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remove unused Level::PhaseFatal

This commit is contained in:
Aleksey Kladov 2019-08-14 22:22:46 +03:00
parent c43d03a19f
commit ed7317cebe
3 changed files with 3 additions and 7 deletions

View file

@ -787,9 +787,6 @@ impl Handler {
pub enum Level {
Bug,
Fatal,
// An error which while not immediately fatal, should stop the compiler
// progressing beyond the current phase.
PhaseFatal,
Error,
Warning,
Note,
@ -808,7 +805,7 @@ impl Level {
fn color(self) -> ColorSpec {
let mut spec = ColorSpec::new();
match self {
Bug | Fatal | PhaseFatal | Error => {
Bug | Fatal | Error => {
spec.set_fg(Some(Color::Red))
.set_intense(true);
}
@ -833,7 +830,7 @@ impl Level {
pub fn to_str(self) -> &'static str {
match self {
Bug => "error: internal compiler error",
Fatal | PhaseFatal | Error => "error",
Fatal | Error => "error",
Warning => "warning",
Note => "note",
Help => "help",