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rustc_llvm: expose FloatABIType target machine parameter

This commit is contained in:
Ralf Jung 2024-12-30 18:10:59 +01:00
parent f95c996750
commit fff026c8e5
4 changed files with 39 additions and 14 deletions

View file

@ -25,7 +25,7 @@ impl OwnedTargetMachine {
model: llvm::CodeModel,
reloc: llvm::RelocModel,
level: llvm::CodeGenOptLevel,
use_soft_fp: bool,
float_abi: llvm::FloatAbi,
function_sections: bool,
data_sections: bool,
unique_section_names: bool,
@ -57,7 +57,7 @@ impl OwnedTargetMachine {
model,
reloc,
level,
use_soft_fp,
float_abi,
function_sections,
data_sections,
unique_section_names,

View file

@ -40,7 +40,7 @@ use crate::errors::{
WithLlvmError, WriteBytecode,
};
use crate::llvm::diagnostic::OptimizationDiagnosticKind::*;
use crate::llvm::{self, DiagnosticInfo, PassManager};
use crate::llvm::{self, DiagnosticInfo, FloatAbi, PassManager};
use crate::type_::Type;
use crate::{LlvmCodegenBackend, ModuleLlvm, base, common, llvm_util};
@ -189,12 +189,12 @@ pub(crate) fn target_machine_factory(
let reloc_model = to_llvm_relocation_model(sess.relocation_model());
let (opt_level, _) = to_llvm_opt_settings(optlvl);
let use_softfp = if sess.target.arch == "arm" {
sess.opts.cg.soft_float
let float_abi = if sess.target.arch == "arm" && sess.opts.cg.soft_float {
FloatAbi::Soft
} else {
// `validate_commandline_args_with_session_available` has already warned about this being
// ignored. Let's make sure LLVM doesn't suddenly start using this flag on more targets.
false
FloatAbi::Default
};
let ffunction_sections =
@ -290,7 +290,7 @@ pub(crate) fn target_machine_factory(
code_model,
reloc_model,
opt_level,
use_softfp,
float_abi,
ffunction_sections,
fdata_sections,
funique_section_names,

View file

@ -526,7 +526,7 @@ pub struct SanitizerOptions {
pub sanitize_kernel_address_recover: bool,
}
/// LLVMRelocMode
/// LLVMRustRelocModel
#[derive(Copy, Clone, PartialEq)]
#[repr(C)]
pub enum RelocModel {
@ -538,6 +538,15 @@ pub enum RelocModel {
ROPI_RWPI,
}
/// LLVMRustFloatABI
#[derive(Copy, Clone, PartialEq)]
#[repr(C)]
pub enum FloatAbi {
Default,
Soft,
Hard,
}
/// LLVMRustCodeModel
#[derive(Copy, Clone)]
#[repr(C)]
@ -2192,7 +2201,7 @@ unsafe extern "C" {
Model: CodeModel,
Reloc: RelocModel,
Level: CodeGenOptLevel,
UseSoftFP: bool,
FloatABIType: FloatAbi,
FunctionSections: bool,
DataSections: bool,
UniqueSectionNames: bool,

View file

@ -308,6 +308,24 @@ static Reloc::Model fromRust(LLVMRustRelocModel RustReloc) {
report_fatal_error("Bad RelocModel.");
}
enum class LLVMRustFloatABI {
Default,
Soft,
Hard,
};
static FloatABI::ABIType fromRust(LLVMRustFloatABI RustFloatAbi) {
switch (RustFloatAbi) {
case LLVMRustFloatABI::Default:
return FloatABI::Default;
case LLVMRustFloatABI::Soft:
return FloatABI::Soft;
case LLVMRustFloatABI::Hard:
return FloatABI::Hard;
}
report_fatal_error("Bad FloatABI.");
}
/// getLongestEntryLength - Return the length of the longest entry in the table.
template <typename KV> static size_t getLongestEntryLength(ArrayRef<KV> Table) {
size_t MaxLen = 0;
@ -358,7 +376,7 @@ extern "C" const char *LLVMRustGetHostCPUName(size_t *OutLen) {
extern "C" LLVMTargetMachineRef LLVMRustCreateTargetMachine(
const char *TripleStr, const char *CPU, const char *Feature,
const char *ABIStr, LLVMRustCodeModel RustCM, LLVMRustRelocModel RustReloc,
LLVMRustCodeGenOptLevel RustOptLevel, bool UseSoftFloat,
LLVMRustCodeGenOptLevel RustOptLevel, LLVMRustFloatABI RustFloatABIType,
bool FunctionSections, bool DataSections, bool UniqueSectionNames,
bool TrapUnreachable, bool Singlethread, bool VerboseAsm,
bool EmitStackSizeSection, bool RelaxELFRelocations, bool UseInitArray,
@ -369,6 +387,7 @@ extern "C" LLVMTargetMachineRef LLVMRustCreateTargetMachine(
auto OptLevel = fromRust(RustOptLevel);
auto RM = fromRust(RustReloc);
auto CM = fromRust(RustCM);
auto FloatABIType = fromRust(RustFloatABIType);
std::string Error;
auto Trip = Triple(Triple::normalize(TripleStr));
@ -381,10 +400,7 @@ extern "C" LLVMTargetMachineRef LLVMRustCreateTargetMachine(
TargetOptions Options = codegen::InitTargetOptionsFromCodeGenFlags(Trip);
Options.FloatABIType = FloatABI::Default;
if (UseSoftFloat) {
Options.FloatABIType = FloatABI::Soft;
}
Options.FloatABIType = FloatABIType;
Options.DataSections = DataSections;
Options.FunctionSections = FunctionSections;
Options.UniqueSectionNames = UniqueSectionNames;