Add llvm.sideeffect to potential infinite loops and recursions

LLVM assumes that a thread will eventually cause side effect. This is
not true in Rust if a loop or recursion does nothing in its body,
causing undefined behavior even in common cases like `loop {}`.
Inserting llvm.sideeffect fixes the undefined behavior.

As a micro-optimization, only insert llvm.sideeffect when jumping back
in blocks or calling a function.

A patch for LLVM is expected to allow empty non-terminate code by
default and fix this issue from LLVM side.

https://github.com/rust-lang/rust/issues/28728
This commit is contained in:
Xiang Fan 2019-06-06 08:39:20 +08:00
parent a37fe2de69
commit f71e0daa29
18 changed files with 127 additions and 18 deletions

View file

@ -537,6 +537,7 @@ impl CodegenCx<'b, 'tcx> {
ifn!("llvm.trap", fn() -> void);
ifn!("llvm.debugtrap", fn() -> void);
ifn!("llvm.frameaddress", fn(t_i32) -> i8p);
ifn!("llvm.sideeffect", fn() -> void);
ifn!("llvm.powi.f32", fn(t_f32, t_i32) -> t_f32);
ifn!("llvm.powi.v2f32", fn(t_v2f32, t_i32) -> t_v2f32);