The search sorting code already sorts by item type discriminant,
putting things with smaller discriminants first. There was
also a special case for sorting keywords and primitives earlier,
and this commit removes it by giving them lower discriminants.
The sorting code has another criteria where items with descriptions
appear earlier than items without, and that criteria has higher
priority than the item type. This shouldn't matter, though,
because primitives and keywords normally only appear in the
standard library, and it always gives them descriptions.
This computes the same result with less code by computing many of
the old checks at once:
* It won't enter the loop if clength > length, because then the
result of length - clength will be negative and the
loop conditional will fail.
* i + clength will never be greater than length, because it
starts out as i = length - clength, implying that i + clength
equals length, and it only goes down from there.
* The aborted variable is replaced with control flow.
This is significantly faster, because
- It allows the one-element fast path to kick in on multi-
element queries.
- It constructs intermediate data structures more lazily
than the old system did.
It's measurably faster than the old algo even without the fast path, but
that fast path still helps significantly.
Short queries, in addition to being common, are also the base
case for a lot of more complicated queries. We can avoid
most of the backtracking data structures, and use simple
recursive matching instead, by special casing them.
Profile output:
https://notriddle.com/rustdoc-html-demo-5/profile-3/index.html
rustdoc-search: add impl disambiguator to duplicate assoc items
Preview (to see the difference, click the link and pay attention to the specific function that comes up):
| Before | After |
|--|--|
| [`simd<i64>, simd<i64> -> simd<i64>`](https://doc.rust-lang.org/nightly/std/?search=simd%3Ci64%3E%2C%20simd%3Ci64%3E%20-%3E%20simd%3Ci64%3E) | [`simd<i64>, simd<i64> -> simd<i64>`](https://notriddle.com/rustdoc-demo-html-3/impl-disambiguate-search/std/index.html?search=simd%3Ci64%3E%2C%20simd%3Ci64%3E%20-%3E%20simd%3Ci64%3E) |
| [`cow, vec -> bool`](https://doc.rust-lang.org/nightly/std/?search=cow%2C%20vec%20-%3E%20bool) | [`cow, vec -> bool`](https://notriddle.com/rustdoc-demo-html-3/impl-disambiguate-search/std/index.html?search=cow%2C%20vec%20-%3E%20bool)
Helps with #90929
This changes the search results, specifically, when there's more than one impl with an associated item with the same name. For example, the search queries `simd<i8> -> simd<i8>` and `simd<i64> -> simd<i64>` don't link to the same function, but most of the functions have the same names.
This change should probably be FCP-ed, especially since it adds a new anchor link format for `main.js` to handle, so that URLs like `struct.Vec.html#impl-AsMut<[T]>-for-Vec<T,+A>/method.as_mut` redirect to `struct.Vec.html#method.as_mut-2`. It's a strange design, but there are a few reasons for it:
* I'd like to avoid making the HTML bigger. Obviously, fixing this bug is going to add at least a little more data to the search index, but adding more HTML penalises viewers for the benefit of searchers.
* Breaking `struct.Vec.html#method.len` would also be a disappointment.
On the other hand:
* The path-style anchors might be less prone to link rot than the numbered anchors. It's definitely less likely to have URLs that appear to "work", but silently point at the wrong thing.
* This commit arranges the path-style anchor to redirect to the numbered anchor. Nothing stops rustdoc from doing the opposite, making path-style anchors the default and redirecting the "legacy" numbered ones.
### The bug
On the "Before" links, this example search calls for `i64`:

But if I click any of the results, I get `f64` instead.

The PR fixes this problem by adding enough information to the search result `href` to disambiguate methods with different types but the same name.
More detailed description of the problem at:
https://github.com/rust-lang/rust/pull/109422#issuecomment-1491089293
> When a struct/enum/union has multiple impls with different type parameters, it can have multiple methods that have the same name, but which are on different impls. Besides Simd, [Any](https://doc.rust-lang.org/nightly/std/any/trait.Any.html?search=any%3A%3Adowncast) also demonstrates this pattern. It has three methods named `downcast`, on three different impls.
>
> When that happens, it presents a challenge in linking to the method. Normally we link like `#method.foo`. When there are multiple `foo`, we number them like `#method.foo`, `#method.foo-1`, `#method.foo-2`, etc.
>
> It also presents a challenge for our search code. Currently we store all the variants in the index, but don’t have any way to generate unambiguous URLs in the results page, or to distinguish them in the SERP.
>
> To fix this, we need three things:
>
> 1. A fragment format that fully specifies the impl type parameters when needed to disambiguate (`#impl-SimdOrd-for-Simd<i64,+LANES>/method.simd_max`)
> 2. A search index that stores methods with enough information to disambiguate the impl they were on.
> 3. A search results interface that can display multiple methods on the same type with the same name, when appropriate OR a disambiguation landing section on item pages?
>
> For reviewers: it can be hard to see the new fragment format in action since it immediately gets rewritten to the numbered form.
Helps with #90929
This changes the search results, specifically, when there's more than
one impl with an associated item with the same name. For example,
the search queries `simd<i8> -> simd<i8>` and `simd<i64> -> simd<i64>`
don't link to the same function, but most of the functions have the
same names.
This change should probably be FCP-ed, especially since it adds a new
anchor link format for `main.js` to handle, so that URLs like
`struct.Vec.html#impl-AsMut<[T]>-for-Vec<T,+A>/method.as_mut` redirect
to `struct.Vec.html#method.as_mut-2`. It's a strange design, but there
are a few reasons for it:
* I'd like to avoid making the HTML bigger. Obviously, fixing this bug
is going to add at least a little more data to the search index, but
adding more HTML penalises viewers for the benefit of searchers.
* Breaking `struct.Vec.html#method.len` would also be a disappointment.
On the other hand:
* The path-style anchors might be less prone to link rot than the numbered
anchors. It's definitely less likely to have URLs that appear to "work",
but silently point at the wrong thing.
* This commit arranges the path-style anchor to redirect to the numbered
anchor. Nothing stops rustdoc from doing the opposite, making path-style
anchors the default and redirecting the "legacy" numbered ones.
When writing a type-driven search query in rustdoc, specifically one
with more than one query element, non-existent types become generic
parameters instead of auto-correcting (which is currently only done
for single-element queries) or giving no result. You can also force a
generic type parameter by writing `generic:T` (and can force it to not
use a generic type parameter with something like `struct:T` or whatever,
though if this happens it means the thing you're looking for doesn't
exist and will give you no results).
There is no syntax provided for specifying type constraints
for generic type parameters.
When you have a generic type parameter in a search query, it will only
match up with generic type parameters in the actual function, not
concrete types that match, not concrete types that implement a trait.
It also strictly matches based on when they're the same or different,
so `option<T>, option<U> -> option<U>` matches `Option::and`, but not
`Option::or`. Similarly, `option<T>, option<T> -> option<T>`` matches
`Option::or`, but not `Option::and`.
[rustdoc] Fix invalid handling of "going back in history" when "go to only search result" setting is enabled
You can test the fix [here](https://rustdoc.crud.net/imperio/back-in-history-fix/lib2/index.html). Enable "Directly go to item in search if there is only one result", then search for `HasALongTraitWithParams` and finally go back to previous page. It should be back on the `index.html` page.
The reason for this bug is that the JS state is cached as is, so when we go back to the page, it resumes where it was left, somewhat (very weird), meaning the search is run again etc. The best way to handle this is to force the JS re-execution in this case so that it doesn't try to resume from where it left and then lead us back to the current page.
r? ``@notriddle``
rustdoc: Add search result item types after their name
Here what it looks like:

The idea is to improve accessibility by providing this information directly in the text and not only in the text color. Currently we already use it for doc aliases and for primitive types, so I extended it to all types.
r? `@notriddle`
rustdoc-search: clean up type unification and "unboxing"
This PR redesigns parameter matching, return matching, and generics matching to use a single function that compares two lists of types.
It also makes the algorithms more consistent, so the "unboxing" behavior where `Vec<i32>` is considered a match for `i32` works inside generics, and not just at the top level.
This feature extends rustdoc to support the syntax that most users will
naturally attempt to use to search for diverging functions.
Part of #60485
It's already possible to do this search with `primitive:never`, but
that's not what the Rust language itself uses, so nobody will try it if
they aren't told or helped along.
* There's no need to call `history.replaceState` right before
calling `searchState.hideResults`, which already does it.
* There's no need to implement hiding search results when that
is already implemented.