the `system` ABI is equivalent to `C` for variadic functions. On other platforms, `system` is already equivalent to `C`.
Fixes#110505
This removes emit_enum_variant and the emit_usize calls that resulted
in. In libcore this eliminates 17% of leb128, taking us from 8964488 to
7383842 leb128's serialized.
This involves lots of breaking changes. There are two big changes that
force changes. The first is that the bitflag types now don't
automatically implement normal derive traits, so we need to derive them
manually.
Additionally, bitflags now have a hidden inner type by default, which
breaks our custom derives. The bitflags docs recommend using the impl
form in these cases, which I did.
Add illumos aarch64 target for rust.
This adds the newly being developed illumos aarch64 target to the rust compiler.
`@rmustacc` `@citrus-it` `@richlowe` As promissed before my hiatus :)
Add new targets {x86_64,i686}-win7-windows-msvc
This PR adds two new Tier 3 targets, x86_64-win7-windows-msvc and i686-win7-windows-msvc, that aim to support targeting Windows 7 after the `*-pc-windows-msvc` target drops support for it (slated to happen in 1.76.0).
# Tier 3 target policy
> At this tier, the Rust project provides no official support for a target, so we place minimal requirements on the introduction of targets.
>
> A proposed new tier 3 target must be reviewed and approved by a member of the compiler team based on these requirements. The reviewer may choose to gauge broader compiler team consensus via a [Major Change Proposal (MCP)](https://forge.rust-lang.org/compiler/mcp.html).
>
> A proposed target or target-specific patch that substantially changes code shared with other targets (not just target-specific code) must be reviewed and approved by the appropriate team for that shared code before acceptance.
>
> - A tier 3 target must have a designated developer or developers (the "target maintainers") on record to be CCed when issues arise regarding the target. (The mechanism to track and CC such developers may evolve over time.)
This is me, `@roblabla` on github.
> - Targets must use naming consistent with any existing targets; for instance, a target for the same CPU or OS as an existing Rust target should use the same name for that CPU or OS. Targets should normally use the same names and naming conventions as used elsewhere in the broader ecosystem beyond Rust (such as in other toolchains), unless they have a very good reason to diverge. Changing the name of a target can be highly disruptive, especially once the target reaches a higher tier, so getting the name right is important even for a tier 3 target.
I went with naming the target `x86_64-win7-windows-msvc`, inserting the `win7` in the vendor field (usually set to to `pc`). This is done to avoid ecosystem churn, as quite a few crates have `cfg(target_os = "windows")` or `cfg(target_env = "msvc")`, but nearly no `cfg(target_vendor = "pc")`. Since my goal is to be able to seamlessly swap to the `win7` target, I figured it'd be easier this way.
> - Target names should not introduce undue confusion or ambiguity unless absolutely necessary to maintain ecosystem compatibility. For example, if the name of the target makes people extremely likely to form incorrect beliefs about what it targets, the name should be changed or augmented to disambiguate it.
I believe the naming is pretty explicit.
> - If possible, use only letters, numbers, dashes and underscores for the name. Periods (`.`) are known to cause issues in Cargo.
The name comforms to this requirement.
> - Tier 3 targets may have unusual requirements to build or use, but must not create legal issues or impose onerous legal terms for the Rust project or for Rust developers or users.
> - The target must not introduce license incompatibilities.
> - Anything added to the Rust repository must be under the standard Rust license (`MIT OR Apache-2.0`).
> - The target must not cause the Rust tools or libraries built for any other host (even when supporting cross-compilation to the target) to depend on any new dependency less permissive than the Rust licensing policy. This applies whether the dependency is a Rust crate that would require adding new license exceptions (as specified by the `tidy` tool in the rust-lang/rust repository), or whether the dependency is a native library or binary. In other words, the introduction of the target must not cause a user installing or running a version of Rust or the Rust tools to be subject to any new license requirements.
> - Compiling, linking, and emitting functional binaries, libraries, or other code for the target (whether hosted on the target itself or cross-compiling from another target) must not depend on proprietary (non-FOSS) libraries. Host tools built for the target itself may depend on the ordinary runtime libraries supplied by the platform and commonly used by other applications built for the target, but those libraries must not be required for code generation for the target; cross-compilation to the target must not require such libraries at all. For instance, `rustc` built for the target may depend on a common proprietary C runtime library or console output library, but must not depend on a proprietary code generation library or code optimization library. Rust's license permits such combinations, but the Rust project has no interest in maintaining such combinations within the scope of Rust itself, even at tier 3.
> - "onerous" here is an intentionally subjective term. At a minimum, "onerous" legal/licensing terms include but are *not* limited to: non-disclosure requirements, non-compete requirements, contributor license agreements (CLAs) or equivalent, "non-commercial"/"research-only"/etc terms, requirements conditional on the employer or employment of any particular Rust developers, revocable terms, any requirements that create liability for the Rust project or its developers or users, or any requirements that adversely affect the livelihood or prospects of the Rust project or its developers or users.
As far as I understand it, this target has exactly the same legal situation as the existing Tier 1 x86_64-pc-windows-msvc.
> - Neither this policy nor any decisions made regarding targets shall create any binding agreement or estoppel by any party. If any member of an approving Rust team serves as one of the maintainers of a target, or has any legal or employment requirement (explicit or implicit) that might affect their decisions regarding a target, they must recuse themselves from any approval decisions regarding the target's tier status, though they may otherwise participate in discussions.
> - This requirement does not prevent part or all of this policy from being cited in an explicit contract or work agreement (e.g. to implement or maintain support for a target). This requirement exists to ensure that a developer or team responsible for reviewing and approving a target does not face any legal threats or obligations that would prevent them from freely exercising their judgment in such approval, even if such judgment involves subjective matters or goes beyond the letter of these requirements.
Understood.
> - Tier 3 targets should attempt to implement as much of the standard libraries as possible and appropriate (core for most targets, alloc for targets that can support dynamic memory allocation, std for targets with an operating system or equivalent layer of system-provided functionality), but may leave some code unimplemented (either unavailable or stubbed out as appropriate), whether because the target makes it impossible to implement or challenging to implement. The authors of pull requests are not obligated to avoid calling any portions of the standard library on the basis of a tier 3 target not implementing those portions.
This target supports the whole libstd surface, since it's essentially reusing all of the x86_64-pc-windows-msvc target. Understood.
> - The target must provide documentation for the Rust community explaining how to build for the target, using cross-compilation if possible. If the target supports running binaries, or running tests (even if they do not pass), the documentation must explain how to run such binaries or tests for the target, using emulation if possible or dedicated hardware if necessary.
Wrote some documentation on how to build, test and cross-compile the target in the `platform-support` part. Hopefully it's enough to get started.
> - Tier 3 targets must not impose burden on the authors of pull requests, or other developers in the community, to maintain the target. In particular, do not post comments (automated or manual) on a PR that derail or suggest a block on the PR based on a tier 3 target. Do not send automated messages or notifications (via any medium, including via ``@`)` to a PR author or others involved with a PR regarding a tier 3 target, unless they have opted into such messages.
> - Backlinks such as those generated by the issue/PR tracker when linking to an issue or PR are not considered a violation of this policy, within reason. However, such messages (even on a separate repository) must not generate notifications to anyone involved with a PR who has not requested such notifications.
Understood.
> - Patches adding or updating tier 3 targets must not break any existing tier 2 or tier 1 target, and must not knowingly break another tier 3 target without approval of either the compiler team or the maintainers of the other tier 3 target.
> - In particular, this may come up when working on closely related targets, such as variations of the same architecture with different features. Avoid introducing unconditional uses of features that another variation of the target may not have; use conditional compilation or runtime detection, as appropriate, to let each target run code supported by that target.
Understood.
> If a tier 3 target stops meeting these requirements, or the target maintainers no longer have interest or time, or the target shows no signs of activity and has not built for some time, or removing the target would improve the quality of the Rust codebase, we may post a PR to remove it; any such PR will be CCed to the target maintainers (and potentially other people who have previously worked on the target), to check potential interest in improving the situation.
Understood.
Add emulated TLS support
This is a reopen of https://github.com/rust-lang/rust/pull/96317 . many android devices still only use 128 pthread keys, so using emutls can be helpful.
Currently LLVM uses emutls by default for some targets (such as android, openbsd), but rust does not use it, because `has_thread_local` is false.
This commit has some changes to allow users to enable emutls:
1. add `-Zhas-thread-local` flag to specify that std uses `#[thread_local]` instead of pthread key.
2. when using emutls, decorate symbol names to find thread local symbol correctly.
3. change `-Zforce-emulated-tls` to `-Ztls-model=emulated` to explicitly specify whether to generate emutls.
r? `@Amanieu`
Currently LLVM uses emutls by default
for some targets (such as android, openbsd),
but rust does not use it, because `has_thread_local` is false.
This commit has some changes to allow users to enable emutls:
1. add `-Zhas-thread-local` flag to specify
that std uses `#[thread_local]` instead of pthread key.
2. when using emutls, decorate symbol names
to find thread local symbol correctly.
3. change `-Zforce-emulated-tls` to `-Ztls-model=emulated`
to explicitly specify whether to generate emutls.
Add arm64e-apple-ios & arm64e-apple-darwin targets
This introduces
* `arm64e-apple-ios`
* `arm64e-apple-darwin`
Rust targets for support `arm64e` architecture on `iOS` and `Darwin`.
So, this is a first approach for integrating to the Rust compiler.
## Tier 3 Target Policy
> * A tier 3 target must have a designated developer or developers (the "target
maintainers") on record to be CCed when issues arise regarding the target.
(The mechanism to track and CC such developers may evolve over time.)
I will be the target maintainer.
> * Targets must use naming consistent with any existing targets; for instance, a
target for the same CPU or OS as an existing Rust target should use the same
name for that CPU or OS. Targets should normally use the same names and
naming conventions as used elsewhere in the broader ecosystem beyond Rust
(such as in other toolchains), unless they have a very good reason to
diverge. Changing the name of a target can be highly disruptive, especially
once the target reaches a higher tier, so getting the name right is important
even for a tier 3 target.
Target names should not introduce undue confusion or ambiguity unless
absolutely necessary to maintain ecosystem compatibility. For example, if
the name of the target makes people extremely likely to form incorrect
beliefs about what it targets, the name should be changed or augmented to
disambiguate it.
If possible, use only letters, numbers, dashes and underscores for the name.
Periods (.) are known to cause issues in Cargo.
The target names `arm64e-apple-ios`, `arm64e-apple-darwin` were derived from `aarch64-apple-ios`, `aarch64-apple-darwin`.
In this [ticket,](#73628) people discussed the best suitable names for these targets.
> In some cases, the arm64e arch might be "different". For example:
> * `thread_set_state` might fail with (os/kern) protection failure if we try to call it from arm64 process to arm64e process.
> * The returning value of dlsym is PAC signed on arm64e, while left untouched on arm64
> * Some function like pthread_create_from_mach_thread requires a PAC signed function pointer on arm64e, which is not required on arm64.
So, I have chosen them because there are similar triplets in LLVM. I think there are no more suitable names for these targets.
> * Tier 3 targets may have unusual requirements to build or use, but must not
create legal issues or impose onerous legal terms for the Rust project or for
Rust developers or users.
The target must not introduce license incompatibilities.
Anything added to the Rust repository must be under the standard Rust
license (MIT OR Apache-2.0).
The target must not cause the Rust tools or libraries built for any other
host (even when supporting cross-compilation to the target) to depend
on any new dependency less permissive than the Rust licensing policy. This
applies whether the dependency is a Rust crate that would require adding
new license exceptions (as specified by the tidy tool in the
rust-lang/rust repository), or whether the dependency is a native library
or binary. In other words, the introduction of the target must not cause a
user installing or running a version of Rust or the Rust tools to be
subject to any new license requirements.
Compiling, linking, and emitting functional binaries, libraries, or other
code for the target (whether hosted on the target itself or cross-compiling
from another target) must not depend on proprietary (non-FOSS) libraries.
Host tools built for the target itself may depend on the ordinary runtime
libraries supplied by the platform and commonly used by other applications
built for the target, but those libraries must not be required for code
generation for the target; cross-compilation to the target must not require
such libraries at all. For instance, rustc built for the target may
depend on a common proprietary C runtime library or console output library,
but must not depend on a proprietary code generation library or code
optimization library. Rust's license permits such combinations, but the
Rust project has no interest in maintaining such combinations within the
scope of Rust itself, even at tier 3.
"onerous" here is an intentionally subjective term. At a minimum, "onerous"
legal/licensing terms include but are not limited to: non-disclosure
requirements, non-compete requirements, contributor license agreements
(CLAs) or equivalent, "non-commercial"/"research-only"/etc terms,
requirements conditional on the employer or employment of any particular
Rust developers, revocable terms, any requirements that create liability
for the Rust project or its developers or users, or any requirements that
adversely affect the livelihood or prospects of the Rust project or its
developers or users.
No dependencies were added to Rust.
> * Neither this policy nor any decisions made regarding targets shall create any
binding agreement or estoppel by any party. If any member of an approving
Rust team serves as one of the maintainers of a target, or has any legal or
employment requirement (explicit or implicit) that might affect their
decisions regarding a target, they must recuse themselves from any approval
decisions regarding the target's tier status, though they may otherwise
participate in discussions.
> * This requirement does not prevent part or all of this policy from being
cited in an explicit contract or work agreement (e.g. to implement or
maintain support for a target). This requirement exists to ensure that a
developer or team responsible for reviewing and approving a target does not
face any legal threats or obligations that would prevent them from freely
exercising their judgment in such approval, even if such judgment involves
subjective matters or goes beyond the letter of these requirements.
Understood.
I am not a member of a Rust team.
> * Tier 3 targets should attempt to implement as much of the standard libraries
as possible and appropriate (core for most targets, alloc for targets
that can support dynamic memory allocation, std for targets with an
operating system or equivalent layer of system-provided functionality), but
may leave some code unimplemented (either unavailable or stubbed out as
appropriate), whether because the target makes it impossible to implement or
challenging to implement. The authors of pull requests are not obligated to
avoid calling any portions of the standard library on the basis of a tier 3
target not implementing those portions.
Understood.
`std` is supported.
> * The target must provide documentation for the Rust community explaining how
to build for the target, using cross-compilation if possible. If the target
supports running binaries, or running tests (even if they do not pass), the
documentation must explain how to run such binaries or tests for the target,
using emulation if possible or dedicated hardware if necessary.
Building is described in the derived target doc.
> * Tier 3 targets must not impose burden on the authors of pull requests, or
other developers in the community, to maintain the target. In particular,
do not post comments (automated or manual) on a PR that derail or suggest a
block on the PR based on a tier 3 target. Do not send automated messages or
notifications (via any medium, including via `@)` to a PR author or others
involved with a PR regarding a tier 3 target, unless they have opted into
such messages.
> * Backlinks such as those generated by the issue/PR tracker when linking to
an issue or PR are not considered a violation of this policy, within
reason. However, such messages (even on a separate repository) must not
generate notifications to anyone involved with a PR who has not requested
such notifications.
Understood.
> * Patches adding or updating tier 3 targets must not break any existing tier 2
or tier 1 target, and must not knowingly break another tier 3 target without
approval of either the compiler team or the maintainers of the other tier 3
target.
> * In particular, this may come up when working on closely related targets,
such as variations of the same architecture with different features. Avoid
introducing unconditional uses of features that another variation of the
target may not have; use conditional compilation or runtime detection, as
appropriate, to let each target run code supported by that target.
These targets are not fully ABI compatible with arm64e code.
#73628
Remove asmjs
Fulfills [MCP 668](https://github.com/rust-lang/compiler-team/issues/668).
`asmjs-unknown-emscripten` does not work as-specified, and lacks essential upstream support for generating asm.js, so it should not exist at all.
Add `std:#️⃣:{DefaultHasher, RandomState}` exports (needs FCP)
This implements rust-lang/libs-team#267 to move the libstd hasher types to `std::hash` where they belong, instead of `std::collections::hash_map`.
<details><summary>The below no longer applies, but is kept for clarity.</summary>
This is a small refactor for #27242, which moves the definitions of `RandomState` and `DefaultHasher` into `std::hash`, but in a way that won't be noticed in the public API.
I've opened rust-lang/libs-team#267 as a formal ACP to move these directly into the root of `std::hash`, but for now, they're at least separated out from the collections code in a way that will make moving that around easier.
I decided to simply copy the rustdoc for `std::hash` from `core::hash` since I think it would be ideal for the two to diverge longer-term, especially if the ACP is accepted. However, I would be willing to factor them out into a common markdown document if that's preferred.
</details>