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use new c literals instead of cstr! macro

This commit is contained in:
klensy 2023-05-16 18:43:23 +03:00
parent e4f7ad8e68
commit a17561ffc9
13 changed files with 48 additions and 71 deletions

View file

@ -77,7 +77,7 @@ pub(crate) unsafe fn codegen(
llvm::LLVMRustGetOrInsertFunction(llmod, callee.as_ptr().cast(), callee.len(), ty);
llvm::LLVMRustSetVisibility(callee, llvm::Visibility::Hidden);
let llbb = llvm::LLVMAppendBasicBlockInContext(llcx, llfn, "entry\0".as_ptr().cast());
let llbb = llvm::LLVMAppendBasicBlockInContext(llcx, llfn, c"entry".as_ptr().cast());
let llbuilder = llvm::LLVMCreateBuilderInContext(llcx);
llvm::LLVMPositionBuilderAtEnd(llbuilder, llbb);
@ -129,7 +129,7 @@ pub(crate) unsafe fn codegen(
attributes::apply_to_llfn(callee, llvm::AttributePlace::Function, &[no_return]);
llvm::LLVMRustSetVisibility(callee, llvm::Visibility::Hidden);
let llbb = llvm::LLVMAppendBasicBlockInContext(llcx, llfn, "entry\0".as_ptr().cast());
let llbb = llvm::LLVMAppendBasicBlockInContext(llcx, llfn, c"entry".as_ptr().cast());
let llbuilder = llvm::LLVMCreateBuilderInContext(llcx);
llvm::LLVMPositionBuilderAtEnd(llbuilder, llbb);