Fix `target_abi` in SOLID targets
The `armv7a-kmc-solid_asp3-eabi` and `armv7a-kmc-solid_asp3-eabihf` targets clearly have the ABI in their name, so it should also be exposed in Rust's `target_abi` cfg variable.
CC target maintainer `@kawadakk.`
Fix `target_vendor` for `aarch64-nintendo-switch-freestanding`
Previously set to `target_vendor = "unknown"`, but Nintendo is clearly the vendor of the Switch, and is also reflected in the target name itself.
CC target maintainers `@leo60228` and `@jam1garner`
Previously set to `target_os = "none"` and `target_env = "psx"`, but
although the Playstation 1 is _close_ to a bare metal target in some
regards, it's still very much an operating system, so we should set
`target_os = "psx"`.
This also matches the `mipsel-sony-psp` target, which sets
`target_os = "psp"`.
The `armv7a-kmc-solid_asp3-eabi` and `armv7a-kmc-solid_asp3-eabihf`
targets clearly have the ABI in their name, so it should also be exposed
in Rust's `target_abi` cfg variable.
The Xtensa ESP32 targets are the following:
- xtensa-esp32-none-elf
- xtensa-esp32-espidf
- xtensa-esp32s2-none-elf
- xtensa-esp32s2-espidf
- xtensa-esp32s3-none-elf
- xtensa-esp32s3-espidf
The ESP-IDF targets already set `target_vendor="espressif"`, however,
the ESP32 is produced by Espressif regardless of whether using the IDF
or not, so we should set the target vendor there as well.
Apple: Do not specify an SDK version in `rlib` object files
This was added in https://github.com/rust-lang/rust/pull/114114, but is unnecessary, since it ends up being overwritten when linking anyhow, and it feels wrong to embed some arbitrary SDK version in here. The object files produced by LLVM also do not set this, and the tooling shows `n/a` when it's `0`, so it seems to genuinely be optional in object files.
I've also added a test for the different places the SDK version shows up, and documented a bit more in the code how SDK versions work.
See https://github.com/rust-lang/rust/issues/129432 for the bigger picture.
Tested with (excludes the same few targets as in https://github.com/rust-lang/rust/pull/130435):
```console
./x test tests/run-make/apple-sdk-version --target aarch64-apple-darwin,aarch64-apple-ios,aarch64-apple-ios-macabi,aarch64-apple-ios-sim,aarch64-apple-tvos,aarch64-apple-tvos-sim,aarch64-apple-visionos,aarch64-apple-visionos-sim,aarch64-apple-watchos,aarch64-apple-watchos-sim,arm64_32-apple-watchos,armv7k-apple-watchos,armv7s-apple-ios,x86_64-apple-darwin,x86_64-apple-ios,x86_64-apple-ios-macabi,x86_64-apple-tvos,x86_64-apple-watchos-sim,x86_64h-apple-darwin
IPHONEOS_DEPLOYMENT_TARGET=10.0 ./x test tests/run-make/apple-sdk-version --target=i386-apple-ios
```
CC `@BlackHoleFox,` you [originally commented on these values](https://github.com/rust-lang/rust/pull/114114#discussion_r1300599445).
`@rustbot` label O-apple
Move Apple linker args from `rustc_target` to `rustc_codegen_ssa`
They are dependent on the deployment target and SDK version, but having these in `rustc_target` makes it hard to introduce that dependency. Part of the work needed to do https://github.com/rust-lang/rust/issues/118204, see https://github.com/rust-lang/rust/pull/129342 for some discussion.
Tested using:
```console
./x test tests/run-make/apple-deployment-target --target="aarch64-apple-darwin,aarch64-apple-ios,aarch64-apple-ios-macabi,aarch64-apple-ios-sim,aarch64-apple-tvos,aarch64-apple-tvos-sim,aarch64-apple-visionos,aarch64-apple-visionos-sim,aarch64-apple-watchos,aarch64-apple-watchos-sim,arm64_32-apple-watchos,armv7k-apple-watchos,armv7s-apple-ios,x86_64-apple-darwin,x86_64-apple-ios,x86_64-apple-ios-macabi,x86_64-apple-tvos,x86_64-apple-watchos-sim,x86_64h-apple-darwin"
IPHONEOS_DEPLOYMENT_TARGET=10.0 ./x test tests/run-make/apple-deployment-target --target=i386-apple-ios
```
`arm64e-apple-darwin` and `arm64e-apple-ios` have not been tested, see https://github.com/rust-lang/rust/issues/130085, neither is `i686-apple-darwin`, since that requires using an x86_64 macbook, and I currently can't get mine to work, see https://github.com/rust-lang/rust/issues/130434.
CC `@petrochenkov`
Fixup Apple target's description strings
Noticed this inconsistency in how the Apple target's had their new descriptions written while looking at https://github.com/rust-lang/rust/pull/130614, and figured it was easy enough to fixup shortly. I think prefixing every OS with `Apple` is clearer, especially for less known ones like `visionOS` and `watchOS`; so that's what was done here along with making the architecture names more consistent and then some other small tweaks.
~~r? `@thomcc~~`
cc `@madsmtm`
The previous name is just an LLVMism, which conveys almost nothing about
what is actually meant by the function relative to the ABI.
In doing so, remove an already-addressed FIXME.
This is a follow-up to #123159, but applied to Armv8-R.
This required https://github.com/llvm/llvm-project/pull/88287 to work
properly. Now that this change exists in rustc's llvm, we can fix
Armv8-R's default fpu features. In Armv8-R's case, the default features
from LLVM for floating-point are sufficient, because there is no
integer-only variant of this architecture.
target: default to the medium code model on LoongArch targets
The Rust LoongArch targets have been using the default LLVM code model so far, which is "small" in LLVM-speak and "normal" in LoongArch-speak. As described in the "Code Model" section of LoongArch ELF psABI spec v20231219 [1], one can only make function calls as far as ±128MiB with the "normal" code model; this is insufficient for very large software containing Rust components that needs to be linked into the big text section, such as Chromium.
Because:
* we do not want to ask users to recompile std if they are to build such software,
* objects compiled with larger code models can be linked with those with smaller code models without problems, and
* the "medium" code model is comparable to the "small"/"normal" one performance-wise (same data access pattern; each function call becomes 2-insn long and indirect, but this may be relaxed back into the direct 1-insn form in a future LLVM version), but is able to perform function calls within ±128GiB,
it is better to just switch the targets to the "medium" code model, which is also "medium" in LLVM-speak.
Relands [2]: #120661
[1]: https://github.com/loongson/la-abi-specs/blob/v2.30/laelf.adoc#code-models
[2]: https://github.com/rust-lang/rust/issues/121289#issuecomment-2333687396
Simplify some nested `if` statements
Applies some but not all instances of `clippy::collapsible_if`. Some ended up looking worse afterwards, though, so I left those out. Also applies instances of `clippy::collapsible_else_if`
Review with whitespace disabled please.
Fix default/minimum deployment target for Aarch64 simulator targets
The minimum that `rustc` encoded did not match [the version in Clang](https://github.com/llvm/llvm-project/blob/llvmorg-18.1.8/llvm/lib/TargetParser/Triple.cpp#L1900-L1932), and that meant that that when linking, Clang ended up bumping the version. See https://github.com/rust-lang/rust/issues/129432 for more motivation behind this change.
Specifically, this PR sets the correct deployment target of the following targets:
- `aarch64-apple-ios-sim` from 10.0 to 14.0
- `aarch64-apple-tvos-sim` from 10.0 to 14.0
- `aarch64-apple-watchos-sim` from 5.0 to 7.0
- `aarch64-apple-ios-macabi` from 13.1 to 14.0
I have chosen not to document the `-sim` changes in the platform support docs, as it is fundamentally uninteresting; the normal targets (e.g. `aarch64-apple-ios`) still have the same deployment target, and that's what developers should actually target.
r? compiler
CC `@BlackHoleFox`