Implement repr(packed) for repr(simd)
This allows creating vectors with non-power-of-2 lengths that do not have padding. See rust-lang/portable-simd#319
cleanup: remove pointee types
This can't be merged until the oldest LLVM version we support uses opaque pointers, which will be the case after #114148. (Also note `-Cllvm-args="-opaque-pointers=0"` can technically be used in LLVM 15, though I don't think we should support that configuration.)
I initially hoped this would provide some minor perf win, but in https://github.com/rust-lang/rust/pull/105412#issuecomment-1341224450 it had very little impact, so this is only valuable as a cleanup.
As a followup, this will enable #96242 to be resolved.
r? `@ghost`
`@rustbot` label S-blocked
This commit adds cross-language LLVM Control Flow Integrity (CFI)
support to the Rust compiler by adding the
`-Zsanitizer-cfi-normalize-integers` option to be used with Clang
`-fsanitize-cfi-icall-normalize-integers` for normalizing integer types
(see https://reviews.llvm.org/D139395).
It provides forward-edge control flow protection for C or C++ and Rust
-compiled code "mixed binaries" (i.e., for when C or C++ and Rust
-compiled code share the same virtual address space). For more
information about LLVM CFI and cross-language LLVM CFI support for the
Rust compiler, see design document in the tracking issue #89653.
Cross-language LLVM CFI can be enabled with -Zsanitizer=cfi and
-Zsanitizer-cfi-normalize-integers, and requires proper (i.e.,
non-rustc) LTO (i.e., -Clinker-plugin-lto).
Updates `interpret`, `codegen_ssa`, and `codegen_cranelift` to consume the new cast instead of the intrinsic.
Includes `CastTransmute` for custom MIR building, to be able to test the extra UB.
Add `round_ties_even` to `f32` and `f64`
Tracking issue: #96710
Redux of #82273. See also #55107
Adds a new method, `round_ties_even`, to `f32` and `f64`, that rounds the float to the nearest integer , rounding halfway cases to the number with an even least significant bit. Uses the `roundeven` LLVM intrinsic to do this.
Of the five IEEE 754 rounding modes, this is the only one that doesn't already have a round-to-integer function exposed by Rust (others are `round`, `floor`, `ceil`, and `trunc`). Ties-to-even is also the rounding mode used for int-to-float and float-to-float `as` casts, as well as float arithmentic operations. So not having an explicit rounding method for it seems like an oversight.
Bikeshed: this PR currently uses `round_ties_even` for the name of the method. But maybe `round_ties_to_even` is better, or `round_even`, or `round_to_even`?
...and remove it from `PointeeInfo`, which isn't meant for this.
There are still various places (marked with FIXMEs) that assume all pointers
have the same size and alignment. Fixing this requires parsing non-default
address spaces in the data layout string, which will be done in a followup.
Implement simd_as for pointers
Expands `simd_as` (and `simd_cast`) to handle pointer-to-pointer, pointer-to-integer, and integer-to-pointer conversions.
cc ``@programmerjake`` ``@thomcc``
Add pointer masking convenience functions
This PR adds the following public API:
```rust
impl<T: ?Sized> *const T {
fn mask(self, mask: usize) -> *const T;
}
impl<T: ?Sized> *mut T {
fn mask(self, mask: usize) -> *const T;
}
// mod intrinsics
fn mask<T>(ptr: *const T, mask: usize) -> *const T
```
This is equivalent to `ptr.map_addr(|a| a & mask)` but also uses a cool llvm intrinsic.
Proposed in https://github.com/rust-lang/rust/pull/95643#issuecomment-1121562352
cc `@Gankra` `@scottmcm` `@RalfJung`
r? rust-lang/libs-api
Because `PassMode::Cast` is by far the largest variant, but is
relatively rare.
This requires making `PassMode` not impl `Copy`, and `Clone` is no
longer necessary. This causes lots of sigil adjusting, but nothing very
notable.
This commit adds the following functions all of which have a signature
`pointer, usize -> pointer`:
- `<*mut T>::mask`
- `<*const T>::mask`
- `intrinsics::ptr_mask`
These functions are equivalent to `.map_addr(|a| a & mask)` but they
utilize `llvm.ptrmask` llvm intrinsic.
*masks your pointers*