nll: correctly deal with bivariance
fixes#104409
when in a bivariant context, relating stuff should always trivially succeed. Also changes the mir validator to correctly deal with higher ranked regions.
r? types cc ``@RalfJung``
remove an ineffective check in const_prop
Based on https://github.com/rust-lang/rust/pull/100043, only the last two commits are new.
ConstProp has a special check when reading from a local that prevents reading uninit locals. However, if that local flows into `force_allocation`, then no check fires and evaluation proceeds. So this check is not really effective at preventing accesses to uninit locals.
With https://github.com/rust-lang/rust/pull/100043, `read_immediate` and friends always fail when reading uninit locals, so I don't see why ConstProp would need a separate check. Thus I propose we remove it. This is needed to be able to do https://github.com/rust-lang/rust/pull/100085.
Replace `Body::basic_blocks()` with field access
Since the refactoring in #98930, it is possible to borrow the basic blocks
independently from other parts of MIR by accessing the `basic_blocks` field
directly.
Replace unnecessary `Body::basic_blocks()` method with a direct field access,
which has an additional benefit of borrowing the basic blocks only.
Let's avoid using two different terms for the same thing -- let's just call it "provenance" everywhere.
In Miri, provenance consists of an AllocId and an SbTag (Stacked Borrows tag), which made this even more confusing.
Operand::Uninit is an *allocated* operand that is fully uninitialized.
This lets us lazily allocate the actual backing store of *all* locals (no matter their ABI).
I also reordered things in pop_stack_frame at the same time.
I should probably have made that a separate commit...
use precise spans for recursive const evaluation
This fixes https://github.com/rust-lang/rust/issues/73283 by using a `TyCtxtAt` with a more precise span when the interpreter recursively calls itself. Hopefully such calls are sufficiently rare that this does not cost us too much performance.
(In theory, cycles can also arise through layout computation, as layout can depend on consts -- but layout computation happens all the time so we'd have to do something to not make this terrible for performance.)