Change x64 size checks to not apply to x32.
Rust contains various size checks conditional on target_arch = "x86_64", but these checks were never intended to apply to x86_64-unknown-linux-gnux32. Add target_pointer_width = "64" to the conditions.
or-patterns: disallow in `let` bindings
~~Blocked on https://github.com/rust-lang/rust/pull/81869~~
Disallows top-level or-patterns before type ascription. We want to reserve this syntactic space for possible future generalized type ascription.
r? ``@petrochenkov``
diagnostics: Be clear about "crate root" and `::foo` paths in resolve diagnostics
Various changes to make sure the diagnostics are clear about the differences in `::foo` paths across editions:
- `::foo` will say "crate root" in 2015 and "list of imported crates" in 2018
- `crate::` will never reference imported crates in 2018
Fixes https://github.com/rust-lang/rust/issues/82876
Refactor confirm_builtin_call, remove partial if
Pass callee expr to `confirm_builtin_call`. This removes a partial
pattern match in `confirm_builtin_call` and the `panic` in the `else`
branch. The diff is large because of indentation changes caused by
removing the if-let.
Disable destination propagation on all mir-opt-levels
The new `// compile-flags: -Zunsound-mir-opts` are inserted without an extra newline to avoid introducing a large mir-opt diff.
Implement built-in attribute macro `#[cfg_eval]` + some refactoring
This PR implements a built-in attribute macro `#[cfg_eval]` as it was suggested in https://github.com/rust-lang/rust/pull/79078 to avoid `#[derive()]` without arguments being abused as a way to configure input for other attributes.
The macro is used for eagerly expanding all `#[cfg]` and `#[cfg_attr]` attributes in its input ("fully configuring" the input).
The effect is identical to effect of `#[derive(Foo, Bar)]` which also fully configures its input before passing it to macros `Foo` and `Bar`, but unlike `#[derive]` `#[cfg_eval]` can be applied to any syntax nodes supporting macro attributes, not only certain items.
`cfg_eval` was the first name suggested in https://github.com/rust-lang/rust/pull/79078, but other alternatives are also possible, e.g. `cfg_expand`.
```rust
#[cfg_eval]
#[my_attr] // Receives `struct S {}` as input, the field is configured away by `#[cfg_eval]`
struct S {
#[cfg(FALSE)]
field: u8,
}
```
Tracking issue: https://github.com/rust-lang/rust/issues/82679
expand: Refactor module loading
This is an accompanying PR to https://github.com/rust-lang/rust/pull/82399, but they can be landed independently.
See individual commits for more details.
Anyone should be able to review this equally well because all people actually familiar with this code left the project.
bypass auto_da_alloc for metadata files
This saves about 0.7% when rerunning the UI test suite. I.e. when the metadata files exist and will be overwritten. No improvements expected for a clean build. So it might show up in incr-patched perf results.
```
regular rename:
Benchmark #1: touch src/tools/compiletest/src/main.rs ; RUSTC_WRAPPER="" schedtool -B -e ./x.py test src/test/ui
Time (mean ± σ): 47.305 s ± 0.170 s [User: 1631.540 s, System: 412.648 s]
Range (min … max): 47.125 s … 47.856 s 20 runs
non-durable rename:
Benchmark #1: touch src/tools/compiletest/src/main.rs ; RUSTC_WRAPPER="" schedtool -B -e ./x.py test src/test/ui
Time (mean ± σ): 46.930 s ± 0.064 s [User: 1634.344 s, System: 396.038 s]
Range (min … max): 46.759 s … 47.043 s 20 runs
```
There are more places that trigger auto_da_alloc behavior by overwriting existing files with O_TRUNC, but those are much harder to locate because `O_TRUNC` is set on `open()` but the writeback is triggered on `close()`. The latter is the part which shows up in profiles.
Let a portion of DefPathHash uniquely identify the DefPath's crate.
This allows to directly map from a `DefPathHash` to the crate it originates from, without constructing side tables to do that mapping -- something that is useful for incremental compilation where we deal with `DefPathHash` instead of `DefId` a lot.
It also allows to reliably and cheaply check for `DefPathHash` collisions which allows the compiler to gracefully abort compilation instead of running into a subsequent ICE at some random place in the code.
The following new piece of documentation describes the most interesting aspects of the changes:
```rust
/// A `DefPathHash` is a fixed-size representation of a `DefPath` that is
/// stable across crate and compilation session boundaries. It consists of two
/// separate 64-bit hashes. The first uniquely identifies the crate this
/// `DefPathHash` originates from (see [StableCrateId]), and the second
/// uniquely identifies the corresponding `DefPath` within that crate. Together
/// they form a unique identifier within an entire crate graph.
///
/// There is a very small chance of hash collisions, which would mean that two
/// different `DefPath`s map to the same `DefPathHash`. Proceeding compilation
/// with such a hash collision would very probably lead to an ICE and, in the
/// worst case, to a silent mis-compilation. The compiler therefore actively
/// and exhaustively checks for such hash collisions and aborts compilation if
/// it finds one.
///
/// `DefPathHash` uses 64-bit hashes for both the crate-id part and the
/// crate-internal part, even though it is likely that there are many more
/// `LocalDefId`s in a single crate than there are individual crates in a crate
/// graph. Since we use the same number of bits in both cases, the collision
/// probability for the crate-local part will be quite a bit higher (though
/// still very small).
///
/// This imbalance is not by accident: A hash collision in the
/// crate-local part of a `DefPathHash` will be detected and reported while
/// compiling the crate in question. Such a collision does not depend on
/// outside factors and can be easily fixed by the crate maintainer (e.g. by
/// renaming the item in question or by bumping the crate version in a harmless
/// way).
///
/// A collision between crate-id hashes on the other hand is harder to fix
/// because it depends on the set of crates in the entire crate graph of a
/// compilation session. Again, using the same crate with a different version
/// number would fix the issue with a high probability -- but that might be
/// easier said then done if the crates in questions are dependencies of
/// third-party crates.
///
/// That being said, given a high quality hash function, the collision
/// probabilities in question are very small. For example, for a big crate like
/// `rustc_middle` (with ~50000 `LocalDefId`s as of the time of writing) there
/// is a probability of roughly 1 in 14,750,000,000 of a crate-internal
/// collision occurring. For a big crate graph with 1000 crates in it, there is
/// a probability of 1 in 36,890,000,000,000 of a `StableCrateId` collision.
```
Given the probabilities involved I hope that no one will ever actually see the error messages. Nonetheless, I'd be glad about some feedback on how to improve them. Should we create a GH issue describing the problem and possible solutions to point to? Or a page in the rustc book?
r? `@pnkfelix` (feel free to re-assign)