Every codegen unit gets its own local counter for generating new symbol
names. This makes bitcode and object files reproducible at the binary
level even when incremental compilation is used.
The `Linkage` enum in librustc_llvm got out of sync with the version in LLVM and it caused two variants of the #[linkage=""] attribute to break.
This adds the functions `LLVMRustGetLinkage` and `LLVMRustSetLinkage` which convert between the Rust Linkage enum and the LLVM one, which should stop this from breaking every time LLVM changes it.
Fixes#33992
Address ICEs running w/ incremental compilation and building glium
Fixes for various ICEs I encountered trying to build glium with incremental compilation enabled. Building glium now works. Of the 4 ICEs, I have test cases for 3 of them -- I didn't isolate a test for the last commit and kind of want to go do other things -- most notably, figuring out why incremental isn't saving much *effort*.
But if it seems worthwhile and I can come back and try to narrow down the problem.
r? @michaelwoerister
Fixes#34991Fixes#32015
The way we do HIR inlining introduces reads of the "Hir" into the graph,
but this Hir in fact belongs to other crates, so when we try to load
later, we ICE because the Hir nodes in question don't belond to the
crate (and we haven't done inlining yet). This pass rewrites those HIR
nodes to the metadata from which the inlined HIR was loaded.
This checks the `previous_work_products` data from the dep-graph and
tries to simply copy a `.o` file if possible. We also add new
work-products into the dep-graph, and create edges to/from the dep-node
for a work-product.
Refactor constant evaluation to use a single error reporting function
that reports a type-error-like message.
Also, unify all error codes with the "constant evaluation error" message
to just E0080, and similarly for a few other duplicate codes. The old
situation was a total mess, and now that we have *something* we can
further iterate on the UX.
Some more pattern cleanup and bugfixing
The next part of https://github.com/rust-lang/rust/pull/34095
The most significant fixed mistake is definitions for partially resolved associated types not being updated after full resolution.
```
fn f<T: Fn()>(arg: T::Output) { .... } // <- the definition of T::Output was not updated in def_map
```
For this reason unstable associated types of stable traits, like `FnOnce::Output`, could be used in stable code when written in unqualified form. Now they are properly checked, this is a **[breaking-change]** (pretty minor one, but a crater run would be nice). The fix is not to use unstable library features in stable code, alternatively `FnOnce::Output` can be stabilized.
Besides that, paths in struct patterns and expressions `S::A { .. }` are now fully resolved as associated types. Such types cannot be identified as structs at the moment, i.e. the change doesn't make previously invalid code valid, but it improves error diagnostics.
Other changes: `Def::Err` is supported better (less chances for ICEs for erroneous code), some incorrect error messages are corrected, some duplicated error messages are not reported, ADT definitions are now available through constructor IDs, everything else is cleanup and code audit.
Fixes https://github.com/rust-lang/rust/issues/34209
Closes https://github.com/rust-lang/rust/issues/22933 (adds tests)
r? @eddyb
The data tracked here was meant to compare the output of the
translation item collector to the set of translation items found
by the on-demand translator.
This is a spiritual succesor to #34268/8531d581, in which we replaced a
number of matches of None to the unit value with `if let` conditionals
where it was judged that this made for clearer/simpler code (as would be
recommended by Manishearth/rust-clippy's `single_match` lint). The same
rationale applies to matches of None to the empty block.
rustc: add ReErased to be used by trait selection, MIR and trans.
`ReErased` replaces `ReStatic` (i.e. `'static`) for erasing regions.
Using a distinct lifetime helps prevent accidental mix-ups between the two.
It also allows cleaner type printing (see test changes), including in symbol names:
```rust
str..pattern..CharSearcher$LT$$u27$static$GT$::drop.30560::h840c2f2afc03bbea // before
str..pattern..CharSearcher::drop.30561::h6bd31d2af614377a // after
```
Not that we should be producing symbols this way, but it's still better.