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Author SHA1 Message Date
Matthias Krüger
ee3a2c7a8c
Rollup merge of #94549 - m-ou-se:thread-is-finished, r=yaahc
Rename JoinHandle::is_running to is_finished.

This is renaming `is_running` to `is_finished` as discussed on the tracking issue here: https://github.com/rust-lang/rust/issues/90470#issuecomment-1050188499

Taking some of the docs suggestions from https://github.com/rust-lang/rust/pull/94033
2022-03-04 17:31:06 +01:00
Mara Bos
dadf2adbe9 Rename JoinHandle::is_running to is_finished and update docs.
Co-authored-by: Josh Triplett <josh@joshtriplett.org>
2022-03-03 12:09:17 +01:00
The 8472
e18abbf2ac update available_parallelism docs since cgroups and sched_getaffinity are now taken into account 2022-03-03 00:43:46 +01:00
NyantasticUwU
c61d5923f2
Fix typo.
Yeah just a typo (probably some breaking changes in here be careful) :)
2022-02-22 11:44:45 -06:00
Matthias Krüger
bb260e8950
Rollup merge of #92555 - m-ou-se:scoped-threads, r=Amanieu
Implement RFC 3151: Scoped threads.

This implements https://github.com/rust-lang/rfcs/pull/3151

r? `@Amanieu`
2022-01-23 20:13:02 +01:00
Mara Bos
12cc7d9e15 Add tracking issue number for scoped_threads. 2022-01-22 16:03:23 +01:00
Mara Bos
e572c5a3d5 Simplify Send/Sync of std:🧵:Packet. 2022-01-22 16:02:18 +01:00
bors
256721ee51 Auto merge of #92553 - m-ou-se:thread-join-simplify, r=Mark-Simulacrum
Simpilfy thread::JoinInner.

`JoinInner`'s `native` field was an `Option`, but that's unnecessary.

Also, thanks to `Arc::get_mut`, there's no unsafety needed in `JoinInner::join()`.
2022-01-13 03:46:19 +00:00
Yoshua Wuyts
3632f41c78 Stabilize #[feature(available_parallelism)] 2022-01-07 01:07:10 +01:00
Mara Bos
a9efbaf3a5 Rename n_running_threads to num_running_threads. 2022-01-05 12:14:32 +01:00
Mara Bos
c429ade760 Fix typo in is_running() docs.
Co-authored-by: Mattias Buelens <649348+MattiasBuelens@users.noreply.github.com>
2022-01-04 18:40:00 +01:00
Mara Bos
f5217792ed Simplify panicking mechanism of thread::scope.
It now panic!()s on its own, rather than resume_unwind'ing the panic
payload from the thread. Using resume_unwind skips the panic_handler,
meaning that the main thread would never have a panic handler run, which
can get confusing.
2022-01-04 16:10:14 +01:00
Mara Bos
0e24ad537b Implement RFC 3151: Scoped threads. 2022-01-04 14:51:39 +01:00
Mara Bos
a45b3ac183 Simpilfy thread::JoinInner. 2022-01-04 14:08:44 +01:00
Matthias Krüger
30ec1f0384
Rollup merge of #84083 - ltratt:threadid_doc_tweak, r=dtolnay
Clarify the guarantees that ThreadId does and doesn't make.

The existing documentation does not spell out whether `ThreadId`s are unique during the lifetime of a thread or of a process. I had to examine the source code to realise (pleasingly!) that they're unique for the lifetime of a process. That seems worth documenting clearly, as it's a strong guarantee.

Examining the way `ThreadId`s are created also made me realise that the `as_u64` method on `ThreadId` could be a trap for the unwary on those platforms where the platform's notion of a thread identifier is also a 64 bit integer (particularly if they happen to use a similar identifier scheme to `ThreadId`). I therefore think it's worth being even clearer that there's no relationship between the two.
2022-01-01 22:49:47 +01:00
Laurence Tratt
d66a9e16ba Language tweak. 2021-12-25 15:18:55 +00:00
Ralf Jung
fbceb7ac3b JoinHandle docs: add missing 'the' 2021-12-20 18:30:29 +01:00
Alex Crichton
a0c959750a std: Stabilize the thread_local_const_init feature
This commit is intended to follow the stabilization disposition of the
FCP that has now finished in #84223. This stabilizes the ability to flag
thread local initializers as `const` expressions which enables the macro
to generate more efficient code for accessing it, notably removing
runtime checks for initialization.

More information can also be found in #84223 as well as the tests where
the feature usage was removed in this PR.

Closes #84223
2021-11-29 07:23:46 -08:00
The8472
39b98e8c1a Expand available_parallelism docs in anticipation of cgroup quotas
The "fixed" in "fixed steady state limits" means to exclude load-dependent resource prioritization
that would calculate to 100% of capacity on an idle system and less capacity on a loaded system.

Additionally I also exclude "system load" since it would be silly to try to identify
other, perhaps higher priority, processes hogging some CPU cores that aren't explicitly excluded
by masks/quotas/whatever.
2021-11-19 22:52:09 +01:00
Alex Crichton
971638824f Use target_family = "wasm" 2021-11-10 08:35:42 -08:00
Alex Crichton
7f3ffbc8c2 std: Get the standard library compiling for wasm64
This commit goes through and updates various `#[cfg]` as appropriate to
get the wasm64-unknown-unknown target behaving similarly to the
wasm32-unknown-unknown target. Most of this is just updating various
conditions for `target_arch = "wasm32"` to also account for `target_arch
= "wasm64"` where appropriate. This commit also lists `wasm64` as an
allow-listed architecture to not have the `restricted_std` feature
enabled, enabling experimentation with `-Z build-std` externally.

The main goal of this commit is to enable playing around with
`wasm64-unknown-unknown` externally via `-Z build-std` in a way that's
similar to the `wasm32-unknown-unknown` target. These targets are
effectively the same and only differ in their pointer size, but wasm64
is much newer and has much less ecosystem/library support so it'll still
take time to get wasm64 fully-fledged.
2021-11-10 08:35:42 -08:00
bors
6384dca100 Auto merge of #90439 - m-ou-se:thread-is-running, r=Mark-Simulacrum
Add JoinHandle::is_running.

This adds:
```rust
impl<T> JoinHandle<T> {
    /// Checks if the the associated thread is still running its main function.
    ///
    /// This might return `false` for a brief moment after the thread's main
    /// function has returned, but before the thread itself has stopped running.
    pub fn is_running(&self) -> bool;
}
```
The usual way to check if a background thread is still running is to set some atomic flag at the end of its main function. We already do that, in the form of dropping an Arc which will reduce the reference counter. So we might as well expose that information.

This is useful in applications with a main loop (e.g. a game, gui, control system, ..) where you spawn some background task, and check every frame/iteration whether the background task is finished to .join() it in that frame/iteration while keeping the program responsive.
2021-11-02 08:11:57 +00:00
Mara Bos
978ebd9c8c Add tracking issue for thread_is_running. 2021-11-01 15:04:24 +01:00
Mara Bos
d718b1a795 Add JoinHandle::is_running. 2021-10-31 15:09:36 +01:00
Matthias Krüger
455a79acab
Rollup merge of #90431 - jkugelman:must-use-std-o-through-z, r=joshtriplett
Add #[must_use] to remaining std functions (O-Z)

I've run out of compelling reasons to group functions together across crates so I'm just going to go module-by-module. This is half of the remaining items from the `std` crate, from O-Z.

`panicking::take_hook` has a side effect: it unregisters the current panic hook, returning it. I almost ignored it, but the documentation example shows `let _ = panic::take_hook();`, so following suit I went ahead and added a `#[must_use]`.

```rust
std::panicking   fn take_hook() -> Box<dyn Fn(&PanicInfo<'_>) + 'static + Sync + Send>;
```

I added these functions that clippy did not flag:

```rust
std::path::Path   fn starts_with<P: AsRef<Path>>(&self, base: P) -> bool;
std::path::Path   fn ends_with<P: AsRef<Path>>(&self, child: P) -> bool;
std::path::Path   fn with_file_name<S: AsRef<OsStr>>(&self, file_name: S) -> PathBuf;
std::path::Path   fn with_extension<S: AsRef<OsStr>>(&self, extension: S) -> PathBuf;
```

Parent issue: #89692

r? `@joshtriplett`
2021-10-31 13:20:07 +01:00
John Kugelman
a81d4b18ea Add #[must_use] to remaining std functions (O-Z) 2021-10-30 23:37:32 -04:00
Matthias Krüger
d872d7fd00
Rollup merge of #89789 - jkugelman:must-use-thread-builder, r=joshtriplett
Add #[must_use] to thread::Builder

I copied the wording of the [`fmt::Debug` builders](https://doc.rust-lang.org/src/core/fmt/builders.rs.html#444).

Affects:

```rust
std/src/thread/mod.rs:289:5   std:🧵:Builder   fn new() -> Builder;
std/src/thread/mod.rs:318:5   std:🧵:Builder   fn name(mut self, name: String) -> Builder;
std/src/thread/mod.rs:341:5   std:🧵:Builder   fn stack_size(mut self, size: usize) -> Builder;
```

Parent issue: #89692

r? `@joshtriplett`
2021-10-31 00:33:23 +02:00
The8472
fd25491807 Add caveat about changing parallelism and function call overhead 2021-10-23 13:01:07 +02:00
Matthias Krüger
06110c0c46
Rollup merge of #89670 - yoshuawuyts:available-parallelism-docs, r=joshtriplett
Improve `std:🧵:available_parallelism` docs

_Tracking issue: https://github.com/rust-lang/rust/issues/74479_

This PR reworks the documentation of `std:🧵:available_parallelism`, as requested [here](https://github.com/rust-lang/rust/pull/89324#issuecomment-934343254).

## Changes

The following changes are made:

- We've removed prior mentions of "hardware threads" and instead centers the docs around "parallelism" as a resource available to a program.
- We now provide examples of when `available_parallelism` may return numbers that differ from the number of CPU cores in the host machine.
- We now mention that the amount of available parallelism may change over time.
- We make note of which platform components we don't take into account which more advanced users may want to take note of.
- The example has been updated, which should be a bit easier to use.
- We've added a docs alias to `num-cpus` which provides similar functionality to `available_parallelism`, and is one of the most popular crates on crates.io.

---

Thanks!

r? `@BurntSushi`
2021-10-13 22:51:01 +02:00
Yoshua Wuyts
21429eda2d Improve std:🧵:available_parallelism docs 2021-10-13 17:57:05 +02:00
John Kugelman
6a8311cbfd
Update library/std/src/thread/mod.rs
Co-authored-by: Josh Triplett <josh@joshtriplett.org>
2021-10-12 10:48:27 -04:00
John Kugelman
e4c5e86228 Add #[must_use] to thread::Builder 2021-10-11 17:25:47 -04:00
John Kugelman
06e625f7d5 Add #[must_use] to as_type conversions 2021-10-11 13:57:38 -04:00
Marcelo Diop-Gonzalez
82c974dab5 Fix minor std::thread documentation typo
callers of spawn_unchecked() need to make sure that the thread
not outlive references in the passed closure, not the other way around.
2021-10-08 15:29:04 -04:00
Manish Goregaokar
b4615b5bf9
Rollup merge of #89324 - yoshuawuyts:hardware-parallelism, r=m-ou-se
Rename `std:🧵:available_conccurrency` to `std:🧵:available_parallelism`

_Tracking issue: https://github.com/rust-lang/rust/issues/74479_

This PR renames  `std:🧵:available_conccurrency` to `std:🧵:available_parallelism`.

## Rationale

The API was initially named `std:🧵:hardware_concurrency`, mirroring the [C++ API of the same name](https://en.cppreference.com/w/cpp/thread/thread/hardware_concurrency). We eventually decided to omit any reference to the word "hardware" after [this comment](https://github.com/rust-lang/rust/pull/74480#issuecomment-662045841). And so we ended up with `available_concurrency` instead.

---

For a talk I was preparing this week I was reading through ["Understanding and expressing scalable concurrency" (A. Turon, 2013)](http://aturon.github.io/academic/turon-thesis.pdf), and the following passage stood out to me (emphasis mine):

> __Concurrency is a system-structuring mechanism.__ An interactive system that deals with disparate asynchronous events is naturally structured by division into concurrent threads with disparate responsibilities. Doing so creates a better fit between problem and solution, and can also decrease the average latency of the system by preventing long-running computations from obstructing quicker ones.

> __Parallelism is a resource.__ A given machine provides a certain capacity for parallelism, i.e., a bound on the number of computations it can perform simultaneously. The goal is to maximize throughput by intelligently using this resource. For interactive systems, parallelism can decrease latency as well.

_Chapter 2.1: Concurrency is not Parallelism. Page 30._

---

_"Concurrency is a system-structuring mechanism. Parallelism is a resource."_ — It feels like this accurately captures the way we should be thinking about these APIs. What this API returns is not "the amount of concurrency available to the program" which is a property of the program, and thus even with just a single thread is effectively unbounded. But instead it returns "the amount of _parallelism_ available to the program", which is a resource hard-constrained by the machine's capacity (and can be further restricted by e.g. operating systems).

That's why I'd like to propose we rename this API from `available_concurrency` to `available_parallelism`. This still meets the criteria we previously established of not attempting to define what exactly we mean by "hardware", "threads", and other such words. Instead we only talk about "concurrency" as an abstract resource available to our program.

r? `@joshtriplett`
2021-10-06 12:33:17 -07:00
Yoshua Wuyts
03fbc160cd Add doc aliases to std:🧵:available_parallelism 2021-10-04 11:13:39 +02:00
Yoshua Wuyts
6cc91cb3d8 Rename std:🧵:available_onccurrency to std:🧵:available_parallelism 2021-09-28 14:59:33 +02:00
bjorn3
af7eededaa Remove an allocation from rt::init
Previously the thread name would first be heap allocated and then
re-allocated to add a nul terminator. Now it will be heap allocated only
once with nul terminator added form the start.
2021-09-16 14:41:09 +02:00
Godmar Back
2a56a4fe54 removed references to parent/child from std::thread documentation
- also clarifies how thread.join and detaching of threads works
- the previous prose implied that there is a relationship between a
spawning thread and the thread being spawned, and that "child" threads
couldn't outlive their parents unless detached, which is incorrect.
2021-08-07 11:33:18 -04:00
Ali Malik
e43254aad1 Fix may not to appropriate might not or must not 2021-07-29 01:15:20 -04:00
Ralf Jung
dbc2b55baf rename variable 2021-07-10 14:14:09 +02:00
Ralf Jung
2750d3ac6a avoid reentrant lock acquire when ThreadIds run out 2021-07-10 11:54:38 +02:00
Godmar Back
fb464a3b39 rewrote documentation for thread::yield_now()
The old documentation suggested the use of yield_now for repeated
polling instead of discouraging it; it also made the false claim that
channels are implementing using yield_now. (They are not, except for
a corner case).
2021-07-06 15:50:42 -04:00
Christiaan Dirkx
9063edaf3b Move available_concurrency implementation to sys 2021-06-21 11:01:46 +02:00
Christiaan Dirkx
1fb3256fcb Replace all fmt.pad with debug_struct 2021-04-21 14:38:24 +02:00
Alex Crichton
c6eea222a9 std: Add a variant of thread locals with const init
This commit adds a variant of the `thread_local!` macro as a new
`thread_local_const_init!` macro which requires that the initialization
expression is constant (e.g. could be stuck into a `const` if so
desired). This form of thread local allows for a more efficient
implementation of `LocalKey::with` both if the value has a destructor
and if it doesn't. If the value doesn't have a destructor then `with`
should desugar to exactly as-if you use `#[thread_local]` given
sufficient inlining.

The purpose of this new form of thread locals is to precisely be
equivalent to `#[thread_local]` on platforms where possible for values
which fit the bill (those without destructors). This should help close
the gap in performance between `thread_local!`, which is safe, relative
to `#[thread_local]`, which is not easy to use in a portable fashion.
2021-04-16 09:21:38 -07:00
Laurence Tratt
8d8f6995ce Clarify the guarantees that ThreadId does and doesn't make.
The existing documentation does not spell out whether `ThreadId`s are unique
during the lifetime of a thread or of a process. I had to examine the source
code to realise (pleasingly!) that they're unique for the lifetime of a process.
That seems worth documenting clearly, as it's a strong guarantee.

Examining the way `ThreadId`s are created also made me realise that the `as_u64`
method on `ThreadId` could be a trap for the unwary on those platforms where the
platform's notion of a thread identifier is also a 64 bit integer (particularly
if they happen to use a similar identifier scheme to `ThreadId`). I therefore
think it's worth being even clearer that there's no relationship between the
two.
2021-04-11 09:35:00 +01:00
Mara Bos
2afa4cc958 Use DebugStruct::finish_non_exhaustive() in std. 2021-03-27 13:29:23 +01:00
Yuki Okushi
bb06b13131
Rollup merge of #79849 - Digital-Chaos:sleep-zero, r=m-ou-se
Clarify docs regarding sleep of zero duration

Clarify that the behaviour of sleep() when given a duration of zero is actually platform specific.
2021-02-10 12:24:18 +09:00
James Wright
bb2a27ba4f
Update library/std/src/thread/mod.rs
Fix link reference

Co-authored-by: Joshua Nelson <joshua@yottadb.com>
2021-01-15 21:41:26 +00:00