This breaks code that referred to variant names in the same namespace as
their enum. Reexport the variants in the old location or alter code to
refer to the new locations:
```
pub enum Foo {
A,
B
}
fn main() {
let a = A;
}
```
=>
```
pub use self::Foo::{A, B};
pub enum Foo {
A,
B
}
fn main() {
let a = A;
}
```
or
```
pub enum Foo {
A,
B
}
fn main() {
let a = Foo::A;
}
```
[breaking-change]
* Moves multi-collection files into their own directory, and splits them into seperate files
* Changes exports so that each collection has its own module
* Adds underscores to public modules and filenames to match standard naming conventions
(that is, treemap::{TreeMap, TreeSet} => tree_map::TreeMap, tree_set::TreeSet)
* Renames PriorityQueue to BinaryHeap
* Renames SmallIntMap to VecMap
* Miscellanious fallout fixes
[breaking-change]
This commit enables implementations of IndexMut for a number of collections,
including Vec, RingBuf, SmallIntMap, TrieMap, TreeMap, and HashMap. At the same
time this deprecates the `get_mut` methods on vectors in favor of using the
indexing notation.
cc #18424
https://github.com/rust-lang/rfcs/pull/221
The current terminology of "task failure" often causes problems when
writing or speaking about code. You often want to talk about the
possibility of an operation that returns a Result "failing", but cannot
because of the ambiguity with task failure. Instead, you have to speak
of "the failing case" or "when the operation does not succeed" or other
circumlocutions.
Likewise, we use a "Failure" header in rustdoc to describe when
operations may fail the task, but it would often be helpful to separate
out a section describing the "Err-producing" case.
We have been steadily moving away from task failure and toward Result as
an error-handling mechanism, so we should optimize our terminology
accordingly: Result-producing functions should be easy to describe.
To update your code, rename any call to `fail!` to `panic!` instead.
Assuming you have not created your own macro named `panic!`, this
will work on UNIX based systems:
grep -lZR 'fail!' . | xargs -0 -l sed -i -e 's/fail!/panic!/g'
You can of course also do this by hand.
[breaking-change]
Spring cleaning is here! In the Fall! This commit removes quite a large amount
of deprecated functionality from the standard libraries. I tried to ensure that
only old deprecated functionality was removed.
This is removing lots and lots of deprecated features, so this is a breaking
change. Please consult the deprecation messages of the deleted code to see how
to migrate code forward if it still needs migration.
[breaking-change]
RFC 344 proposes a set of naming conventions for lints. This commit
renames existing lints to follow the conventions.
Use the following sed script to bring your code up to date:
```
s/unnecessary_typecast/unused_typecasts/g
s/unsigned_negate/unsigned_negation/g
s/type_limits/unused_comparisons/g
s/type_overflow/overflowing_literals/g
s/ctypes/improper_ctypes/g
s/owned_heap_memory/box_pointers/g
s/unused_attribute/unused_attributes/g
s/path_statement/path_statements/g
s/unused_must_use/unused_must_use/g
s/unused_result/unused_results/g
s/non_uppercase_statics/non_upper_case_globals/g
s/unnecessary_parens/unused_parens/g
s/unnecessary_import_braces/unused_import_braces/g
s/unused_unsafe/unused_unsafe/g
s/unsafe_block/unsafe_blocks/g
s/unused_mut/unused_mut/g
s/unnecessary_allocation/unused_allocation/g
s/missing_doc/missing_docs/g
s/unused_imports/unused_imports/g
s/unused_extern_crate/unused_extern_crates/g
s/unnecessary_qualification/unused_qualifications/g
s/unrecognized_lint/unknown_lints/g
s/unused_variable/unused_variables/g
s/dead_assignment/unused_assignments/g
s/unknown_crate_type/unknown_crate_types/g
s/variant_size_difference/variant_size_differences/g
s/transmute_fat_ptr/fat_ptr_transmutes/g
```
Closes#16545Closes#17932
Due to deprecation, this is a:
[breaking-change]
This change is an implementation of [RFC 69][rfc] which adds a third kind of
global to the language, `const`. This global is most similar to what the old
`static` was, and if you're unsure about what to use then you should use a
`const`.
The semantics of these three kinds of globals are:
* A `const` does not represent a memory location, but only a value. Constants
are translated as rvalues, which means that their values are directly inlined
at usage location (similar to a #define in C/C++). Constant values are, well,
constant, and can not be modified. Any "modification" is actually a
modification to a local value on the stack rather than the actual constant
itself.
Almost all values are allowed inside constants, whether they have interior
mutability or not. There are a few minor restrictions listed in the RFC, but
they should in general not come up too often.
* A `static` now always represents a memory location (unconditionally). Any
references to the same `static` are actually a reference to the same memory
location. Only values whose types ascribe to `Sync` are allowed in a `static`.
This restriction is in place because many threads may access a `static`
concurrently. Lifting this restriction (and allowing unsafe access) is a
future extension not implemented at this time.
* A `static mut` continues to always represent a memory location. All references
to a `static mut` continue to be `unsafe`.
This is a large breaking change, and many programs will need to be updated
accordingly. A summary of the breaking changes is:
* Statics may no longer be used in patterns. Statics now always represent a
memory location, which can sometimes be modified. To fix code, repurpose the
matched-on-`static` to a `const`.
static FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
change this code to:
const FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
* Statics may no longer refer to other statics by value. Due to statics being
able to change at runtime, allowing them to reference one another could
possibly lead to confusing semantics. If you are in this situation, use a
constant initializer instead. Note, however, that statics may reference other
statics by address, however.
* Statics may no longer be used in constant expressions, such as array lengths.
This is due to the same restrictions as listed above. Use a `const` instead.
[breaking-change]
Closes#17718
[rfc]: https://github.com/rust-lang/rfcs/pull/246
This change is an implementation of [RFC 69][rfc] which adds a third kind of
global to the language, `const`. This global is most similar to what the old
`static` was, and if you're unsure about what to use then you should use a
`const`.
The semantics of these three kinds of globals are:
* A `const` does not represent a memory location, but only a value. Constants
are translated as rvalues, which means that their values are directly inlined
at usage location (similar to a #define in C/C++). Constant values are, well,
constant, and can not be modified. Any "modification" is actually a
modification to a local value on the stack rather than the actual constant
itself.
Almost all values are allowed inside constants, whether they have interior
mutability or not. There are a few minor restrictions listed in the RFC, but
they should in general not come up too often.
* A `static` now always represents a memory location (unconditionally). Any
references to the same `static` are actually a reference to the same memory
location. Only values whose types ascribe to `Sync` are allowed in a `static`.
This restriction is in place because many threads may access a `static`
concurrently. Lifting this restriction (and allowing unsafe access) is a
future extension not implemented at this time.
* A `static mut` continues to always represent a memory location. All references
to a `static mut` continue to be `unsafe`.
This is a large breaking change, and many programs will need to be updated
accordingly. A summary of the breaking changes is:
* Statics may no longer be used in patterns. Statics now always represent a
memory location, which can sometimes be modified. To fix code, repurpose the
matched-on-`static` to a `const`.
static FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
change this code to:
const FOO: uint = 4;
match n {
FOO => { /* ... */ }
_ => { /* ... */ }
}
* Statics may no longer refer to other statics by value. Due to statics being
able to change at runtime, allowing them to reference one another could
possibly lead to confusing semantics. If you are in this situation, use a
constant initializer instead. Note, however, that statics may reference other
statics by address, however.
* Statics may no longer be used in constant expressions, such as array lengths.
This is due to the same restrictions as listed above. Use a `const` instead.
[breaking-change]
[rfc]: https://github.com/rust-lang/rfcs/pull/246
parameter list.
This breaks code like:
fn f(a: int, a: int) { ... }
fn g<T,T>(a: T) { ... }
Change this code to not use the same name for a parameter. For example:
fn f(a: int, b: int) { ... }
fn g<T,U>(a: T) { ... }
Code like this is *not* affected, since `_` is not an identifier:
fn f(_: int, _: int) { ... } // OK
Closes#17568.
[breaking-change]
Fixes that unit-like structs cannot be used if they are reexported and
used in another crate. The compiler fails with an ICE, because unit-like
structs are exported as DefFn and the expression `UnitStruct` is
interpreted as function pointer instead of a call to the constructor.
To resolve this ambiguity tuple-like struct constructors are now exported
as CtorFn. When `rustc::metadata::decoder` finds a CtorFn it sets a new
flag `is_ctor` in DefFn to true.
Relevant changes are in `rustc::metadata::{encoder, decoder}` and in
`rustc::middle::ty`.
Closes#12660 and #16973.