rustdoc: change mobile breakpoint to match CSS
Since it's possible to have a 700.5px viewport width, the JS needs to not switch to mobile mode in such a setup.
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3 changed files with 7 additions and 7 deletions
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@ -737,7 +737,7 @@ function loadCss(cssFileName) {
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window.rustdocMobileScrollLock = function() {
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const mobile_topbar = document.querySelector(".mobile-topbar");
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if (window.innerWidth < window.RUSTDOC_MOBILE_BREAKPOINT) {
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if (window.innerWidth <= window.RUSTDOC_MOBILE_BREAKPOINT) {
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// This is to keep the scroll position on mobile.
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oldSidebarScrollPosition = window.scrollY;
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document.body.style.width = `${document.body.offsetWidth}px`;
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@ -783,7 +783,7 @@ function loadCss(cssFileName) {
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}
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window.addEventListener("resize", () => {
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if (window.innerWidth >= window.RUSTDOC_MOBILE_BREAKPOINT &&
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if (window.innerWidth > window.RUSTDOC_MOBILE_BREAKPOINT &&
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oldSidebarScrollPosition !== null) {
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// If the user opens the sidebar in "mobile" mode, and then grows the browser window,
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// we need to switch away from mobile mode and make the main content area scrollable.
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