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Author SHA1 Message Date
bors
2b643e9871 Auto merge of #89174 - ChrisDenton:automatic-verbatim-paths, r=dtolnay
Automatically convert paths to verbatim for filesystem operations that support it

This allows using longer paths without the user needing to `canonicalize` or manually prefix paths. If the path is already verbatim then this has no effect.

Fixes: #32689
2021-10-30 07:21:21 +00:00
Mara Bos
1ed123828c Use BCryptGenRandom instead of RtlGenRandom on Windows.
BCryptGenRandom isn't available on XP, but we dropped XP support a while
ago.
2021-10-15 13:22:28 +02:00
Chris Denton
3e2d606241
Automatically convert paths to verbatim
This allows using longer paths for filesystem operations without the user needing to `canonicalize` or manually prefix paths.

If the path is already verbatim than this has no effect.
2021-10-03 19:49:26 +01:00
bors
1cf8fdd4f0 Auto merge of #87580 - ChrisDenton:win-arg-parse-2008, r=m-ou-se
Update Windows Argument Parsing

Fixes #44650

The Windows command line is passed to applications [as a single string](https://docs.microsoft.com/en-us/archive/blogs/larryosterman/the-windows-command-line-is-just-a-string) which the application then parses to get a list of arguments. The standard rules (as used by C/C++) for parsing the command line have slightly changed over the years, most recently in 2008 which added new escaping rules.

This PR implements the new rules as [described on MSDN](https://docs.microsoft.com/en-us/cpp/cpp/main-function-command-line-args?view=msvc-160#parsing-c-command-line-arguments) and [further detailed here](https://daviddeley.com/autohotkey/parameters/parameters.htm#WIN). It has been tested against the behaviour of C++ by calling a C++ program that outputs its raw command line and the contents of `argv`. See [my repo](https://github.com/ChrisDenton/winarg/tree/std) if anyone wants to reproduce my work.

For an overview of how this PR changes argument parsing behavior and why we feel it is warranted see https://github.com/rust-lang/rust/pull/87580#issuecomment-893833893.

For some examples see: https://github.com/rust-lang/rust/pull/87580#issuecomment-894299249
2021-09-02 16:16:13 +00:00
ibraheemdev
3b6777f1ab add TcpStream::set_linger and TcpStream::linger 2021-08-30 13:42:52 -04:00
Chris Denton
e26dda5642
Implement modern Windows arg parsing
As derived from extensive testing of `argv` in a C/C++ application.

Co-Authored-By: Jane Lusby <jlusby42@gmail.com>
2021-08-08 22:11:30 +01:00
bors
1540711946 Auto merge of #85270 - ChrisDenton:win-env-case, r=m-ou-se
When using `process::Command` on Windows, environment variable names must be case-preserving but case-insensitive

When using `Command` to set the environment variables, the key should be compared as uppercase Unicode but when set it should preserve the original case.

Fixes #85242
2021-07-04 01:24:05 +00:00
bors
fdd9a07147 Auto merge of #79965 - ijackson:moreerrnos, r=joshtriplett
More ErrorKinds for common errnos

From the commit message of the main commit here (as revised):

```
There are a number of IO error situations which it would be very
useful for Rust code to be able to recognise without having to resort
to OS-specific code.  Taking some Unix examples, `ENOTEMPTY` and
`EXDEV` have obvious recovery strategies.  Recently I was surprised to
discover that `ENOSPC` came out as `ErrorKind::Other`.

Since I am familiar with Unix I reviwed the list of errno values in
  https://pubs.opengroup.org/onlinepubs/9699919799/basedefs/errno.h.html

Here, I add those that most clearly seem to be needed.

`@CraftSpider` provided information about Windows, and references, which
I have tried to take into account.

This has to be insta-stable because we can't sensibly have a different
set of ErrorKinds depending on a std feature flag.

I have *not* added these to the mapping tables for any operating
systems other than Unix and Windows.  I hope that it is OK to add them
now for Unix and Windows now, and maybe add them to other OS's mapping
tables as and when someone on that OS is able to consider the
situation.

I adopted the general principle that it was usually a bad idea to map
two distinct error values to the same Rust error code.  I notice that
this principle is already violated in the case of `EACCES` and
`EPERM`, which both map to `PermissionDenied`.  I think this was
probably a mistake but it would be quite hard to change now, so I
don't propose to do anything about that.

However, for Windows, there are sometimes different error codes for
identical situations.  Eg there are WSA* versions of some error
codes as well as ERROR_* ones.  Also Windows seems to have a great
many more erorr codes.  I don't know precisely what best practice
would be for Windows.
```

<strike>

```
Errno values I wasn't sure about so *haven't* included:

EMFILE ENFILE ENOBUFS ENOLCK:

  These are all fairly Unix-specific resource exhaustion situations.
  In practice it seemed not very likely to me that anyone would want
  to handle these differently to `Other`.

ENOMEM ERANGE EDOM EOVERFLOW

  Normally these don't get exposed to the Rust callers I hope.  They
  don't tend to come out of filesystem APIs.

EILSEQ

  Hopefully Rust libraries open files in binary mode and do the
  converstion in Rust.  So Rust code ought not to be exposed to
  EILSEQ.

EIO

  The range of things that could cause this is troublesome.  I found
  it difficult to describe.  I do think it would be useful to add this
  at some point, because EIO on a filesystem operation is much more
  serious than most other errors.

ENETDOWN

  I wasn't sure if this was useful or, indeed, if any modern systems
  use it.

ENOEXEC

  It is not clear to me how a Rust program could respond to this.  It
  seems rather niche.

EPROTO ENETRESET ENODATA ENOMSG ENOPROTOOPT ENOSR ENOSTR ETIME
ENOTRECOVERABLE EOWNERDEAD EBADMSG EPROTONOSUPPORT EPROTOTYPE EIDRM

  These are network or STREAMS related errors which I have never in
  my own Unix programming found the need to do anything with.  I think
  someone who understands these better should be the one to try to
  find good Rust names and descriptions for them.

ENOTTY ENXIO ENODEV EOPNOTSUPP ESRCH EALREADY ECANCELED ECHILD
EINPROGRESS

  These are very hard to get unless you're already doing something
  very Unix-specific, in which case the raw_os_error interface is
  probably more suitable than relying on the Rust ErrorKind mapping.

EFAULT EBADF

  These would seem to be the result of application UB.
```
</strike>
<i>(omitted errnos are discussed below, especially in https://github.com/rust-lang/rust/pull/79965#issuecomment-810468334)
2021-07-03 04:12:36 +00:00
Christiaan Dirkx
9063edaf3b Move available_concurrency implementation to sys 2021-06-21 11:01:46 +02:00
Ian Jackson
9580f3336b Windows error codes: Move to a separate module
We're going to add many more of these.

This commit is pure code motion, plus the necessary administrivia, as
I have veried with the following runes:

  $ git-diff HEAD~ | grep '^+' |sort >plus
  $ git-diff HEAD~ | grep '^-' | perl -pe 's/^-/+/' |sort >min
  $ diff -ub min plus |less

The output is precisely the expected `mod` and `use` directives.

Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
2021-06-18 18:51:47 +01:00
Ian Jackson
e7fb1a71cd windows errors: Change type name for ERROR_SHARING_VIOLATION
DWORD is a type alias for u32, so this makes no difference.
But this entry is anomalous and in my forthcoming commits I am going
to import many errors wholesale, and I spotted that my wholesale
import didn't match what was here.

CC: Chris Denton <christophersdenton@gmail.com>
Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
2021-06-18 18:51:47 +01:00
Michael
78d3d3790a Refactor windows sockets impl methods 2021-05-28 20:32:42 +01:00
Dylan DPC
d5fa533ab0
Rollup merge of #84758 - ChrisDenton:dllimport, r=dtolnay
MSVC: Avoid using jmp stubs for dll function imports

Windows import libraries contain two symbols for every function: `__imp_FunctionName` and `FunctionName` (where `FunctionName` is the name of the function to be imported).

`__imp_FunctionName` contains the address of the imported function. This will be filled in by the Windows executable loader at runtime. `FunctionName` contains a jmp stub that simply jumps to the address given by `__imp_FunctionName`. E.g. it's a function that solely contains a single jmp instruction:

```asm
jmp __imp_FunctionName
```

When using an external DLL function in Rust, by default the linker will link to FunctionName, causing a bit of indirection at runtime. In Microsoft's C++ it's possible to instead tell it to insert calls to the address in `__imp_FunctionName` by using the  `__declspec(dllimport)` attribute. In Rust it's possible to get effectively the same behaviour using the `#[link]` attribute on `extern` blocks.

----

The second commit also merges multiple `extern` blocks into one block. This is because otherwise Rust will currently create duplicate linker arguments for each block. In this case having duplicates shouldn't matter much other than the noise when displaying the linker command.
2021-05-23 03:23:34 +02:00
Chris Denton
86dbc063ab
Windows implementation of fs::try_exists 2021-05-19 23:55:33 +01:00
Chris Denton
8345538fec
Windows Command environment variables are case-preserving
But comparing is case-insensitive.
2021-05-19 23:34:15 +01:00
Ian Jackson
b50c1bbb0e windows: provide NonZeroDWORD
Signed-off-by: Ian Jackson <ijackson@chiark.greenend.org.uk>
2021-05-10 11:18:08 +01:00
Chris Denton
fc40aa059b
Use the proper import library names 2021-05-06 04:04:19 +01:00
Chris Denton
25712afd94
Add #[link] attributes to dll imports
This avoids using jmp stubs when calling functions exported from a dll.
2021-05-06 02:41:51 +01:00
Kornel
19568f9a83 Use ErrorKind::OutOfMemory in unix, windows, and wasi 2021-05-02 11:40:32 +01:00
Christiaan Dirkx
0dbed6161a Rework std::sys::windows::alloc
Add documentation to the system functions and `SAFETY` comments.
Refactored helper functions, fixing the correctness of `get_header`.
2021-03-26 12:38:26 +01:00
Mara Bos
1aa965101c Fix typo in link to CreateSymbolicLinkW documentation. 2021-02-14 23:16:45 +01:00
Arlie Davis
f4debc8e94 Resolve DLL imports at CRT startup, not on demand
On Windows, libstd uses GetProcAddress to locate some DLL imports, so
that libstd can run on older versions of Windows. If a given DLL import
is not present, then libstd uses other behavior (such as fallback
implementations).

This commit uses a feature of the Windows CRT to do these DLL imports
during module initialization, before main() (or DllMain()) is called.
This is the ideal time to resolve imports, because the module is
effectively single-threaded at that point; no other threads can
touch the data or code of the module that is being initialized.

This avoids several problems. First, it makes the cost of performing
the DLL import lookups deterministic. Right now, the DLL imports are
done on demand, which means that application threads _might_ have to
do the DLL import during some time-sensitive operation. This is a
small source of unpredictability. Since threads can race, it's even
possible to have more than one thread running the same redundant
DLL lookup.

This commit also removes using the heap to allocate strings, during
the DLL lookups.
2021-01-29 10:41:49 -08:00
Arlie Davis
59855e0bbf Remove delay-binding for Win XP and Vista
The minimum supported Windows version is now Windows 7. Windows XP
and Windows Vista are no longer supported; both are already broken, and
require extra steps to use.

This commit removes the delayed-binding support for Windows API
functions that are present on all supported Windows targets. This has
several benefits: Removes needless complexity. Removes a load and
dynamic call on hot paths in mutex acquire / release. This may have
performance benefits.

* "Drop official support for Windows XP"
  https://github.com/rust-lang/compiler-team/issues/378

* "Firefox has ended support for Windows XP and Vista"
  https://support.mozilla.org/en-US/kb/end-support-windows-xp-and-vista
2021-01-22 02:02:39 -08:00
bors
fa41639427 Auto merge of #77618 - fusion-engineering-forks:windows-parker, r=Amanieu
Add fast futex-based thread parker for Windows.

This adds a fast futex-based thread parker for Windows. It either uses WaitOnAddress+WakeByAddressSingle or NT Keyed Events (NtWaitForKeyedEvent+NtReleaseKeyedEvent), depending on which is available. Together, this makes this thread parker work for Windows XP and up. Before this change, park()/unpark() did not work on Windows XP: it needs condition variables, which only exist since Windows Vista.

---

Unfortunately, NT Keyed Events are an undocumented Windows API. However:
- This API is relatively simple with obvious behaviour, and there are several (unofficial) articles documenting the details. [1]
- parking_lot has been using this API for years (on Windows versions before Windows 8). [2] Many big projects extensively use parking_lot, such as servo and the Rust compiler itself.
- It is the underlying API used by Windows SRW locks and Windows critical sections. [3] [4]
- The source code of the implementations of Wine, ReactOs, and Windows XP are available and match the expected behaviour.
- The main risk with an undocumented API is that it might change in the future. But since we only use it for older versions of Windows, that's not a problem.
- Even if these functions do not block or wake as we expect (which is unlikely, see all previous points), this implementation would still be memory safe. The NT Keyed Events API is only used to sleep/block in the right place.

[1]\: http://www.locklessinc.com/articles/keyed_events/
[2]\: 43abbc964e
[3]\: https://docs.microsoft.com/en-us/archive/msdn-magazine/2012/november/windows-with-c-the-evolution-of-synchronization-in-windows-and-c
[4]\: Windows Internals, Part 1, ISBN 9780735671300

---

The choice of fallback API is inspired by parking_lot(_core), but the implementation of this thread parker is different. While parking_lot has no use for a fast path (park() directly returning if unpark() was already called), this implementation has a fast path that returns without even checking which waiting/waking API to use, as the same atomic variable with compatible states is used in all cases.
2020-12-14 16:41:14 +00:00
Mateusz Mikuła
0c97c24a6c Remove some dead code in windows-gnu std 2020-10-09 13:23:50 +02:00
Mara Bos
7bfde778a4 Add Keyed Events API to sys::windows::c. 2020-10-06 00:34:36 +02:00
Mara Bos
92f7ba8446 Add WaitOnAddress/WakeByAddress API to sys::windows::c. 2020-10-06 00:34:15 +02:00
Mara Bos
8b2bdfd453 Improve std::sys::windows::compat.
- Module name can now be any string, not just an ident.
  (Not all Windows api modules are valid Rust identifiers.)
- Adds c::FuncName::is_available() for checking if a function is really
  available without having to do a duplicate lookup.
- Add comment explaining the lack of locking.
- Use `$_:block` to simplify the macro_rules.
- Apply allow(unused_variables) only to the fallback instead of
  everything.
2020-10-01 16:08:57 +02:00
mark
2c31b45ae8 mv std libs to library/ 2020-07-27 19:51:13 -05:00
Renamed from src/libstd/sys/windows/c.rs (Browse further)