Support QNX 7.1 with `io-sock`+libstd and QNX 8.0 (`no_std` only)
Changes of this pull request:
1. Refactor code for qnx nto targets to share more code in file `nto_qnx.rs`
1. Add support for an additional network stack on nto qnx 7.1.
QNX 7.1 supports two network stacks:
1. `io-pkt`, which is default
2. `io-sock`, which is optional on 7.1 but default in QNX 8.0
As one can see in the [io-sock migration notes](https://www.qnx.com/developers/docs/7.1/index.html#com.qnx.doc.neutrino.io_sock/topic/migrate_app.html), this changes the libc API in a way similar to e.g. linux-gnu vs. linux-musl.
This change adds a new target which has a different value for `target_env`, so that e.g. libc can distinguish between both APIs.
2. Add initial support for QNX 8.0, thanks to AkhilTThomas. As it turned out, the problem with forking many processes still exists in QNX 8.0. Because if this, we are now using it for any QNX version (i.e. not check for `target_env` anymore).
Update emscripten std tests
This disables a bunch of emscripten tests that test things emscripten doesn't support and re-enables a whole bunch of tests which now work just fine on emscripten.
Tested with `EMCC_CFLAGS="-s MAXIMUM_MEMORY=2GB" ./x.py test library/ --target wasm32-unknown-emscripten`.
- Simplify some of the language
- Minor grammar fixes
- Don't imply that pipes *only* work across multiple processes; instead,
*suggest* that they're typically used across two or more separate
processes.
- Specify that portable applications cannot use multiple readers or
multiple writers for messages larger than a byte, due to potential
interleaving.
- Remove no-longer-referenced footnote URLs.
Fix set_name in thread mod for NuttX
Replace `pthread_set_name_np` with `pthread_setname_np` for NuttX in the `set_name` function, this change aligns the implementation with the correct API available on NuttX
This patch ensures thread naming works correctly on NuttX platforms.
See also:
0f9f8c91ad/src/unix/nuttx/mod.rs (L562)8f3a2a6f76/include/pthread.h (L511-L514)
Add `File already exists` error doc to `hard_link` function
## Description
If the link path already exists, the error `AlreadyExists` is returned. This commit adds this error to the docs.
I tested it with the current rust master version, this error was returned when there is already a link for the file is present.
This was the error returned:
```
[harshit:../Desktop/rust_compiler_testing/hard_link (master|…5)] cargo +stage1 run
Compiling hard_link v0.1.0 (/home/harshit/Desktop/rust_compiler_testing/hard_link)
Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.12s
Running `target/debug/hard_link`
Err(Os { code: 17, kind: AlreadyExists, message: "File exists" })
```
This is my first PR on rust, any suggestions on which issue I can take next are most welcome 😄Fixes#130117
Replace `pthread_set_name_np` with `pthread_setname_np` for NuttX in the `set_name` function,
this change aligns the implementation with the correct API available on NuttX
This patch ensures thread naming works correctly on NuttX platforms.
Signed-off-by: Huang Qi <huangqi3@xiaomi.com>
Implement `ByteStr` and `ByteString` types
Approved ACP: https://github.com/rust-lang/libs-team/issues/502
Tracking issue: https://github.com/rust-lang/rust/issues/134915
These types represent human-readable strings that are conventionally,
but not always, UTF-8. The `Debug` impl prints non-UTF-8 bytes using
escape sequences, and the `Display` impl uses the Unicode replacement
character.
This is a minimal implementation of these types and associated trait
impls. It does not add any helper methods to other types such as `[u8]`
or `Vec<u8>`.
I've omitted a few implementations of `AsRef`, `AsMut`, and `Borrow`,
when those would be the second implementation for a type (counting the
`T` impl), to avoid potential inference failures. We can attempt to add
more impls later in standalone commits, and run them through crater.
In addition to the `bstr` feature, I've added a `bstr_internals` feature
for APIs provided by `core` for use by `alloc` but not currently
intended for stabilization.
This API and its implementation are based *heavily* on the `bstr` crate
by Andrew Gallant (`@BurntSushi).`
r? `@BurntSushi`
doc: Point to methods on `Command` as alternatives to `set/remove_var`
Make these methods more discoverable, as configuring a child process is a common reason for manipulating the environment.
Remove dead rustc_allowed_through_unstable_modules for std::os::fd contents
As far as I was able to reconstruct, the history here is roughly as follows:
- https://github.com/rust-lang/rust/pull/99723 added some `rustc_allowed_through_unstable_modules` to the types in `std::os::fd::raw` since they were accessible on stable via the unstable `std::os::wasi::io::AsRawFd` path. (This was needed to fix https://github.com/rust-lang/rust/issues/99502.)
- Shortly thereafter, https://github.com/rust-lang/rust/pull/98368 re-organized things so that instead of re-exporting from an internal `std::os::wasi::io::raw`, `std::os::wasi::io::AsRawFd` is now directly re-exported from `std::os::fd`. This also made `library/std/src/os/wasi/io/raw.rs` entirely dead code as far as I can tell, it's not imported by anything any more.
- Shortly thereafter, https://github.com/rust-lang/rust/pull/103308 stabilizes `std::os::wasi::io`, so `rustc_allowed_through_unstable_modules` is not needed any more to access `std::os::wasi::io::AsRawFd`. There is even a comment in `library/std/src/os/wasi/io/raw.rs` saying the attribute can be removed now, but that file is dead code so it is not touched as part of the stabilization.
I did a grep for `pub use crate::os::fd` and all the re-exports I could find are in stable modules. So given all that, we can remove the `rustc_allowed_through_unstable_modules` (hoping they are not also re-exported somewhere else, it's really hard to be sure about this).
I have checked that std still builds after this PR on the wasm32-wasip2 target.
Clarify note in `std::sync::LazyLock` example
I doubt most people know what it means, as I did not until a week ago. In the current form, it seems like a `TODO:`.
UEFI paths can be of 4 types:
1. Absolute Shell Path: Uses shell mappings
2. Absolute Device Path: this is what we want
3: Relative root: path relative to the current root.
4: Relative
Absolute shell path can be identified with `:` and Absolute Device path
can be identified with `/`. Relative root path will start with `\`.
The algorithm is mostly taken from edk2 UEFI shell implementation and is
somewhat simple. Check for the path type in order.
For Absolute Shell path, use `EFI_SHELL->GetDevicePathFromMap` to
get a BorrowedDevicePath for the volume.
For Relative paths, we use the current working directory to construct
the new path.
BorrowedDevicePath abstraction is needed to interact with
`EFI_SHELL->GetDevicePathFromMap` which returns a Device Path Protocol
with the lifetime of UEFI shell.
Absolute Shell paths cannot exist if UEFI shell is missing.
Signed-off-by: Ayush Singh <ayush@beagleboard.org>
std: lazily allocate the main thread handle
https://github.com/rust-lang/rust/pull/123550 eliminated the allocation of the main thread handle, but at the cost of greatly increased complexity. This PR proposes another approach: Instead of creating the main thread handle itself, the runtime simply remembers the thread ID of the main thread. The main thread handle is then only allocated when it is used, using the same lazy-initialization mechanism as for non-runtime use of `thread::current`, and the `name` method uses the thread ID to identify the main thread handle and return the correct name ("main") for it.
Thereby, we also allow accessing `thread::current` before main: as the runtime no longer tries to install its own handle, this will no longer trigger an abort. Rather, the name returned from `name` will only be "main" after the runtime initialization code has run, but I think that is acceptable.
This new approach also requires some changes to the signal handling code, as calling `thread::current` would now allocate when called on the main thread, which is not acceptable. I fixed this by adding a new function (`with_current_name`) that performs all the naming logic without allocation or without initializing the thread ID (which could allocate on some platforms).
Reverts #123550, CC ``@GnomedDev``
Also, the macro is only called three times, and all with the same local variable entry_ptr, so just use the local variable directly,
and rename the macro to entry_field_ptr.
Thereby, we also allow accessing thread::current before main: as the runtime no longer tries to install its own handle, this will no longer trigger an abort. Rather, the name returned from name will only be "main" after the runtime initialization code has run, but I think that is acceptable.
This new approach also requires some changes to the signal handling code, as calling `thread::current` would now allocate when called on the main thread, which is not acceptable. I fixed this by adding a new function (`with_current_name`) that performs all the naming logic without allocation or without initializing the thread ID (which could allocate on some platforms).
use a single large catch_unwind in lang_start
I originally planned to use `abort_unwind` but reading the comment in `thread_cleanup` it seems we are deliberately going for slightly nicer error messages here, so this preserves that. It still seems nice to not repeat `catch_unwind` so often.
uefi: helpers: Introduce OwnedDevicePath
This PR is split off from #135368 to reduce noise.
No real functionality changes, just some quality of life improvements.
Also implement Debug for OwnedDevicePath for some quality of life
improvements.
This PR is split off from #135368 to reduce noise.
Rename DevicePath to OwnedDevicePath. This is to allow a non-owning
version of DevicePath in the future to work with UEFI shell APIs which
provide const pointers to device paths for UEFI shell fs mapping.
Also implement Debug for OwnedDevicePath for some quality of life
improvements.
Signed-off-by: Ayush Singh <ayush@beagleboard.org>
path: Move is_absolute check to sys::path
I am working on fs support for UEFI [0], which similar to windows has prefix components, but is not quite same as Windows. It also seems that Prefix is tied closely to Windows and cannot really be extended [1].
This PR just tries to remove coupling between Prefix and absolute path checking to allow platforms to provide there own implementation to check if a path is absolute or not.
I am not sure if any platform other than windows currently uses Prefix, so I have kept the path.prefix().is_some() check in most cases.
[0]: https://github.com/rust-lang/rust/pull/135368
[1]: https://github.com/rust-lang/rust/issues/52331#issuecomment-2492796137