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Rollup merge of #83337 - Manishearth:item-hide, r=GuillaumeGomez

rustdoc: Hide item contents, not items

This tweaks rustdoc to hide item contents instead of items, and only when there are too many of them.

This means that users will _always_ see the type parameters, and will _often_ see fields/etc as long as they are small. Traits have some heuristics for hiding only the methods or only the methods and the consts, since the associated types are super important.

I'm happy to play around with the heuristics here; we could potentially make it so that structs/enums/etc are always hidden but traits will try really hard to show type aliases.

This needs a test, but you can see it rendered at https://manishearth.net/sand/doc_render/bar/

<details>

<summary> Code example </summary>

```rust
pub struct PubStruct {
    pub a: usize,
    pub b: usize,
}

pub struct BigPubStruct {
    pub a: usize,
    pub b: usize,
    pub c: usize,
    pub d: usize,
    pub e: usize,
    pub f: usize,
}

pub union BigUnion {
    pub a: usize,
    pub b: usize,
    pub c: usize,
    pub d: usize,
    pub e: usize,
    pub f: usize,
}

pub union Union {
    pub a: usize,
    pub b: usize,
    pub c: usize,
}

pub struct PrivStruct {
    a: usize,
    b: usize,
}

pub enum Enum {
    A, B, C,
    D {
        a: u8,
        b: u8
    }
}

pub enum LargeEnum {
    A, B, C, D, E, F, G, H, I, J
}

pub trait Trait {
    type A;
    #[must_use]
    fn foo();
    fn bar();
}

pub trait GinormousTrait {
    type A;
    type B;
    type C;
    type D;
    type E;
    type F;
    const N: usize = 1;
    #[must_use]
    fn foo();
    fn bar();
}

pub trait HugeTrait {
    type A;
    const M: usize = 1;
    const N: usize = 1;
    const O: usize = 1;
    const P: usize = 1;
    const Q: usize = 1;
    #[must_use]
    fn foo();
    fn bar();
}

pub trait BigTrait {
    type A;
    #[must_use]
    fn foo();
    fn bar();
    fn baz();
    fn quux();
    fn frob();
    fn greeble();
}

#[macro_export]
macro_rules! foo {
    (a) => {a};
}
```

</details>

Fixes https://github.com/rust-lang/rust/issues/82114
This commit is contained in:
Dylan DPC 2021-04-16 14:08:30 +02:00 committed by GitHub
commit a5c68d7908
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 347 additions and 154 deletions

View file

@ -43,7 +43,6 @@ use std::path::PathBuf;
use std::str;
use std::string::ToString;
use itertools::Itertools;
use rustc_ast_pretty::pprust;
use rustc_attr::{Deprecation, StabilityLevel};
use rustc_data_structures::fx::FxHashSet;
@ -486,18 +485,7 @@ fn settings(root_path: &str, suffix: &str, themes: &[StylePath]) -> Result<Strin
],
)
.into(),
(
"Auto-hide item declarations",
vec![
("auto-hide-struct", "Auto-hide structs declaration", true),
("auto-hide-enum", "Auto-hide enums declaration", false),
("auto-hide-union", "Auto-hide unions declaration", true),
("auto-hide-trait", "Auto-hide traits declaration", true),
("auto-hide-macro", "Auto-hide macros declaration", false),
],
)
.into(),
("auto-hide-attributes", "Auto-hide item attributes.", true).into(),
("auto-hide-large-items", "Auto-hide item contents for large items.", true).into(),
("auto-hide-method-docs", "Auto-hide item methods' documentation", false).into(),
("auto-hide-trait-implementations", "Auto-hide trait implementation documentation", true)
.into(),
@ -947,19 +935,21 @@ fn render_assoc_item(
+ name.as_str().len()
+ generics_len;
let (indent, end_newline) = if parent == ItemType::Trait {
let (indent, indent_str, end_newline) = if parent == ItemType::Trait {
header_len += 4;
(4, false)
let indent_str = " ";
render_attributes_in_pre(w, meth, indent_str);
(4, indent_str, false)
} else {
(0, true)
render_attributes_in_code(w, meth);
(0, "", true)
};
render_attributes(w, meth, false);
w.reserve(header_len + "<a href=\"\" class=\"fnname\">{".len() + "</a>".len());
write!(
w,
"{}{}{}{}{}{}{}fn <a href=\"{href}\" class=\"fnname\">{name}</a>\
{generics}{decl}{notable_traits}{where_clause}",
if parent == ItemType::Trait { " " } else { "" },
indent_str,
vis,
constness,
asyncness,
@ -1015,35 +1005,33 @@ const ALLOWED_ATTRIBUTES: &[Symbol] = &[
sym::non_exhaustive,
];
// The `top` parameter is used when generating the item declaration to ensure it doesn't have a
// left padding. For example:
//
// #[foo] <----- "top" attribute
// struct Foo {
// #[bar] <---- not "top" attribute
// bar: usize,
// }
fn render_attributes(w: &mut Buffer, it: &clean::Item, top: bool) {
let attrs = it
.attrs
fn attributes(it: &clean::Item) -> Vec<String> {
it.attrs
.other_attrs
.iter()
.filter_map(|attr| {
if ALLOWED_ATTRIBUTES.contains(&attr.name_or_empty()) {
Some(pprust::attribute_to_string(&attr))
Some(pprust::attribute_to_string(&attr).replace("\n", "").replace(" ", " "))
} else {
None
}
})
.join("\n");
.collect()
}
if !attrs.is_empty() {
write!(
w,
"<span class=\"docblock attributes{}\">{}</span>",
if top { " top-attr" } else { "" },
&attrs
);
// When an attribute is rendered inside a `<pre>` tag, it is formatted using
// a whitespace prefix and newline.
fn render_attributes_in_pre(w: &mut Buffer, it: &clean::Item, prefix: &str) {
for a in attributes(it) {
write!(w, "{}{}\n", prefix, a);
}
}
// When an attribute is rendered inside a <code> tag, it is formatted using
// a div to produce a newline after it.
fn render_attributes_in_code(w: &mut Buffer, it: &clean::Item) {
for a in attributes(it) {
write!(w, "<div class=\"code-attribute\">{}</div>", a);
}
}