Add llvm.sideeffect to potential infinite loops and recursions
LLVM assumes that a thread will eventually cause side effect. This is not true in Rust if a loop or recursion does nothing in its body, causing undefined behavior even in common cases like `loop {}`. Inserting llvm.sideeffect fixes the undefined behavior. As a micro-optimization, only insert llvm.sideeffect when jumping back in blocks or calling a function. A patch for LLVM is expected to allow empty non-terminate code by default and fix this issue from LLVM side. https://github.com/rust-lang/rust/issues/28728
This commit is contained in:
parent
a37fe2de69
commit
f71e0daa29
18 changed files with 127 additions and 18 deletions
|
@ -537,6 +537,7 @@ impl CodegenCx<'b, 'tcx> {
|
|||
ifn!("llvm.trap", fn() -> void);
|
||||
ifn!("llvm.debugtrap", fn() -> void);
|
||||
ifn!("llvm.frameaddress", fn(t_i32) -> i8p);
|
||||
ifn!("llvm.sideeffect", fn() -> void);
|
||||
|
||||
ifn!("llvm.powi.f32", fn(t_f32, t_i32) -> t_f32);
|
||||
ifn!("llvm.powi.v2f32", fn(t_v2f32, t_i32) -> t_v2f32);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue