scoped threads: pass closure through MaybeUninit to avoid invalid dangling references
The `main` function defined here looks roughly like this, if it were written as a more explicit stand-alone function:
```rust
// Not showing all the `'lifetime` tracking, the point is that
// this closure might live shorter than `thread`.
fn thread(control: ..., closure: impl FnOnce() + 'lifetime) {
closure();
control.signal_done();
// A lot of time can pass here.
}
```
Note that `thread` continues to run even after `signal_done`! Now consider what happens if the `closure` captures a reference of lifetime `'lifetime`:
- The type of `closure` is a struct (the implicit unnameable closure type) with a `&'lifetime mut T` field. References passed to a function are marked with `dereferenceable`, which is LLVM speak for *this reference will remain live for the entire duration of this function*.
- The closure runs, `signal_done` runs. Then -- potentially -- this thread gets scheduled away and the main thread runs, seeing the signal and returning to the user. Now `'lifetime` ends and the memory the reference points to might be deallocated.
- Now we have UB! The reference that as passed to `thread` with the promise of remaining live for the entire duration of the function, actually got deallocated while the function still runs. Oops.
Long-term I think we should be able to use `ManuallyDrop` to fix this without `unsafe`, or maybe a new `MaybeDangling` type. I am working on an RFC for that. But in the mean time it'd be nice to fix this so that Miri with `-Zmiri-retag-fields` (which is needed for "full enforcement" of all the LLVM flags we generate) stops erroring on scoped threads.
Fixes https://github.com/rust-lang/rust/issues/101983
r? `@m-ou-se`
Add cgroupv1 support to available_parallelism
Fixes#97549
My dev machine uses cgroup v2 so I was only able to test that code path. So the v1 code path is written only based on documentation. I could use some help testing that it works on a machine with cgroups v1:
```
$ x.py build --stage 1
# quota.rs
fn main() {
println!("{:?}", std:🧵:available_parallelism());
}
# assuming stage1 is linked in rustup
$ rust +stage1 quota.rs
# spawn a new cgroup scope for the current user
$ sudo systemd-run -p CPUQuota="300%" --uid=$(id -u) -tdS
# should print Ok(3)
$ ./quota
```
If it doesn't work as expected an strace, the contents of `/proc/self/cgroups` and the structure of `/sys/fs/cgroups` would help.
Remove `#[rustc_deprecated]`
This removes `#[rustc_deprecated]` and introduces diagnostics to help users to the right direction (that being `#[deprecated]`). All uses of `#[rustc_deprecated]` have been converted. CI is expected to fail initially; this requires #95958, which includes converting `stdarch`.
I plan on following up in a short while (maybe a bootstrap cycle?) removing the diagnostics, as they're only intended to be short-term.
Mutex and Condvar are being replaced by more efficient implementations, which need thread parking themselves (see #93740). Therefore use the pthread synchronization primitives directly. Also, avoid allocating because the Parker struct is being placed in an Arc anyways.
Use modern formatting for format! macros
This updates the standard library's documentation to use the new format_args syntax.
The documentation is worthwhile to update as it should be more idiomatic
(particularly for features like this, which are nice for users to get acquainted
with). The general codebase is likely more hassle than benefit to update: it'll
hurt git blame, and generally updates can be done by folks updating the code if
(and when) that makes things more readable with the new format.
A few places in the compiler and library code are updated (mostly just due to
already having been done when this commit was first authored).
`eprintln!("{}", e)` becomes `eprintln!("{e}")`, but `eprintln!("{}", e.kind())` remains untouched.
This updates the standard library's documentation to use the new syntax. The
documentation is worthwhile to update as it should be more idiomatic
(particularly for features like this, which are nice for users to get acquainted
with). The general codebase is likely more hassle than benefit to update: it'll
hurt git blame, and generally updates can be done by folks updating the code if
(and when) that makes things more readable with the new format.
A few places in the compiler and library code are updated (mostly just due to
already having been done when this commit was first authored).
Simpilfy thread::JoinInner.
`JoinInner`'s `native` field was an `Option`, but that's unnecessary.
Also, thanks to `Arc::get_mut`, there's no unsafety needed in `JoinInner::join()`.
It now panic!()s on its own, rather than resume_unwind'ing the panic
payload from the thread. Using resume_unwind skips the panic_handler,
meaning that the main thread would never have a panic handler run, which
can get confusing.
Clarify the guarantees that ThreadId does and doesn't make.
The existing documentation does not spell out whether `ThreadId`s are unique during the lifetime of a thread or of a process. I had to examine the source code to realise (pleasingly!) that they're unique for the lifetime of a process. That seems worth documenting clearly, as it's a strong guarantee.
Examining the way `ThreadId`s are created also made me realise that the `as_u64` method on `ThreadId` could be a trap for the unwary on those platforms where the platform's notion of a thread identifier is also a 64 bit integer (particularly if they happen to use a similar identifier scheme to `ThreadId`). I therefore think it's worth being even clearer that there's no relationship between the two.
This commit is intended to follow the stabilization disposition of the
FCP that has now finished in #84223. This stabilizes the ability to flag
thread local initializers as `const` expressions which enables the macro
to generate more efficient code for accessing it, notably removing
runtime checks for initialization.
More information can also be found in #84223 as well as the tests where
the feature usage was removed in this PR.
Closes#84223
The "fixed" in "fixed steady state limits" means to exclude load-dependent resource prioritization
that would calculate to 100% of capacity on an idle system and less capacity on a loaded system.
Additionally I also exclude "system load" since it would be silly to try to identify
other, perhaps higher priority, processes hogging some CPU cores that aren't explicitly excluded
by masks/quotas/whatever.
This commit goes through and updates various `#[cfg]` as appropriate to
get the wasm64-unknown-unknown target behaving similarly to the
wasm32-unknown-unknown target. Most of this is just updating various
conditions for `target_arch = "wasm32"` to also account for `target_arch
= "wasm64"` where appropriate. This commit also lists `wasm64` as an
allow-listed architecture to not have the `restricted_std` feature
enabled, enabling experimentation with `-Z build-std` externally.
The main goal of this commit is to enable playing around with
`wasm64-unknown-unknown` externally via `-Z build-std` in a way that's
similar to the `wasm32-unknown-unknown` target. These targets are
effectively the same and only differ in their pointer size, but wasm64
is much newer and has much less ecosystem/library support so it'll still
take time to get wasm64 fully-fledged.
Add JoinHandle::is_running.
This adds:
```rust
impl<T> JoinHandle<T> {
/// Checks if the the associated thread is still running its main function.
///
/// This might return `false` for a brief moment after the thread's main
/// function has returned, but before the thread itself has stopped running.
pub fn is_running(&self) -> bool;
}
```
The usual way to check if a background thread is still running is to set some atomic flag at the end of its main function. We already do that, in the form of dropping an Arc which will reduce the reference counter. So we might as well expose that information.
This is useful in applications with a main loop (e.g. a game, gui, control system, ..) where you spawn some background task, and check every frame/iteration whether the background task is finished to .join() it in that frame/iteration while keeping the program responsive.
Add #[must_use] to remaining std functions (O-Z)
I've run out of compelling reasons to group functions together across crates so I'm just going to go module-by-module. This is half of the remaining items from the `std` crate, from O-Z.
`panicking::take_hook` has a side effect: it unregisters the current panic hook, returning it. I almost ignored it, but the documentation example shows `let _ = panic::take_hook();`, so following suit I went ahead and added a `#[must_use]`.
```rust
std::panicking fn take_hook() -> Box<dyn Fn(&PanicInfo<'_>) + 'static + Sync + Send>;
```
I added these functions that clippy did not flag:
```rust
std::path::Path fn starts_with<P: AsRef<Path>>(&self, base: P) -> bool;
std::path::Path fn ends_with<P: AsRef<Path>>(&self, child: P) -> bool;
std::path::Path fn with_file_name<S: AsRef<OsStr>>(&self, file_name: S) -> PathBuf;
std::path::Path fn with_extension<S: AsRef<OsStr>>(&self, extension: S) -> PathBuf;
```
Parent issue: #89692
r? `@joshtriplett`