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replace vec::Drain drop loops with drop_in_place

This commit is contained in:
The8472 2021-05-10 21:49:53 +02:00
parent 18fa4342fc
commit ce994027fe

View file

@ -1,7 +1,7 @@
use crate::alloc::{Allocator, Global};
use core::fmt;
use core::iter::{FusedIterator, TrustedLen};
use core::mem::{self};
use core::mem::{self, MaybeUninit};
use core::ptr::{self, NonNull};
use core::slice::{self};
@ -104,16 +104,11 @@ impl<T, A: Allocator> DoubleEndedIterator for Drain<'_, T, A> {
#[stable(feature = "drain", since = "1.6.0")]
impl<T, A: Allocator> Drop for Drain<'_, T, A> {
fn drop(&mut self) {
/// Continues dropping the remaining elements in the `Drain`, then moves back the
/// un-`Drain`ed elements to restore the original `Vec`.
/// Moves back the un-`Drain`ed elements to restore the original `Vec`.
struct DropGuard<'r, 'a, T, A: Allocator>(&'r mut Drain<'a, T, A>);
impl<'r, 'a, T, A: Allocator> Drop for DropGuard<'r, 'a, T, A> {
fn drop(&mut self) {
// Continue the same loop we have below. If the loop already finished, this does
// nothing.
self.0.for_each(drop);
if self.0.tail_len > 0 {
unsafe {
let source_vec = self.0.vec.as_mut();
@ -131,15 +126,43 @@ impl<T, A: Allocator> Drop for Drain<'_, T, A> {
}
}
// exhaust self first
while let Some(item) = self.next() {
let guard = DropGuard(self);
drop(item);
mem::forget(guard);
let iter = mem::replace(&mut self.iter, (&mut []).iter());
let drop_len = iter.len();
let drop_ptr = iter.as_slice().as_ptr();
// forget iter so there's no aliasing reference
drop(iter);
let mut vec = self.vec;
if mem::size_of::<T>() == 0 {
// ZSTs have no identity, so we don't need to move them around, we only need to drop the correct amount.
// this can be achieved by manipulating the Vec length instead of moving values out from `iter`.
unsafe {
let vec = vec.as_mut();
let old_len = vec.len();
vec.set_len(old_len + drop_len + self.tail_len);
vec.truncate(old_len + self.tail_len);
}
return;
}
// Drop a `DropGuard` to move back the non-drained tail of `self`.
DropGuard(self);
// ensure elements are moved back into their appropriate places, even when drop_in_place panics
let _guard = DropGuard(self);
if drop_len == 0 {
return;
}
unsafe {
let vec = vec.as_mut();
let spare_capacity = vec.spare_capacity_mut();
let drop_offset = drop_ptr.offset_from(spare_capacity.as_ptr() as *const _) as usize;
let drop_range = drop_offset..(drop_offset + drop_len);
let to_drop = &mut spare_capacity[drop_range];
ptr::drop_in_place(MaybeUninit::slice_assume_init_mut(to_drop));
}
}
}