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Author SHA1 Message Date
Guillaume Gomez
caacb04830 Add GUI regression test for indent of trait items on mobile 2025-01-24 15:36:52 +01:00
Nicholas Nethercote
121e87bf14 Remove rustc::existing_doc_keyword lint.
`CheckAttrVisitor::check_doc_keyword` checks `#[doc(keyword = "..")]`
attributes to ensure they are on an empty module, and that the value is
a non-empty identifier.

The `rustc::existing_doc_keyword` lint checks these attributes to ensure
that the value is the name of a keyword.

It's silly to have two different checking mechanisms for these
attributes. This commit does the following.
- Changes `check_doc_keyword` to check that the value is the name of a
  keyword (avoiding the need for the identifier check, which removes a
  dependency on `rustc_lexer`).
- Removes the lint.
- Updates tests accordingly.

There is one hack: the `SelfTy` FIXME case used to used to be handled by
disabling the lint, but now is handled with a special case in
`is_doc_keyword`. That hack will go away if/when the FIXME is fixed.

Co-Authored-By: Guillaume Gomez <guillaume1.gomez@gmail.com>
2024-12-17 13:56:10 +11:00
Guillaume Gomez
90feb9a645 Improve positioning of "..." in collapsed impl block 2024-12-05 22:50:21 +01:00
Guillaume Gomez
5d26accecd Add GUI test for impl block doc display 2024-12-05 22:50:21 +01:00
Guillaume Gomez
1c63ec9fa0 Add GUI regression test for #130622 and for #131223 2024-10-04 18:01:52 +02:00
Michael Howell
5b1b2e97e3 rustdoc: make the header show all three buttons
This tweaks it to use less space for the breadcrumbs.
2024-09-10 17:56:06 -07:00
Michael Howell
d05323c7b4 rustdoc: redesign toolbar and disclosure widgets
This adds labels to the icons and moves them away from the search box.

These changes are made together, because they work together, but are based on
several complaints:

* The [+/-] thing are a Reddit-ism. They don't look like buttons, but look
  like syntax
  <https://rust-lang.zulipchat.com/#narrow/stream/266220-t-rustdoc/topic/More.20visual.20difference.20for.20the.20.2B.2F-.20.20Icons>,
  <https://github.com/rust-lang/rust/issues/59851>
  (some of these are laundry lists with more suggestions, but they all
  mention [+/-] looking wrong)

* The settings, help, and summary buttons are also too hard to recognize
  <https://lwn.net/Articles/987070/>,
  <https://github.com/rust-lang/rust/issues/90310>,
  <https://github.com/rust-lang/rust/issues/14475#issuecomment-274241997>,
  <https://internals.rust-lang.org/t/improve-rustdoc-design/12758>
  ("Not all functionality is self-explanatory, for example the [+] button in
  the top right corner, the theme picker or the settings button.")

The toggle-all and toggle-individual buttons both need done at once, since we
want them to look like they go together. This changes them from both being
[+/-] to both being arrows.

Settings and Help are also migrated, so that the whole group can benefit from
being described using actual words.

Additionally, the Help button is only shown on SERPs, not all the time.
This is done for two major reasons:

* Most of what's in there is search-related. The things that aren't are
  keyboard commands, and the search box tells you about that anyway.
  Pressing <kbd>?</kbd> will temporarily show the button and its popover.
* I'm trading it off by showing the help button, even on mobile.
  It's useful since you can use the search engine suggestions there.
* The three buttons were causing line wrapping on too many desktop layouts.
2024-09-10 17:56:05 -07:00
Matthias Krüger
9be97ae8e2
Rollup merge of #129796 - GuillaumeGomez:unify-code-examples, r=notriddle
Unify scraped examples with other code examples

Fixes #129763.

This first PR both fixes #129763 but also unifies buttons display for code examples:

![image](https://github.com/user-attachments/assets/c8475945-dcc3-4c25-8d7d-1659f85301c8)

You can test it [here](https://rustdoc.crud.net/imperio/unify-code-examples/doc/scrape_examples/fn.test.html) and [here](https://rustdoc.crud.net/imperio/unify-code-examples/doc/scrape_examples/fn.test_many.html).

I'm planning to send a follow-up to make the buttons generated in JS directly (or I can do it in this PR directly if you prefer).

cc ```@willcrichton```
r? ```@notriddle```
2024-09-05 18:58:56 +02:00
Matthias Krüger
c90991db17
Rollup merge of #127474 - tesuji:foldable-inline-derefs, r=t-rustdoc
doc: Make block of inline Deref methods foldable

After:
![image](3e8ab320-dbf7-436f-9be0-d0ef82664663)
Before:
![image](f6f7635d-d4c3-437e-a2d9-147726287b05)

Fix  #127470.

Current status:
- [x] Bug when hovering over title "Methods from ...": The anchor sign $ overlaps with `[-]`: https://github.com/rust-lang/rust/pull/127474#issuecomment-2222930038
    => Fixed by https://github.com/rust-lang/rust/pull/127474#issuecomment-2228886292
2024-09-02 04:19:27 +02:00
Guillaume Gomez
4825fb198f Add missing CSS variables in GUI test for custom-theme.css 2024-09-01 20:49:41 +02:00
Michael Howell
3a183256ad rustdoc-search: account for numeric disambiguators on impls
Fixes #128676
2024-08-06 07:36:12 -07:00
Guillaume Gomez
7de26684e8 Add regression test for items list size (#128023) 2024-07-22 11:33:03 +02:00
Jubilee
5bd7525856
Rollup merge of #128014 - GuillaumeGomez:stab-in-doc-blocks, r=notriddle
Fix stab display in doc blocks

Went across this bug randomly:

![Screenshot from 2024-07-20 22-09-49](https://github.com/user-attachments/assets/89fdf427-b00e-4fcb-9d57-078bcb1bacd9)

With the fixed CSS:

![Screenshot from 2024-07-20 22-10-14](https://github.com/user-attachments/assets/eda9a1a6-6a12-408f-bd3a-25bb3397d163)

r? ```@notriddle```
2024-07-21 17:44:28 -07:00
Guillaume Gomez
e4d701b1d3 Add regression test for stab display in doc blocks 2024-07-21 11:52:24 +02:00
Guillaume Gomez
eec3c3db88 Add GUI test for trait bounds display 2024-07-19 21:31:30 +02:00
Guillaume Gomez
c820a2392c Add test for size of items in the items list 2024-07-18 20:48:20 +02:00
Guillaume Gomez
9855a3844b Add tests for new toggle on deref blocks 2024-07-15 20:07:24 +02:00
Guillaume Gomez
0cbebd07ee Fix bad color for setting cog in ayu theme 2024-05-05 20:07:12 +02:00
许杰友 Jieyou Xu (Joe)
6e48b96692
[AUTO_GENERATED] Migrate compiletest to use ui_test-style //@ directives 2024-02-22 16:04:04 +00:00
bors
67b6975051 Auto merge of #119066 - notriddle:notriddle/sidebar-source-redesign, r=GuillaumeGomez
rustdoc: clean up source sidebar hide button

This is a redesign of the feature, with parts pulled from https://github.com/rust-lang/rust/pull/119049 but with a button that looks more like a button and matches the one used on other sidebar pages.

Preview:

* http://notriddle.com/rustdoc-html-demo-8/source-sidebar-resize/src/std/lib.rs.html
* http://notriddle.com/rustdoc-html-demo-8/source-sidebar-resize/std/index.html

| | Before | After |
|--|--|--|
| Closed | ![image](092bed75-79c3-412f-8e7b-557f30dfb1e3) | ![image](b68e1ee9-9aef-484d-a5b1-2fd29c9d72ea)
| Open | ![image](95cf9545-25b1-48ec-820b-02e1aec99839) | ![image](923532f6-59e0-4d7c-9976-21699c30d42e)
| Mobile Closed | ![image](9bc00cc5-937c-4120-94be-94c7cb6d5297) | ![image](76a744d8-aac2-46fe-abb9-3b34e2d3ccaa)
| Mobile Open | ![image](d19a94fe-47b1-462d-a280-44fc215b9b72) | ![image](2b2e3dec-b610-4b12-8a72-35b86359ba45)
2023-12-31 15:32:15 +00:00
Guillaume Gomez
98b71bf345 Add GUI regression test for position of warning block 2023-12-24 19:24:04 +01:00
Michael Howell
9566db1e49 Fix corner cases when dealing with mobile mode 2023-12-19 19:50:53 -07:00
Guillaume Gomez
f8b92697a1
Rollup merge of #115660 - notriddle:notriddle/sidebar-resize, r=GuillaumeGomez
rustdoc: allow resizing the sidebar / hiding the top bar

Fixes #97306

Preview: http://notriddle.com/rustdoc-html-demo-4/sidebar-resize/std/index.html

![image](a2f40ea2-0436-4e44-99e8-d160dab2a680)

## Summary

This feature adds:

1. A checkbox to the Settings popover to hide the persistent navigation bar (the sidebar on large viewports and the top bar on small ones).
2. On large viewports, it adds a resize handle to the persistent sidebar. Resizing it into nothing is equivalent to turning off the persistent navigation bar checkbox in Settings.
3. If the navigation bar is hidden, a toolbar button to the left of the search appears. Clicking it brings the navigation bar back.

## Motivation

While "mobile mode" is definitely a good default, it's not the only reason people have wanted to hide the sidebar:

* Some people use tiling window managers, and don't like rustdoc's current breakpoints. Changing the breakpoints might help with that, but there's no perfect solution, because there's a gap between "huge screen" and "smartphone" where reasonable people can disagree about whether it makes sense for the sidebar to be on-screen. https://github.com/rust-lang/rust/issues/97306

* Some people ask for ways to reduce on-screen clutter because it makes it easier to focus. There's not a media query for that (and if there was, privacy-conscious users would turn it off). https://github.com/rust-lang/rust/issues/59829

This feature is designed to avoid these problems. Resizing the sidebar especially helps, because it provides a way to hide the sidebar without adding a new top-level button (which would add clutter), and it provides a way to make rustdoc play nicer in complex, custom screen layouts.

## Guide and Reference-level explanation

On a desktop or laptop with a mouse, resize the sidebar by dragging its right edge.

On any browser, including mobile phones, the sticky top bar or side bar can be hidden from the Settings area (the button with the cog wheel, next to the search bar). When it's hidden, a convenient button will appear on the search bar's left.

## Drawbacks

This adds more JavaScript code to the render blocking area.

## Rationale and alternatives

The most obvious way to allow people to hide the sidebar would have been to let them "manually enter mobile mode." The upside is that it's a feature we already have. The downside is that it's actually really hard to come up with a terse description. Is it:

* A Setting that forces desktop viewers to always have the mobile-style top bar? If so, how do we label it? Should it be visible on mobile, and, if so, does it just not do anything?
* A persistent hide/show sidebar button, present on desktop, just like on mobile? That's clutter that I'd like to avoid.

## Prior art

* The new file browser in GitHub uses a similar divider with a mouse-over indicator
* mdBook and macOS Finder both allow you to resize the sidebar to nothing as a gesture to hide it
* https://www.nngroup.com/articles/drag-drop/

## Future possibilities

https://rust-lang.zulipchat.com/#narrow/stream/266220-rustdoc/topic/Table.20of.20contents proposes a new, second sidebar (a table of contents). How should it fit in with this feature? Should it be resizeable? Hideable? Can it be accessed on mobile?
2023-12-15 11:51:23 +01:00
Guillaume Gomez
9e1797baf1 Extend GUI tests for doc_cfg 2023-12-07 10:44:55 +01:00
Guillaume Gomez
768a614380 Add GUI tests for comments highlighting in items declaration 2023-12-01 11:23:38 +01:00
Guillaume Gomez
2e4a36bb53 Add GUI test to ensure that implementations on foreign types are in the expected order 2023-11-02 18:02:14 +01:00
Oli Scherer
4512f211ae Accept less invalid Rust in rustdoc 2023-10-31 13:58:03 +00:00
Michael Howell
46fdeb24fd rustdoc: make JS trait impls act more like HTML 2023-10-22 16:51:32 -07:00
Michael Howell
fa10e4d667 rustdoc: use JS to inline target type impl docs into alias
This is an attempt to balance three problems, each of which would
be violated by a simpler implementation:

- A type alias should show all the `impl` blocks for the target
  type, and vice versa, if they're applicable. If nothing was
  done, and rustdoc continues to match them up in HIR, this
  would not work.

- Copying the target type's docs into its aliases' HTML pages
  directly causes far too much redundant HTML text to be generated
  when a crate has large numbers of methods and large numbers
  of type aliases.

- Using JavaScript exclusively for type alias impl docs would
  be a functional regression, and could make some docs very hard
  to find for non-JS readers.

- Making sure that only applicable docs are show in the
  resulting page requires a type checkers. Do not reimplement
  the type checker in JavaScript.

So, to make it work, rustdoc stashes these type-alias-inlined docs
in a JSONP "database-lite". The file is generated in `write_shared.rs`,
included in a `<script>` tag added in `print_item.rs`, and `main.js`
takes care of patching the additional docs into the DOM.

The format of `trait.impl` and `type.impl` JS files are superficially
similar. Each line, except the JSONP wrapper itself, belongs to a crate,
and they are otherwise separate (rustdoc should be idempotent). The
"meat" of the file is HTML strings, so the frontend code is very simple.
Links are relative to the doc root, though, so the frontend needs to fix
that up, and inlined docs can reuse these files.

However, there are a few differences, caused by the sophisticated
features that type aliases have. Consider this crate graph:

```text
 ---------------------------------
 | crate A: struct Foo<T>        |
 |          type Bar = Foo<i32>  |
 |          impl X for Foo<i8>   |
 |          impl Y for Foo<i32>  |
 ---------------------------------
     |
 ----------------------------------
 | crate B: type Baz = A::Foo<i8> |
 |          type Xyy = A::Foo<i8> |
 |          impl Z for Xyy        |
 ----------------------------------
```

The type.impl/A/struct.Foo.js JS file has a structure kinda like this:

```js
JSONP({
"A": [["impl Y for Foo<i32>", "Y", "A::Bar"]],
"B": [["impl X for Foo<i8>", "X", "B::Baz", "B::Xyy"], ["impl Z for Xyy", "Z", "B::Baz"]],
});
```

When the type.impl file is loaded, only the current crate's docs are
actually used. The main reason to bundle them together is that there's
enough duplication in them for DEFLATE to remove the redundancy.

The contents of a crate are a list of impl blocks, themselves
represented as lists. The first item in the sublist is the HTML block,
the second item is the name of the trait (which goes in the sidebar),
and all others are the names of type aliases that successfully match.

This way:

- There's no need to generate these files for types that have no aliases
  in the current crate. If a dependent crate makes a type alias, it'll
  take care of generating its own docs.
- There's no need to reimplement parts of the type checker in
  JavaScript. The Rust backend does the checking, and includes its
  results in the file.
- Docs defined directly on the type alias are dropped directly in the
  HTML by `render_assoc_items`, and are accessible without JavaScript.
  The JSONP file will not list impl items that are known to be part
  of the main HTML file already.

[JSONP]: https://en.wikipedia.org/wiki/JSONP
2023-10-22 15:56:14 -07:00
Michael Howell
0983438faa rustdoc: allow resizing the sidebar 2023-10-11 10:26:36 -07:00
bors
6d05c430d2 Auto merge of #115948 - notriddle:notriddle/logo-lockup, r=fmease
rustdoc: show crate name beside smaller logo

*Blocked on https://github.com/rust-lang/cargo/pull/12800*

## Summary

In this PR, the crate name and version are always shown in the sidebar, even in subpages, and the lateral navigation is always shown in the sidebar, even in modules.

Clicking the crate name does the same thing clicking the logo always did: take you to the crate root (the crate's home page, at least within Rustdoc).

The Rust logo is also no longer shown by default for non-Rust docs.

### Screenshots

<details><summary>Before</summary>

| | Macro | Module |
|--|-------|--------|
| In crate | ![image](d5db0a46-2bb6-44a2-a3aa-2d915ecb8595) |![image](61f8c1ee-c298-4e2c-b791-18ecb79ab83b)
| In module[^1] | ![image](73abca59-0b69-4650-a1e2-7278ca34795c) | ![image](0baf02c2-2ec7-4674-80e5-a6a74a973376)

[^1]: This PR also includes a bug fix for derive macros not showing up in the lateral navigation part of the sidebar

</details>

#### Whole sidebar screenshots

| | Macro | Module |
|--|-------|--------|
| In crate | ![image](75d1bd07-41f7-4f11-ba24-fd5476e0586a) | ![image](52960259-2b65-4131-b380-01826f0a0eb7)
| In module | ![image](06e57928-8cb0-41bd-b152-be16cc53e5ec) | ![image](37291c69-2a07-4467-a382-d9b029084a47)

#### Different logo configurations

|         | Short crate name | Long crate name |
|---------|------------------|-----------------|
| Root    | ![short-root]    | ![long-root]
| Subpage | ![short-subpage] | ![long-subpage]

[short-root]: 9e2b4fa8-f581-4106-b562-1e0372c13f79
[short-subpage]: 8331cdb8-fa13-4671-a1e2-dcc1cdca7451
[long-root]: 7d377fec-0f1d-4343-9f82-0e35a8f58056
[long-subpage]: 3b3094a4-63c9-477c-8c15-b6075837df30

##### Without a logo

![image](66672b79-6c59-4be8-a527-25ef6f0b04ab)

### Preview pages

https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rocket/rocket/index.html

https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rocket/rocket_sync_db_pools/index.html

https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rust-compiler/index.html

https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rust/std/index.html

https://notriddle.com/rustdoc-html-demo-5/sidebar-layout-rocket/tokio/index.html

## Motivation

This improves visual information density (the construct with the logo and crate name is *shorter* than the logo on its own, because it's not square) and navigation clarity (we can now see what clicking the Rust logo does, specifically).

Compare this with the layout at [Phoenix's Hexdocs] (which is what this proposal is closely based on), the old proposal on [Internals Discourse] (which always says "Rust standard library" in the sidebar, but doesn't do the side-by-side layout).

[Phoenix's Hexdocs]: https://hexdocs.pm/phoenix/1.7.7/overview.html
[Internals Discourse]: https://internals.rust-lang.org/t/poc-of-a-new-design-for-the-generated-rustdoc/11018

## Guide-level explanation

This PR cleans up some of the sidebar navigation.

It makes the logo in the desktop sidebar a bit smaller, and puts the crate name and version next to it (either beside it, or below it, depending on if there's space), making it clearer what clicking on it does: click the crate name to open the crate's home page. It also removes the Rust logo from non-official-Rust crates, again to make the navigation and supply chain clearer (since the crate name has been added, the logo is no longer necessary for navigation).

It adds a bit more clarifying information for lateral navigation. On items that don't add their own sidebar items, it just shows its siblings directly below the crate name and logo, but for other items, it shows "In crate alloc" instead of just "In alloc". It also shows the lateral navigation tools on module pages, making modules consistent with every other item.

## Drawbacks

While this actually takes up less screen real estate than the old layout on desktop, it takes up more HTML. It's also a bit more visually complex.

## Rationale and alternatives

I could do what the Internals POC did and keep the vertically stacked layout all the time, instead of doing a horizontal stack where possible. It would take up more screen real estate, though.

## Prior art

This design is lifted almost verbatim from Hexdocs. It seems to work for them. [`opentelemetry_process_propagator`], for example, has a long application name.

[`opentelemetry_process_propagator`]: https://hexdocs.pm/opentelemetry_process_propagator/OpentelemetryProcessPropagator.html

## Unresolved questions

Maybe we should encourage crate authors to include their own logo more often? It certainly helps give people a better sense of "place." This seems to be blocked on coming up with an API to do it without requiring them to host the file somewhere.

## Future possibilities

Beyond this, plenty of other changes could be made to improve the layout, like

* Fix things so that clicking an item in the sidebar doesn't cause it to scroll back to the top.
  * The [Internals demo](https://utherii.github.io/new.html) does this right: clicking an item in the sidebar changes the content area, but the sidebar itself does not change. This is nice, because clicking is cheap and I can skim the opening few paragraphs while browsing.
  * The layout of the docs sidebar causes trouble to implement this, because it's different on different pages, but at least fix this on the file browser.
* Come up with a less cluttered way to do disclosure. There's a lot of `[-]` on the page.
  * We don't lack ideas to fix this one. We have *too many*.
* Do a better job of separating local navigation (vec::Vec links to vec::IntoIter) and the table of contents (vec::Vec links to vec::Vec::new).
  * A possibility: add a Back arrow next to the "In [module]" header?
    ![image](e969faf7-7722-457a-b8c6-8d962e9e1e23)
* Give readers more control of how much rustdoc shows them, and giving doc authors more control of how much it generates. Basically, https://github.com/rust-lang/rust/pull/115660 is great, let's do it too.

But those are mostly orthogonal, not future possibilities unlocked by this change.
2023-10-11 06:28:36 +00:00
Michael Howell
7c10c6f63d rustdoc: fix rustdoc-gui tests for logo changes 2023-10-08 20:17:53 -07:00
Michael Howell
3fbfe2bca5 rustdoc-search: add impl disambiguator to duplicate assoc items
Helps with #90929

This changes the search results, specifically, when there's more than
one impl with an associated item with the same name. For example,
the search queries `simd<i8> -> simd<i8>` and `simd<i64> -> simd<i64>`
don't link to the same function, but most of the functions have the
same names.

This change should probably be FCP-ed, especially since it adds a new
anchor link format for `main.js` to handle, so that URLs like
`struct.Vec.html#impl-AsMut<[T]>-for-Vec<T,+A>/method.as_mut` redirect
to `struct.Vec.html#method.as_mut-2`. It's a strange design, but there
are a few reasons for it:

* I'd like to avoid making the HTML bigger. Obviously, fixing this bug
  is going to add at least a little more data to the search index, but
  adding more HTML penalises viewers for the benefit of searchers.

* Breaking `struct.Vec.html#method.len` would also be a disappointment.

On the other hand:

* The path-style anchors might be less prone to link rot than the numbered
  anchors. It's definitely less likely to have URLs that appear to "work",
  but silently point at the wrong thing.

* This commit arranges the path-style anchor to redirect to the numbered
  anchor. Nothing stops rustdoc from doing the opposite, making path-style
  anchors the default and redirecting the "legacy" numbered ones.
2023-09-21 15:16:44 -07:00
Michael Howell
cbccf800b8 rusdoc: add gui test for custom CSS themes
Based on
https://github.com/rust-lang/rust/pull/115829#issuecomment-1720056602
2023-09-14 13:24:23 -07:00
Guillaume Gomez
1d42913058 Add GUI test for warning blocks 2023-08-14 13:51:41 +02:00
Nilstrieb
5830ca216d Add internal_features lint
It lints against features that are inteded to be internal to the
compiler and standard library. Implements MCP #596.

We allow `internal_features` in the standard library and compiler as those
use many features and this _is_ the standard library from the "internal to the compiler and
standard library" after all.

Marking some features as internal wasn't exactly the most scientific approach, I just marked some
mostly obvious features. While there is a categorization in the macro,
it's not very well upheld (should probably be fixed in another PR).

We always pass `-Ainternal_features` in the testsuite
About 400 UI tests and several other tests use internal features.
Instead of throwing the attribute on each one, just always allow them.
There's nothing wrong with testing internal features^^
2023-08-03 14:50:50 +02:00
Guillaume Gomez
9d130582ab Add GUI test for long inline cfg labels display 2023-07-03 13:26:40 +02:00
Guillaume Gomez
805edb0a4a Add test to prevent regression for fields display 2023-06-21 17:42:53 +02:00
ozkanonur
02ea750f0b add compiletest headers to rustdoc-gui tests 2023-05-20 14:41:37 +03:00
Guillaume Gomez
6bc6ea7a3e Add/update tests for --extend-css option 2023-04-12 20:07:10 +02:00
Michael Howell
8211760b91 rustdoc: update test case to deal with "coo" only accepting dist=1 2023-01-21 00:11:39 -07:00
Albert Larsan
cf2dff2b1e
Move /src/test to /tests 2023-01-11 09:32:08 +00:00