Improve `-Zunpretty=hir` for parsed attrs
0. Rename `print_something` to `should_render` to make it distinct from `print_attribute` in that it doesn't print anything, it's just a way to probe if a type renders anything.
1. Fixes a few bugs in the `PrintAttribute` derive. Namely, the `__printed_anything` variable was entangled with the `should_render` call, leading us to always render field names but never render commas.
2. Remove the outermost `""` from the attr.
3. Debug print `Symbol`s. I know that this is redundant for some parsed attributes, but there's no good way to distinguish symbols that are ident-like and symbols which are cooked string literals. We could perhaps *conditionally* to fall back to a debug printing if the symbol doesn't match an ident? But seems like overkill.
Based on #138060, only review the commits not in that one.
Revert <https://github.com/rust-lang/rust/pull/138084> to buy time to
consider options that avoids breaking downstream usages of cargo on
distributed `rustc-src` artifacts, where such cargo invocations fail due
to inability to inherit `lints` from workspace root manifest's
`workspace.lints` (this is only valid for the source rust-lang/rust
workspace, but not really the distributed `rustc-src` artifacts).
This breakage was reported in
<https://github.com/rust-lang/rust/issues/138304>.
This reverts commit 48caf81484, reversing
changes made to c6662879b2.
This renames variables named `str` to other names, to make sure `str`
always refers to a type.
It's confusing to read code where `str` (or another standard type name)
is used as an identifier. It also produces misleading syntax
highlighting.
`rustc_span::symbol` defines some things that are re-exported from
`rustc_span`, such as `Symbol` and `sym`. But it doesn't re-export some
closely related things such as `Ident` and `kw`. So you can do `use
rustc_span::{Symbol, sym}` but you have to do `use
rustc_span::symbol::{Ident, kw}`, which is inconsistent for no good
reason.
This commit re-exports `Ident`, `kw`, and `MacroRulesNormalizedIdent`,
and changes many `rustc_span::symbol::` qualifiers in `compiler/` to
`rustc_span::`. This is a 200+ net line of code reduction, mostly
because many files with two `use rustc_span` items can be reduced to
one.
We already do this for a number of crates, e.g. `rustc_middle`,
`rustc_span`, `rustc_metadata`, `rustc_span`, `rustc_errors`.
For the ones we don't, in many cases the attributes are a mess.
- There is no consistency about order of attribute kinds (e.g.
`allow`/`deny`/`feature`).
- Within attribute kind groups (e.g. the `feature` attributes),
sometimes the order is alphabetical, and sometimes there is no
particular order.
- Sometimes the attributes of a particular kind aren't even grouped
all together, e.g. there might be a `feature`, then an `allow`, then
another `feature`.
This commit extends the existing sorting to all compiler crates,
increasing consistency. If any new attribute line is added there is now
only one place it can go -- no need for arbitrary decisions.
Exceptions:
- `rustc_log`, `rustc_next_trait_solver` and `rustc_type_ir_macros`,
because they have no crate attributes.
- `rustc_codegen_gcc`, because it's quasi-external to rustc (e.g. it's
ignored in `rustfmt.toml`).
[perf] Delay the construction of early lint diag structs
Attacks some of the perf regressions from https://github.com/rust-lang/rust/pull/124417#issuecomment-2123700666.
See individual commits for details. The first three commits are not strictly necessary.
However, the 2nd one (06bc4fc671, *Remove `LintDiagnostic::msg`*) makes the main change way nicer to implement.
It's also pretty sweet on its own if I may say so myself.
* instead simply set the primary message inside the lint decorator functions
* it used to be this way before [#]101986 which introduced `msg` to prevent
good path delayed bugs (which no longer exist) from firing under certain
circumstances when lints were suppressed / silenced
* this is no longer necessary for various reasons I presume
* it shaves off complexity and makes further changes easier to implement
* inline `LintBuffer::add_lint`, it only had a single use
* update a lint infra example code snippet
* it used the wrong API (the snippet isn't tested)
* presumably the arguments were updated from builder to diag struct style
at some point without updating the method