Ensure nested allocations in statics do not get deduplicated
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21 changed files with 259 additions and 54 deletions
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@ -26,6 +26,7 @@ use rustc_codegen_ssa::debuginfo::type_names::VTableNameKind;
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use rustc_codegen_ssa::traits::*;
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use rustc_fs_util::path_to_c_string;
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use rustc_hir::def::CtorKind;
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use rustc_hir::def::DefKind;
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use rustc_hir::def_id::{DefId, LOCAL_CRATE};
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use rustc_middle::bug;
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use rustc_middle::ty::layout::{LayoutOf, TyAndLayout};
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@ -1309,6 +1310,11 @@ pub fn build_global_var_di_node<'ll>(cx: &CodegenCx<'ll, '_>, def_id: DefId, glo
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};
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let is_local_to_unit = is_node_local_to_unit(cx, def_id);
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let DefKind::Static { nested, .. } = cx.tcx.def_kind(def_id) else { bug!() };
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if nested {
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return;
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}
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let variable_type = Instance::mono(cx.tcx, def_id).ty(cx.tcx, ty::ParamEnv::reveal_all());
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let type_di_node = type_di_node(cx, variable_type);
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let var_name = tcx.item_name(def_id);
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