avoid shadowing; fix examples
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1 changed files with 4 additions and 4 deletions
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@ -1017,13 +1017,13 @@ extern "rust-intrinsic" {
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/// unsafe {
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/// // The call to offset is always safe because `Vec` will never
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/// // allocate more than `isize::MAX` bytes.
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/// let dst = dst.as_mut_ptr().offset(dst_len as isize);
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/// let src = src.as_ptr();
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/// let dst_ptr = dst.as_mut_ptr().offset(dst_len as isize);
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/// let src_ptr = src.as_ptr();
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///
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/// // The two regions cannot overlap becuase mutable references do
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/// // not alias, and two different vectors cannot own the same
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/// // memory.
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/// ptr::copy_nonoverlapping(src, dst, src_len);
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/// ptr::copy_nonoverlapping(src_ptr, dst_ptr, src_len);
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///
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/// // Truncate `src` without dropping its contents. This cannot panic,
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/// // so double-drops cannot happen.
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@ -1145,7 +1145,7 @@ extern "rust-intrinsic" {
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/// Creating an invalid value:
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///
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/// ```
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/// use std::ptr;
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/// use std::{mem, ptr};
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///
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/// let mut v = Box::new(0i32);
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///
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