`lookup_debug_loc` calls `SourceMap::lookup_line`, which does a binary
search over the files, and then a binary search over the lines within
the found file. It then calls `SourceFile::line_begin_pos`, which redoes
the binary search over the lines within the found file.
This commit removes the second binary search over the lines, instead
getting the line starting pos directly using the result of the first
binary search over the lines.
(And likewise for `get_span_loc`, in the cranelift backend.)
When we're adding a method to a type DIE, we only want a DW_AT_declaration
there, because LLVM LTO can't unify type definitions when a child DIE is a
full subprogram definition. Now the subprogram definition gets added at the
CU level with a specification link back to the abstract declaration.
`-Cdebuginfo=1` was never line tables only and
can't be due to backwards compatibility issues.
This was clarified and an option for line tables only
was added. Additionally an option for line info
directives only was added, which is well needed for
some targets. The debug info options should now
behave the same as clang's debug info options.
DWARF version 5 brings a number of improvements over version 4. Quoting from
the announcement [1]:
> Version 5 incorporates improvements in many areas: better data compression,
> separation of debugging data from executable files, improved description of
> macros and source files, faster searching for symbols, improved debugging
> optimized code, as well as numerous improvements in functionality and
> performance.
On platforms where DWARF version 5 is supported (Linux, primarily), this commit
adds support for it behind a new `-Z dwarf-version=5` flag.
[1]: https://dwarfstd.org/Public_Review.php
This commit
- changes names to use di_node instead of metadata
- uniformly names all functions that build new debuginfo nodes build_xyz_di_node
- renames CrateDebugContext to CodegenUnitDebugContext (which is more accurate)
- moves TypeMap and functions that work directly work with it to a new type_map module
- moves and reimplements enum related builder functions to a new enums module
- splits enum debuginfo building for the native and cpp-like cases, since they are mostly separate
- uses SmallVec instead of Vec in many places
- removes the old infrastructure for dealing with recursion cycles (create_and_register_recursive_type_forward_declaration(), RecursiveTypeDescription, set_members_of_composite_type(), MemberDescription, MemberDescriptionFactory, prepare_xyz_metadata(), etc)
- adds type_map::build_type_with_children() as a replacement for dealing with recursion cycles
- adds many (doc-)comments explaining what's going on
- changes cpp-like naming for C-Style enums so they don't get a enum$<...> name (because the NatVis visualizer does not apply to them)
- fixes detection of what is a C-style enum because some enums where classified as C-style even though they have fields
- changes the position of discriminant debuginfo node so it is consistently nested inside the top-level union instead of, sometimes, next to it
This commit makes `AdtDef` use `Interned`. Much the commit is tedious
changes to introduce getter functions. The interesting changes are in
`compiler/rustc_middle/src/ty/adt.rs`.
The previous implementation was written before types were properly
normalized for code generation and had to assume a more complicated
relationship between types and their debuginfo -- generating separate
identifiers for debuginfo nodes that were based on normalized types.
Since types are now already normalized, we can use them as identifiers
for debuginfo nodes.
Specifically, change `Ty` from this:
```
pub type Ty<'tcx> = &'tcx TyS<'tcx>;
```
to this
```
pub struct Ty<'tcx>(Interned<'tcx, TyS<'tcx>>);
```
There are two benefits to this.
- It's now a first class type, so we can define methods on it. This
means we can move a lot of methods away from `TyS`, leaving `TyS` as a
barely-used type, which is appropriate given that it's not meant to
be used directly.
- The uniqueness requirement is now explicit, via the `Interned` type.
E.g. the pointer-based `Eq` and `Hash` comes from `Interned`, rather
than via `TyS`, which wasn't obvious at all.
Much of this commit is boring churn. The interesting changes are in
these files:
- compiler/rustc_middle/src/arena.rs
- compiler/rustc_middle/src/mir/visit.rs
- compiler/rustc_middle/src/ty/context.rs
- compiler/rustc_middle/src/ty/mod.rs
Specifically:
- Most mentions of `TyS` are removed. It's very much a dumb struct now;
`Ty` has all the smarts.
- `TyS` now has `crate` visibility instead of `pub`.
- `TyS::make_for_test` is removed in favour of the static `BOOL_TY`,
which just works better with the new structure.
- The `Eq`/`Ord`/`Hash` impls are removed from `TyS`. `Interned`s impls
of `Eq`/`Hash` now suffice. `Ord` is now partly on `Interned`
(pointer-based, for the `Equal` case) and partly on `TyS`
(contents-based, for the other cases).
- There are many tedious sigil adjustments, i.e. adding or removing `*`
or `&`. They seem to be unavoidable.
debuginfo: Make sure that type names for closure and generator environments are unique in debuginfo.
Before this change, closure/generator environments coming from different instantiations of the same generic function were all assigned the same name even though they were distinct types with potentially different data layout. Now we append the generic arguments of the originating function to the type name.
This commit also emits `{closure_env#0}` as the name of these types in order to disambiguate them from the accompanying closure function (which keeps being called `{closure#0}`). Previously both were assigned the same name.
NOTE: Changing debuginfo names like this can break pretty printers and other debugger plugins. I think it's OK in this particular case because the names we are changing were ambiguous anyway. In general though it would be great to have a process for doing changes like these.
Before this change, closure/generator environments coming from different
instantiations of the same generic function were all assigned the same
name even though they were distinct types with potentially different data
layout. Now we append the generic arguments of the originating function
to the type name.
This commit also emits '{closure_env#0}' as the name of these types in
order to disambiguate them from the accompanying closure function
'{closure#0}'. Previously both were assigned the same name.
This agrees with Clang, and avoids an error when using LTO with mixed
C/Rust. LLVM considers different behaviour flags to be a mismatch,
even when the flag value itself is the same.
This also makes the flag setting explicit for all uses of
LLVMRustAddModuleFlag.
No functional changes intended.
The LLVM commit
ec501f15a8
removed the signed version of `createExpression`. This adapts the Rust
LLVM wrappers accordingly.
Before this commit all vtables would have the same name "vtable" in
debuginfo. Now they get a name that identifies the implementing type
and the trait that is being implemented.
Provide `layout_of` automatically (given tcx + param_env + error handling).
After #88337, there's no longer any uses of `LayoutOf` within `rustc_target` itself, so I realized I could move the trait to `rustc_middle::ty::layout` and redesign it a bit.
This is similar to #88338 (and supersedes it), but at no ergonomic loss, since there's no funky `C: LayoutOf<Ty = Ty>` -> `Ty: TyAbiInterface<C>` generic `impl` chain, and each `LayoutOf` still corresponds to one `impl` (of `LayoutOfHelpers`) for the specific context.
After this PR, this is what's needed to get `trait LayoutOf` (with the `layout_of` method) implemented on some context type:
* `TyCtxt`, via `HasTyCtxt`
* `ParamEnv`, via `HasParamEnv`
* a way to transform `LayoutError`s into the desired error type
* an error type of `!` can be paired with having `cx.layout_of(...)` return `TyAndLayout` *without* `Result<...>` around it, such as used by codegen
* this is done through a new `LayoutOfHelpers` trait (and so is specifying the type of `cx.layout_of(...)`)
When going through this path (and not bypassing it with a manual `impl` of `LayoutOf`), the end result is that only the error case can be customized, the query itself and the success paths are guaranteed to be uniform.
(**EDIT**: just noticed that because of the supertrait relationship, you cannot actually implement `LayoutOf` yourself, the blanket `impl` fully covers all possible context types that could ever implement it)
Part of the motivation for this shape of API is that I've been working on querifying `FnAbi::of_*`, and what I want/need to introduce for that looks a lot like the setup in this PR - in particular, it's harder to express the `FnAbi` methods in `rustc_target`, since they're much more tied to `rustc` concepts.
r? `@nagisa` cc `@oli-obk` `@bjorn3`
Issue Details:
In some cases it is necessary to generate an "allocator shim" to forward various Rust allocation functions (e.g., `__rust_alloc`) to an underlying function (e.g., `malloc`). However, since this allocator shim is a manually created LLVM module it is not processed via the normal module processing code and so no debug info is generated for it (if debugging info is enabled).
Fix Details:
* Modify the `debuginfo` code to allow creating debug info for a module without a `CodegenCx` (since it is difficult, and expensive, to create one just to emit some debug info).
* After creating the allocator shim add in basic debug info.
There are several cases where names of types and functions in the debug info are either ambiguous, or not helpful, such as including ambiguous placeholders (e.g., `{{impl}}`, `{{closure}}` or `dyn _'`) or dropping qualifications (e.g., for dynamic types).
Instead, each debug symbol name should be unique and useful:
* Include disambiguators for anonymous `DefPathDataName` (closures and generators), and unify their formatting when used as a path-qualifier vs item being qualified.
* Qualify the principal trait for dynamic types.
* If there is no principal trait for a dynamic type, emit all other traits instead.
* Respect the `qualified` argument when emitting ref and pointer types.
* For implementations, emit the disambiguator.
* Print const generics when emitting generic parameters or arguments.
Additionally, when targeting MSVC, its debugger treats many command arguments as C++ expressions, even when the argument is defined to be a symbol name. As such names in the debug info need to be more C++-like to be parsed correctly:
* Avoid characters with special meaning (`#`, `[`, `"`, `+`).
* Never start a name with `<` or `{` as this is treated as an operator.
* `>>` is always treated as a right-shift, even when parsing generic arguments (so add a space to avoid this).
* Emit function declarations using C/C++ style syntax (e.g., leading return type).
* Emit arrays as a synthetic `array$<type, size>` type.
* Include a `$` in all synthetic types as this is a legal character for C++, but not Rust (thus we avoid collisions with user types).