const vector passed through to codegen
This allows constant vectors using a repr(simd) type to be propagated
through to the backend by reusing the functionality used to do a similar
thing for the simd_shuffle intrinsic
#118209
r? RalfJung
nontemporal_store: make sure that the intrinsic is truly just a hint
The `!nontemporal` flag for stores in LLVM *sounds* like it is just a hint, but actually, it is not -- at least on x86, non-temporal stores need very special treatment by the programmer or else the Rust memory model breaks down. LLVM still treats these stores as-if they were normal stores for optimizations, which is [highly dubious](https://github.com/llvm/llvm-project/issues/64521). Let's avoid all that dubiousness by making our own non-temporal stores be truly just a hint, which is possible on some targets (e.g. ARM). On all other targets, non-temporal stores become regular stores.
~~Blocked on https://github.com/rust-lang/stdarch/pull/1541 propagating to the rustc repo, to make sure the `_mm_stream` intrinsics are unaffected by this change.~~
Fixes https://github.com/rust-lang/rust/issues/114582
Cc `@Amanieu` `@workingjubilee`
By splitting the `FnSig` within `TyKind::FnPtr` into `FnSigTys` and
`FnHeader`, which can be packed more efficiently. This reduces the size
of the hot `TyKind` type from 32 bytes to 24 bytes on 64-bit platforms.
This reduces peak memory usage by a few percent on some benchmarks. It
also reduces cache misses and page faults similarly, though this doesn't
translate to clear cycles or wall-time improvements on CI.
Update compiler_builtins to 0.1.114
The `weak-intrinsics` feature was removed from compiler_builtins in https://github.com/rust-lang/compiler-builtins/pull/598, so dropped the `compiler-builtins-weak-intrinsics` feature from alloc/std/sysroot.
In https://github.com/rust-lang/compiler-builtins/pull/593, some builtins for f16/f128 were added. These don't work for all compiler backends, so add a `compiler-builtins-no-f16-f128` feature and disable it for cranelift and gcc.
The `weak-intrinsics` feature was removed from compiler_builtins in
https://github.com/rust-lang/compiler-builtins/pull/598, so dropped the
`compiler-builtins-weak-intrinsics` feature from alloc/std/sysroot.
In https://github.com/rust-lang/compiler-builtins/pull/593, some
builtins for f16/f128 were added. These don't work for all compiler
backends, so add a `compiler-builtins-no-f16-f128` feature and disable
it for cranelift and gcc. Also disable it for LLVM targets that don't
support it.
Sync ar_archive_writer to LLVM 18.1.3
From LLVM 15.0.0-rc3. This adds support for COFF archives containing Arm64EC object files and has various fixes for AIX big archive files.
Miri function identity hack: account for possible inlining
Having a non-lifetime generic is not the only reason a function can be duplicated. Another possibility is that the function may be eligible for cross-crate inlining. So also take into account the inlining attribute in this Miri hack for function pointer identity.
That said, `cross_crate_inlinable` will still sometimes return true even for `inline(never)` functions:
- when they are `DefKind::Ctor(..) | DefKind::Closure` -- I assume those cannot be `InlineAttr::Never` anyway?
- when `cross_crate_inline_threshold == InliningThreshold::Always`
so maybe this is still not quite the right criterion to use for function pointer identity.
Most modules have such a blank line, but some don't. Inserting the blank
line makes it clearer that the `//!` comments are describing the entire
module, rather than the `use` declaration(s) that immediately follows.
rustc_codegen_llvm: add support for writing summary bitcode
Typical uses of ThinLTO don't have any use for this as a standalone file, but distributed ThinLTO uses this to make the linker phase more efficient. With clang you'd do something like `clang -flto=thin -fthin-link-bitcode=foo.indexing.o -c foo.c` and then get both foo.o (full of bitcode) and foo.indexing.o (just the summary or index part of the bitcode). That's then usable by a two-stage linking process that's more friendly to distributed build systems like bazel, which is why I'm working on this area.
I talked some to `@teresajohnson` about naming in this area, as things seem to be a little confused between various blog posts and build systems. "bitcode index" and "bitcode summary" tend to be a little too ambiguous, and she tends to use "thin link bitcode" and "minimized bitcode" (which matches the descriptions in LLVM). Since the clang option is thin-link-bitcode, I went with that to try and not add a new spelling in the world.
Per `@dtolnay,` you can work around the lack of this by using `lld --thinlto-index-only` to do the indexing on regular .o files of bitcode, but that is a bit wasteful on actions when we already have all the information in rustc and could just write out the matching minimized bitcode. I didn't test that at all in our infrastructure, because by the time I learned that I already had this patch largely written.
Typical uses of ThinLTO don't have any use for this as a standalone
file, but distributed ThinLTO uses this to make the linker phase more
efficient. With clang you'd do something like `clang -flto=thin
-fthin-link-bitcode=foo.indexing.o -c foo.c` and then get both foo.o
(full of bitcode) and foo.indexing.o (just the summary or index part of
the bitcode). That's then usable by a two-stage linking process that's
more friendly to distributed build systems like bazel, which is why I'm
working on this area.
I talked some to @teresajohnson about naming in this area, as things
seem to be a little confused between various blog posts and build
systems. "bitcode index" and "bitcode summary" tend to be a little too
ambiguous, and she tends to use "thin link bitcode" and "minimized
bitcode" (which matches the descriptions in LLVM). Since the clang
option is thin-link-bitcode, I went with that to try and not add a new
spelling in the world.
Per @dtolnay, you can work around the lack of this by using `lld
--thinlto-index-only` to do the indexing on regular .o files of
bitcode, but that is a bit wasteful on actions when we already have all
the information in rustc and could just write out the matching minimized
bitcode. I didn't test that at all in our infrastructure, because by the
time I learned that I already had this patch largely written.
Rollup of 5 pull requests
Successful merges:
- #124615 (coverage: Further simplify extraction of mapping info from MIR)
- #124778 (Fix parse error message for meta items)
- #124797 (Refactor float `Primitive`s to a separate `Float` type)
- #124888 (Migrate `run-make/rustdoc-output-path` to rmake)
- #124957 (Make `Ty::builtin_deref` just return a `Ty`)
r? `@ghost`
`@rustbot` modify labels: rollup
Refactor float `Primitive`s to a separate `Float` type
Now there are 4 of them, it makes sense to refactor `F16`, `F32`, `F64` and `F128` out of `Primitive` and into a separate `Float` type (like integers already are). This allows patterns like `F16 | F32 | F64 | F128` to be simplified into `Float(_)`, and is consistent with `ty::FloatTy`.
As a side effect, this PR also makes the `Ty::primitive_size` method work with `f16` and `f128`.
Tracking issue: #116909
`@rustbot` label +F-f16_and_f128
Stabilize the size of incr comp object file names
The current implementation does not produce stable-length paths, and we create the paths in a way that makes our allocation behavior is nondeterministic. I think `@eddyb` fixed a number of other cases like this in the past, and this PR fixes another one. Whether that actually matters I have no idea, but we still have bimodal behavior in rustc-perf and the non-uniformity in `find` and `ls` was bothering me.
I've also removed the truncation of the mangled CGU names. Before this PR incr comp paths look like this:
```
target/debug/incremental/scratch-38izrrq90cex7/s-gux6gz0ow8-1ph76gg-ewe1xj434l26w9up5bedsojpd/261xgo1oqnd90ry5.o
```
And after, they look like this:
```
target/debug/incremental/scratch-035omutqbfkbw/s-gux6borni0-16r3v1j-6n64tmwqzchtgqzwwim5amuga/55v2re42sztc8je9bva6g8ft3.o
```
On the one hand, I'm sure this will break some people's builds because they're on Windows and only a few bytes from the path length limit. But if we're that seriously worried about the length of our file names, I have some other ideas on how to make them smaller. And last time I deleted some hash truncations from the compiler, there was a huge drop in the number if incremental compilation ICEs that were reported: https://github.com/rust-lang/rust/pull/110367https://github.com/rust-lang/rust/pull/110367
---
Upon further reading, this PR actually fixes a bug. This comment says the CGU names are supposed to be a fixed-length hash, and before this PR they aren't: ca7d34efa9/compiler/rustc_monomorphize/src/partitioning.rs (L445-L448)
Use `tcx.types.unit` instead of `Ty::new_unit(tcx)`
I don't think there is any need for the function, given that we can just access the `.types`, similarly to all other primitives?