Do array-slice equality via arrays, rather than always via slices
This'll still go via slices eventually for large arrays, but this way slice comparisons to short arrays can use the same memcmp-avoidance tricks. Added some tests for all the combinations to make sure I didn't accidentally infinitely-recurse something.
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3 changed files with 89 additions and 15 deletions
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@ -1,3 +1,4 @@
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use crate::convert::TryInto;
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use crate::num::{NonZeroI128, NonZeroI16, NonZeroI32, NonZeroI64, NonZeroI8, NonZeroIsize};
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use crate::num::{NonZeroU128, NonZeroU16, NonZeroU32, NonZeroU64, NonZeroU8, NonZeroUsize};
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@ -23,11 +24,19 @@ where
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{
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#[inline]
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fn eq(&self, other: &[B]) -> bool {
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self[..] == other[..]
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let b: Result<&[B; N], _> = other.try_into();
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match b {
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Ok(b) => *self == *b,
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Err(_) => false,
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}
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}
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#[inline]
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fn ne(&self, other: &[B]) -> bool {
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self[..] != other[..]
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let b: Result<&[B; N], _> = other.try_into();
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match b {
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Ok(b) => *self != *b,
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Err(_) => true,
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}
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}
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}
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@ -38,11 +47,19 @@ where
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{
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#[inline]
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fn eq(&self, other: &[A; N]) -> bool {
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self[..] == other[..]
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let b: Result<&[B; N], _> = self.try_into();
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match b {
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Ok(b) => *b == *other,
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Err(_) => false,
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}
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}
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#[inline]
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fn ne(&self, other: &[A; N]) -> bool {
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self[..] != other[..]
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let b: Result<&[B; N], _> = self.try_into();
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match b {
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Ok(b) => *b != *other,
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Err(_) => true,
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}
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}
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}
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@ -53,11 +70,11 @@ where
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{
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#[inline]
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fn eq(&self, other: &&[B]) -> bool {
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self[..] == other[..]
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*self == **other
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}
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#[inline]
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fn ne(&self, other: &&[B]) -> bool {
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self[..] != other[..]
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*self != **other
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}
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}
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@ -68,11 +85,11 @@ where
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{
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#[inline]
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fn eq(&self, other: &[A; N]) -> bool {
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self[..] == other[..]
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**self == *other
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}
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#[inline]
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fn ne(&self, other: &[A; N]) -> bool {
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self[..] != other[..]
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**self != *other
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}
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}
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@ -83,11 +100,11 @@ where
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{
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#[inline]
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fn eq(&self, other: &&mut [B]) -> bool {
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self[..] == other[..]
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*self == **other
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}
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#[inline]
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fn ne(&self, other: &&mut [B]) -> bool {
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self[..] != other[..]
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*self != **other
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}
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}
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@ -98,11 +115,11 @@ where
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{
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#[inline]
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fn eq(&self, other: &[A; N]) -> bool {
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self[..] == other[..]
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**self == *other
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}
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#[inline]
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fn ne(&self, other: &[A; N]) -> bool {
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self[..] != other[..]
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**self != *other
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}
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}
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@ -624,3 +624,47 @@ fn array_intoiter_advance_back_by() {
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assert_eq!(it.len(), 0);
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assert_eq!(counter.get(), 100);
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}
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#[test]
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fn array_mixed_equality_integers() {
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let array3: [i32; 3] = [1, 2, 3];
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let array3b: [i32; 3] = [3, 2, 1];
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let array4: [i32; 4] = [1, 2, 3, 4];
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let slice3: &[i32] = &{ array3 };
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let slice3b: &[i32] = &{ array3b };
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let slice4: &[i32] = &{ array4 };
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assert!(array3 == slice3);
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assert!(array3 != slice3b);
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assert!(array3 != slice4);
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assert!(slice3 == array3);
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assert!(slice3b != array3);
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assert!(slice4 != array3);
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let mut3: &mut [i32] = &mut { array3 };
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let mut3b: &mut [i32] = &mut { array3b };
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let mut4: &mut [i32] = &mut { array4 };
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assert!(array3 == mut3);
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assert!(array3 != mut3b);
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assert!(array3 != mut4);
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assert!(mut3 == array3);
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assert!(mut3b != array3);
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assert!(mut4 != array3);
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}
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#[test]
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fn array_mixed_equality_nans() {
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let array3: [f32; 3] = [1.0, std::f32::NAN, 3.0];
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let slice3: &[f32] = &{ array3 };
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assert!(!(array3 == slice3));
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assert!(array3 != slice3);
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assert!(!(slice3 == array3));
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assert!(slice3 != array3);
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let mut3: &mut [f32] = &mut { array3 };
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assert!(!(array3 == mut3));
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assert!(array3 != mut3);
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assert!(!(mut3 == array3));
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assert!(mut3 != array3);
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}
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@ -4,18 +4,31 @@
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// #71602 reported a simple array comparison just generating a loop.
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// This was originally fixed by ensuring it generates a single bcmp,
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// but we now generate it as a load instead. `is_zero_slice` was
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// but we now generate it as a load+icmp instead. `is_zero_slice` was
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// tweaked to still test the case of comparison against a slice,
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// and `is_zero_array` tests the new array-specific behaviour.
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// The optimization was then extended to short slice-to-array comparisons,
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// so the first test here now has a long slice to still get the bcmp.
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// CHECK-LABEL: @is_zero_slice
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// CHECK-LABEL: @is_zero_slice_long
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#[no_mangle]
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pub fn is_zero_slice(data: &[u8; 4]) -> bool {
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pub fn is_zero_slice_long(data: &[u8; 456]) -> bool {
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// CHECK: :
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// CHECK-NEXT: %{{.+}} = getelementptr {{.+}}
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// CHECK-NEXT: %[[BCMP:.+]] = tail call i32 @{{bcmp|memcmp}}({{.+}})
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// CHECK-NEXT: %[[EQ:.+]] = icmp eq i32 %[[BCMP]], 0
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// CHECK-NEXT: ret i1 %[[EQ]]
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&data[..] == [0; 456]
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}
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// CHECK-LABEL: @is_zero_slice_short
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#[no_mangle]
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pub fn is_zero_slice_short(data: &[u8; 4]) -> bool {
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// CHECK: :
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// CHECK-NEXT: %[[PTR:.+]] = bitcast [4 x i8]* {{.+}} to i32*
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// CHECK-NEXT: %[[LOAD:.+]] = load i32, i32* %[[PTR]], align 1
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// CHECK-NEXT: %[[EQ:.+]] = icmp eq i32 %[[LOAD]], 0
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// CHECK-NEXT: ret i1 %[[EQ]]
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&data[..] == [0; 4]
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}
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