rand: Convert statics to constants
This leaves the ziggurat tables as `pub static` as they're likely too large to want to go into the metadata anyway.
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2 changed files with 10 additions and 10 deletions
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@ -14,9 +14,9 @@ use core::prelude::*;
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use {Rng, SeedableRng, Rand};
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static KEY_WORDS : uint = 8; // 8 words for the 256-bit key
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static STATE_WORDS : uint = 16;
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static CHACHA_ROUNDS: uint = 20; // Cryptographically secure from 8 upwards as of this writing
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const KEY_WORDS : uint = 8; // 8 words for the 256-bit key
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const STATE_WORDS : uint = 16;
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const CHACHA_ROUNDS: uint = 20; // Cryptographically secure from 8 upwards as of this writing
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/// A random number generator that uses the ChaCha20 algorithm [1].
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///
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@ -16,9 +16,9 @@ use core::slice::raw;
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use {Rng, SeedableRng, Rand};
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static RAND_SIZE_LEN: u32 = 8;
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static RAND_SIZE: u32 = 1 << (RAND_SIZE_LEN as uint);
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static RAND_SIZE_UINT: uint = 1 << (RAND_SIZE_LEN as uint);
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const RAND_SIZE_LEN: u32 = 8;
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const RAND_SIZE: u32 = 1 << (RAND_SIZE_LEN as uint);
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const RAND_SIZE_UINT: uint = 1 << (RAND_SIZE_LEN as uint);
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/// A random number generator that uses the ISAAC algorithm[1].
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///
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@ -251,8 +251,8 @@ impl Rand for IsaacRng {
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}
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}
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static RAND_SIZE_64_LEN: uint = 8;
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static RAND_SIZE_64: uint = 1 << RAND_SIZE_64_LEN;
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const RAND_SIZE_64_LEN: uint = 8;
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const RAND_SIZE_64: uint = 1 << RAND_SIZE_64_LEN;
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/// A random number generator that uses ISAAC-64[1], the 64-bit
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/// variant of the ISAAC algorithm.
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@ -356,8 +356,8 @@ impl Isaac64Rng {
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// abbreviations
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let mut a = self.a;
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let mut b = self.b + self.c;
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static MIDPOINT: uint = RAND_SIZE_64 / 2;
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static MP_VEC: [(uint, uint), .. 2] = [(0,MIDPOINT), (MIDPOINT, 0)];
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const MIDPOINT: uint = RAND_SIZE_64 / 2;
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const MP_VEC: [(uint, uint), .. 2] = [(0,MIDPOINT), (MIDPOINT, 0)];
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macro_rules! ind (
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($x:expr) => {
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*self.mem.unsafe_get(($x as uint >> 3) & (RAND_SIZE_64 - 1))
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