rustdoc: add header map to the table of contents
## Summary
Add header sections to the sidebar TOC.
### Preview

* http://notriddle.com/rustdoc-html-demo-9/toc/rust/std/index.html
* http://notriddle.com/rustdoc-html-demo-9/toc/rust-derive-builder/derive_builder/index.html
## Motivation
Some pages are very wordy, like these.
| crate | word count |
|--|--|
| [std::option](https://doc.rust-lang.org/stable/std/option/index.html) | 2,138
| [derive_builder](https://docs.rs/derive_builder/0.13.0/derive_builder/index.html) | 2,403
| [tracing](https://docs.rs/tracing/0.1.40/tracing/index.html) | 3,912
| [regex](https://docs.rs/regex/1.10.3/regex/index.html) | 8,412
This kind of very long document is more navigable with a table of contents, like Wikipedia's or the one [GitHub recently added](https://github.blog/changelog/2021-04-13-table-of-contents-support-in-markdown-files/) for READMEs.
In fact, the use case is so compelling, that it's been requested multiple times and implemented in an extension:
* https://github.com/rust-lang/rust/issues/80858
* https://github.com/rust-lang/rust/issues/28056
* https://github.com/rust-lang/rust/issues/14475
* https://rust.extension.sh/#show-table-of-content
(Some of these issues ask for more than this, so don’t close them.)
It's also been implemented by hand in some crates, because the author really thought it was needed. Protip: for a more exhaustive list, run [`site:docs.rs table of contents`](https://duckduckgo.com/?t=ffab&q=site%3Adocs.rs+table+of+contents&ia=web), though some of them are false positives.
* https://docs.rs/figment/0.10.14/figment/index.html#table-of-contents
* https://docs.rs/csv/1.3.0/csv/tutorial/index.html#table-of-contents
* https://docs.rs/axum/0.7.4/axum/response/index.html#table-of-contents
* https://docs.rs/regex-automata/0.4.5/regex_automata/index.html#table-of-contents
Unfortunately for these hand-built ToCs, because they're just part of the docs, there's no consistent way to turn them off if the reader doesn't want them. It's also more complicated to ensure they stay in sync with the docs they're supposed to describe, and they don't stay with you when you scroll like Wikipedia's [does now](https://uxdesign.cc/design-notes-on-the-2023-wikipedia-redesign-d6573b9af28d).
## Guide-level explanation
When writing docs for a top-level item, the first and second level of headers will be shown in an outline in the sidebar. In this context, "top level" means "not associated".
This means, if you're writing very long guides or explanations, and you want it to have a table of contents in the sidebar for its headings, the ideal place to attach it is usually the *module* or *crate*, because this page has fewer other things on it (and is the ideal place to describe "cross-cutting concerns" for its child items).
If you're reading documentation, and want to get rid of the table of contents, open the  Settings panel and checkmark "Hide table of contents."
## Reference-level explanation
Top-level items have an outline generated. This works for potentially-malformed header trees by pairing a header with the nearest header with a higher level. For example:
```markdown
## A
# B
# C
## D
## E
```
A, B, and C are all siblings, and D and E are children of C.
Rustdoc only presents two layers of tree, but it tracks up to the full depth of 6 while preparing it.
That means that these two doc comment both generate the same outline:
```rust
/// # First
/// ## Second
struct One;
/// ## First
/// ### Second
struct Two;
```
## Drawbacks
The biggest drawback is adding more stuff to the sidebar.
My crawl through docs.rs shows this to, surprisingly, be less of a problem than I thought. The manually-built tables of contents, and the pages with dozens of headers, usually seem to be modules or crates, not types (where extreme scrolling would become a problem, since they already have methods to deal with).
The best example of a type with many headers is [vec::Vec](https://doc.rust-lang.org/1.75.0/std/vec/struct.Vec.html), which still only has five headers, not dozens like [axum::extract](https://docs.rs/axum/0.7.4/axum/extract/index.html).
## Rationale and alternatives
### Why in the existing sidebar?
The method links and the top-doc header links have more in common with each other than either of them do with the "In [parent module]" links, and should go together.
### Why limited to two levels?
The sidebar is pretty narrow, and I don't want too much space used by indentation. Making the sidebar wider, while it has some upsides, also takes up more space on middling-sized screens or tiled WMs.
### Why not line wrap?
That behaves strangely when resizing.
## Prior art
### Doc generators that have TOC for headers
https://hexdocs.pm/phoenix/Phoenix.Controller.html is very close, in the sense that it also has header sections directly alongside functions and types.
Another example, referenced as part of the [early sidebar discussion](https://github.com/rust-lang/rust/issues/37856) that added methods, Ruby will show a table of contents in the sidebar (for example, on the [ARGF](https://docs.ruby-lang.org/en/master/ARGF.html) class). According to their changelog, [they added it in 2013](06137bde8c/History.rdoc (400--2013-02-24-)).
Haskell seems to mix text and functions even more freely than Elixir. For example, this [Naming conventions](https://hackage.haskell.org/package/base-4.19.0.0/docs/Control-Monad.html#g:3) is plain text, and is immediately followed by functions. And the [Pandoc top level](https://hackage.haskell.org/package/pandoc-3.1.11.1/docs/Text-Pandoc.html) has items split up by function, rather than by kind. Their TOC matches exactly with the contents of the page.
### Doc generators that don't have header TOC, but still have headers
Elm, interestingly enough, seems to have the same setup that Rust used to have: sibling navigation between modules, and no index within a single page. [They keep Haskell's habit of named sections with machine-generated type signatures](https://package.elm-lang.org/packages/elm/browser/latest/Browser-Dom), though.
[PHP](https://www.php.net/manual/en/book.datetime.php), like elm, also has a right-hand sidebar with sibling navigation. However, PHP has a single page for a single method, unlike Rust's page for an entire "class." So even though these pages have headers, it's never more than ten at most. And when they have guides, those guides are also multi-page.
## Unresolved questions
* Writing recommendations for anyone who wants to take advantage of this.
* Right now, it does not line wrap. That might be a bad idea: a lot of these are getting truncated.
* Split sidebars, which I [tried implementing](https://rust-lang.zulipchat.com/#narrow/stream/266220-t-rustdoc/topic/Table.20of.20contents), are not required. The TOC can be turned off, if it's really a problem. Implemented in https://github.com/rust-lang/rust/pull/120818, but needs more, separate, discussion.
## Future possibilities
I would like to do a better job of distinguishing global navigation from local navigation. Rustdoc has a pretty reasonable information architecture, if only we did a better job of communicating it.
This PR aims, mostly, to help doc authors help their users by writing docs that can be more effectively skimmed. But it doesn't do anything to make it easier to tell the TOC and the Module Nav apart.
This commit adds the headers for the top level documentation to
rustdoc's existing table of contents, along with associated items.
It only show two levels of headers. Going further would require the
sidebar to be wider, and that seems unnecessary (the crates that
have manually-built TOCs usually don't need deeply nested headers).
nested aux-build in tests/rustdoc/ tests
* Fixes bug that prevented using nested aux-build in `tests/rustdoc/` tests. Before, `fn document` and the auxiliary builder disagreed about where to find the nested aux-build source file (`auxiliary/auxiliary/aux.rs` vs `auxiliary/aux.rs`), preventing them from building. Picked the latter in line with other builders in compiletest.
* Adds `//@ doc-flags` header, which forwards flags to rustdoc and not rustc.
* Adds `//@ unique-doc-out-dir` header, which sets the --out-dir for the rustdoc invocation to a unique directory: `<root out dir>/docs/<test name>/doc`
* Changes working directory of the rustdoc invocation to the root out directory (common among all aux-builds). Prior art: exec_compiled_test in runtest.rs
* Adds tests that use nested aux builds and new headers
These changes provide useful capabilities for writing rustdoc tests on their own. They are also needed to test the implementation for the [mergable-rustdoc-cross-crate-info](https://github.com/rust-lang/rfcs/pull/3662) RFC.
try-job: x86_64-msvc
This is an alternative to ee6459d6521cf6a4c2e08b6e13ce3c6ce5d55ed0.
That is, it fixes the issue that affects the very long type names
in https://docs.rs/async-stripe/0.31.0/stripe/index.html#structs.
This is, necessarily, a pile of nasty heuristics.
We need to balance a few issues:
- Sometimes, there's no real word break.
For example, `BTreeMap` should be `BTree<wbr>Map`,
not `B<wbr>Tree<wbr>Map`.
- Sometimes, there's a legit word break,
but the name is tiny and the HTML overhead isn't worth it.
For example, if we're typesetting `TyCtx`,
writing `Ty<wbr>Ctx` would have an HTML overhead of 50%.
Line breaking inside it makes no sense.
Remove unnecessary impl sorting in queries and metadata
Removes unnecessary impl sorting because queries already return their keys in HIR definition order: https://github.com/rust-lang/rust/issues/120371#issuecomment-1926422838
r? `@cjgillot` or `@lcnr` -- unless I totally misunderstood what was being asked for here? 😆fixes#120371
Forbid borrows and unsized types from being used as the type of a const generic under `adt_const_params`
Fixes#112219Fixes#112124Fixes#112125
### Motivation
Currently the `adt_const_params` feature allows writing `Foo<const N: [u8]>` this is entirely useless as it is not possible to write an expression which evaluates to a type that is not `Sized`. In order to actually use unsized types in const generics they are typically written as `const N: &[u8]` which *is* possible to provide a value of.
Unfortunately allowing the types of const parameters to contain references is non trivial (#120961) as it introduces a number of difficult questions about how equality of references in the type system should behave. References in the types of const generics is largely only useful for using unsized types in const generics.
This PR introduces a new feature gate `unsized_const_parameters` and moves support for `const N: [u8]` and `const N: &...` from `adt_const_params` into it. The goal here hopefully is to experiment with allowing `const N: [u8]` to work without references and then eventually completely forbid references in const generics.
Splitting this out into a new feature gate means that stabilization of `adt_const_params` does not have to resolve#120961 which is the only remaining "big" blocker for the feature. Remaining issues after this are a few ICEs and naming bikeshed for `ConstParamTy`.
### Implementation
The implementation is slightly subtle here as we would like to ensure that a stabilization of `adt_const_params` is forwards compatible with any outcome of `unsized_const_parameters`. This is inherently tricky as we do not support unstable trait implementations and we determine whether a type is valid as the type of a const parameter via a trait bound.
There are a few constraints here:
- We would like to *allow for the possibility* of adding a `Sized` supertrait to `ConstParamTy` in the event that we wind up opting to not support unsized types and instead requiring people to write the 'sized version', e.g. `const N: [u8; M]` instead of `const N: [u8]`.
- Crates should be able to enable `unsized_const_parameters` and write trait implementations of `ConstParamTy` for `!Sized` types without downstream crates that only enable `adt_const_params` being able to observe this (required for std to be able to `impl<T> ConstParamTy for [T]`
Ultimately the way this is accomplished is via having two traits (sad), `ConstParamTy` and `UnsizedConstParamTy`. Depending on whether `unsized_const_parameters` is enabled or not we change which trait is used to check whether a type is allowed to be a const parameter.
Long term (when stabilizing `UnsizedConstParamTy`) it should be possible to completely merge these traits (and derive macros), only having a single `trait ConstParamTy` and `macro ConstParamTy`.
Under `adt_const_params` it is now illegal to directly refer to `ConstParamTy` it is only used as an internal impl detail by `derive(ConstParamTy)` and checking const parameters are well formed. This is necessary in order to ensure forwards compatibility with all possible future directions for `feature(unsized_const_parameters)`.
Generally the intuition here should be that `ConstParamTy` is the stable trait that everything uses, and `UnsizedConstParamTy` is that plus unstable implementations (well, I suppose `ConstParamTy` isn't stable yet :P).
rustdoc: Add support for `missing_unsafe_on_extern` feature
Follow-up of https://github.com/rust-lang/rust/pull/124482.
Not sure if the `safe` keyword is supposed to be displayed or not though? For now I didn't add it in the generated doc, only `unsafe` as usual.
cc `@spastorino`
r? `@fmease`
Stabilize `custom_code_classes_in_docs` feature
Fixes#79483.
This feature has been around for quite some time now, I think it's fine to stabilize it now.
## Summary
## What is the feature about?
In short, this PR changes two things, both related to codeblocks in doc comments in Rust documentation:
* Allow to disable generation of `language-*` CSS classes with the `custom` attribute.
* Add your own CSS classes to a code block so that you can use other tools to highlight them.
#### The `custom` attribute
Let's start with the new `custom` attribute: it will disable the generation of the `language-*` CSS class on the generated HTML code block. For example:
```rust
/// ```custom,c
/// int main(void) {
/// return 0;
/// }
/// ```
```
The generated HTML code block will not have `class="language-c"` because the `custom` attribute has been set. The `custom` attribute becomes especially useful with the other thing added by this feature: adding your own CSS classes.
#### Adding your own CSS classes
The second part of this feature is to allow users to add CSS classes themselves so that they can then add a JS library which will do it (like `highlight.js` or `prism.js`), allowing to support highlighting for other languages than Rust without increasing burden on rustdoc. To disable the automatic `language-*` CSS class generation, you need to use the `custom` attribute as well.
This allow users to write the following:
```rust
/// Some code block with `{class=language-c}` as the language string.
///
/// ```custom,{class=language-c}
/// int main(void) {
/// return 0;
/// }
/// ```
fn main() {}
```
This will notably produce the following HTML:
```html
<pre class="language-c">
int main(void) {
return 0;
}</pre>
```
Instead of:
```html
<pre class="rust rust-example-rendered">
<span class="ident">int</span> <span class="ident">main</span>(<span class="ident">void</span>) {
<span class="kw">return</span> <span class="number">0</span>;
}
</pre>
```
To be noted, we could have written `{.language-c}` to achieve the same result. `.` and `class=` have the same effect.
One last syntax point: content between parens (`(like this)`) is now considered as comment and is not taken into account at all.
In addition to this, I added an `unknown` field into `LangString` (the parsed code block "attribute") because of cases like this:
```rust
/// ```custom,class:language-c
/// main;
/// ```
pub fn foo() {}
```
Without this `unknown` field, it would generate in the DOM: `<pre class="language-class:language-c language-c">`, which is quite bad. So instead, it now stores all unknown tags into the `unknown` field and use the first one as "language". So in this case, since there is no unknown tag, it'll simply generate `<pre class="language-c">`. I added tests to cover this.
EDIT(camelid): This description is out-of-date. Using `custom,class:language-c` will generate the output `<pre class="language-class:language-c">` as would be expected; it treats `class:language-c` as just the name of a language (similar to the langstring `c` or `js` or what have you) since it does not use the designed class syntax.
Finally, I added a parser for the codeblock attributes to make it much easier to maintain. It'll be pretty easy to extend.
As to why this syntax for adding attributes was picked: it's [Pandoc's syntax](https://pandoc.org/MANUAL.html#extension-fenced_code_attributes). Even if it seems clunkier in some cases, it's extensible, and most third-party Markdown renderers are smart enough to ignore Pandoc's brace-delimited attributes (from [this comment](https://github.com/rust-lang/rust/pull/110800#issuecomment-1522044456)).
r? `@notriddle`
rustdoc: Clarify const-stability with regard to normal stability
Fixes#125511.
- Elide const-unstable if also unstable overall
- Show "const" for const-unstable if also overall unstable
If a const function is unstable overall (and thus, in all circumstances
I know of, also const-unstable), we should show the option to use it as
const. You need to enable a feature to use the function at all anyway.
If the function is stabilized without also being const-stabilized, then
we do not show the const keyword and instead show "const: unstable" in
the version info.
It's confusing because if a function is unstable overall, there's no
need to highlight the constness is also unstable. Technically, these
attributes (overall stability and const-stability) are separate, but in
practice, we don't even show the const-unstable's feature flag (it's
normally the same as the overall function).